Renamed "load stl" to "load model", added better error output for dangling edges (so we can show them later)
parent
b3d823e1e0
commit
66d6f1082a
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@ -687,6 +687,10 @@ def isPathAdded( edges, faces, loops, remainingEdgeTable, vertexes, z ):
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nextEdgeIndexAroundZ = getNextEdgeIndexAroundZ( edges[ nextEdgeIndexAroundZ ], faces, remainingEdgeTable )
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if len( pathIndexes ) < 3:
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print('Dangling edges, will use intersecting circles to get import layer at height %s' % z)
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for idx in pathIndexes:
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if not hasattr(edges[idx], 'errorReported'):
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print('Model error(dangle): ' + str(vertexes[edges[idx].vertexIndexes[0]]) + ' ' + str(vertexes[edges[idx].vertexIndexes[1]]))
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edges[idx].errorReported = True
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del loops[:]
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return False
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loops.append( getPath( edges, pathIndexes, vertexes, z ) )
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@ -32,8 +32,8 @@ class mainWindow(configBase.configWindowBase):
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menubar = wx.MenuBar()
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fileMenu = wx.Menu()
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i = fileMenu.Append(-1, 'Load STL file...')
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self.Bind(wx.EVT_MENU, self.OnLoadSTL, i)
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i = fileMenu.Append(-1, 'Load model file...')
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self.Bind(wx.EVT_MENU, self.OnLoadModel, i)
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fileMenu.AppendSeparator()
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i = fileMenu.Append(-1, 'Open Profile...')
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self.Bind(wx.EVT_MENU, self.OnLoadProfile, i)
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@ -173,12 +173,12 @@ class mainWindow(configBase.configWindowBase):
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configBase.settingNotify(c, self.preview3d.updateModelTransform)
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# load and slice buttons.
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loadButton = wx.Button(self, -1, 'Load STL')
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loadButton = wx.Button(self, -1, 'Load Model')
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sliceButton = wx.Button(self, -1, 'Slice to GCode')
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self.Bind(wx.EVT_BUTTON, self.OnLoadSTL, loadButton)
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self.Bind(wx.EVT_BUTTON, self.OnLoadModel, loadButton)
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self.Bind(wx.EVT_BUTTON, self.OnSlice, sliceButton)
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#Also bind double clicking the 3D preview to load an STL file.
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self.preview3d.glCanvas.Bind(wx.EVT_LEFT_DCLICK, self.OnLoadSTL, self.preview3d.glCanvas)
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self.preview3d.glCanvas.Bind(wx.EVT_LEFT_DCLICK, self.OnLoadModel, self.preview3d.glCanvas)
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#Main sizer, to position the preview window, buttons and tab control
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sizer = wx.GridBagSizer()
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@ -242,9 +242,9 @@ class mainWindow(configBase.configWindowBase):
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configWizard.configWizard()
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self.updateProfileToControls()
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def OnLoadSTL(self, e):
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def OnLoadModel(self, e):
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dlg=wx.FileDialog(self, "Open file to print", self.lastPath, style=wx.FD_OPEN|wx.FD_FILE_MUST_EXIST)
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dlg.SetWildcard("OBJ, STL files (*.stl;*.obj)|*.stl;*.obj")
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dlg.SetWildcard("STL files (*.stl)|*.stl")
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if dlg.ShowModal() == wx.ID_OK:
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self.filename=dlg.GetPath()
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settings.putPreference('lastFile', self.filename)
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