daid
1068de54ab
Remove useless files (ever noticed Skeinforge is a mess, in EVERY possible way?)
2012-03-16 15:09:46 +01:00
daid
973a84ac8f
Changes to the layer coloring, better visible gcode path now
2012-03-16 14:52:47 +01:00
daid
76d4b0f95b
Renamed the build.sh to package.sh to better reflect what the script does.
2012-03-16 14:35:42 +01:00
daid
94a50b7586
Typo fix
2012-03-16 13:45:03 +01:00
daid
d271198e48
Report actual amount of filament pressed forward, even after final retraction.
2012-03-16 13:43:49 +01:00
daid
6a5cab63d7
Fix the multiply feature (oops). Added total extrusion calculation to GCode interpreter
2012-03-16 13:27:04 +01:00
daid
fb456669d2
Added help menu items, and warning for MacOS
2012-03-16 12:30:27 +01:00
daid
bb0b36cc07
Added multiply settings
2012-03-16 12:07:43 +01:00
daid
7954a951a6
Added advanced config for support
2012-03-16 11:51:44 +01:00
daid
dbf146b688
Maybe fix issue #17
2012-03-16 11:23:34 +01:00
daid
66d6f1082a
Renamed "load stl" to "load model", added better error output for dangling edges (so we can show them later)
2012-03-15 17:54:22 +01:00
daid
b3d823e1e0
Made the help popups show on focus for MacOS. This is not a perfect solution, as the popup had to be moved to it was not in the way of other controls.
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But atleast it shows the help for MacOS now.
2012-03-15 17:27:37 +01:00
daid
16ca7b3683
Add our own 3D vector class, so we are less depended on Skeinforge.
2012-03-15 17:14:20 +01:00
daid
6ebc6f64d3
Updated the E calibration with a heatup button. Also disable extrude/heat button during extrusion.
2012-03-15 16:31:49 +01:00
daid
9d4548132b
Save log output next to gcode after slicing. Also, change the way holes are reported from SF, so we can show which edges cause the error
2012-03-15 15:25:16 +01:00
daid
5d4e8c7ed1
More to ignore! (Thanks for the ignore file alex)
2012-03-15 11:21:07 +01:00
Alexandre Girard
9d9ac55cb8
modify build script to update Printrun instead of cloning it at each build
2012-03-15 18:18:15 +08:00
Alexandre Girard
1b39f91a75
add gitignore
2012-03-15 18:18:14 +08:00
daid
09cb6898ef
After some tests with EVT_KILL_FOCUS I found something interresting. This might solve the issue with the popups for MacOS
2012-03-14 17:11:42 +01:00
daid
db475505ad
Moved the 3D normal generation to the model loading, so it does not block the rendering update
2012-03-14 16:24:18 +01:00
daid
3316f6da96
Added infill overlap percentage in advanced settings.
2012-03-14 16:01:06 +01:00
daid
79b227f8f1
Merge pull request #8 from thehans/patch-1
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Search the full path
2012-03-14 05:20:35 -07:00
daid
9e7426d904
Send an M92 Exxx when doing test extrusion
2012-03-14 12:28:42 +01:00
Hans L
81c1b8a5e6
Search the full path
2012-03-13 22:39:56 -05:00
Bill Bumgarner
6de282f4b7
update format
2012-03-13 04:19:16 +08:00
Bill Bumgarner
3b558eac52
updated readme
2012-03-13 04:19:02 +08:00
Bill Bumgarner
6e01b9cd3d
- build.sh now copies just the startup scripts, and not any editor turds.
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- startup scripts on Mac OS X are marked executable
- startup scripts now make sure that PyOpenGL is installed
2012-03-13 04:19:01 +08:00
Bill Bumgarner
d7d543e199
- build.sh can now take an optional argument that is the architecture of the target platform. I.e.:
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./build.sh osx64
- updated to use the latest nightly pypy as it both seems relatively stable and the URL is subject to less rot
- updated pronterface.sh to push user to installing Cocoa variant of wxPython and to no longer launch in 32 bit mode
2012-03-13 04:19:01 +08:00
Daid
8a8be87a75
Workaround for STL loading problem. Really need to refactor this.
2012-03-12 20:15:26 +01:00
Daid
ef278b6b1d
Possibly fix the popups for MacOS
2012-03-12 19:52:55 +01:00
daid
a8ec211df9
Changed the way the default background colour for controls is set after validation. The documented way of setting wx.NullColour does not work correctly on windows XP style and MacOS
2012-03-12 12:31:27 +01:00
daid
dc339de638
Fixing issue 6: rerunning the calibration wizard does not update the filament diameter in the main window
2012-03-12 12:23:21 +01:00
daid
e20799ffef
Removed useless G21 in start code
2012-03-12 12:18:17 +01:00
daid
183aed4dd0
Removed debug message from Joris plugin
2012-03-12 11:03:27 +01:00
Daid
351bb29ade
Fixed flip options, added show log when slicing fails, fixed bug in comb module
2012-03-11 11:56:50 +01:00
Daid
34bc6c5b0b
Removing the Alpha SkeinPyPy. NewUI seems the best way to go.
2012-03-10 19:08:46 +01:00
Daid
d19a3c676c
Removed unused GLUT import
2012-03-10 13:16:00 +01:00
Daid
344111470c
Merge branch 'master' of github.com:daid/SkeinPyPy
2012-03-10 13:09:32 +01:00
Daid
6cea65d7e5
Updated the build script to newer pypy build. And removed GLE32.dll library for windows, as it requires an dll which is not packaged with it
2012-03-10 13:09:23 +01:00
Daid
75e3364967
Some bugfixes on the beta3 release
2012-03-10 12:12:46 +01:00
Daid
fdb3a32a40
Renamed DepthComplexity to XRay in code
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Added working steps per E calibration
Fixed checkboxes being unchecked always on first run
2012-03-09 20:00:22 +01:00
Daid
5bb5c3640b
Possibly fixed layout bug after slicing on MacOS
2012-03-09 17:33:40 +01:00
Daid
1a09b3502d
Save alteration files in UTF-8
2012-03-09 17:12:18 +01:00
Daid
33015f068a
Changed font for start/end gcode
2012-03-09 17:02:30 +01:00
Daid
425dcaae75
Only save the alteration file if it was loaded
2012-03-09 17:00:09 +01:00
Daid
d1203aa101
Fixed default selection of ultimaker on config wizard for MacOS:
2012-03-09 16:43:07 +01:00
Daid
0b7567ed06
Another attempt at fixing the macOS OpenGL bug
2012-03-09 16:39:45 +01:00
Daid
9b2ca263d3
Attemt to fix MacOS OpenGL
2012-03-09 16:26:54 +01:00
Daid
291ccdadcb
Possibly fixed OpenGL bug for MacOS?
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Changed font size for titles to default size for system
2012-03-09 16:12:59 +01:00
Daid
41736f70c3
Really fixed it this time... I hope
2012-03-09 15:53:39 +01:00