- build.sh now copies just the startup scripts, and not any editor turds.
- startup scripts on Mac OS X are marked executable - startup scripts now make sure that PyOpenGL is installedmaster
parent
d7d543e199
commit
6e01b9cd3d
6
build.sh
6
build.sh
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@ -138,7 +138,11 @@ cp -a SkeinPyPy_NewUI ${TARGET_DIR}/SkeinPyPy
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mv Printrun ${TARGET_DIR}/Printrun
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#add script files
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cp -a scripts/${BUILD_TARGET}/* $TARGET_DIR/
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if [ $BUILD_TARGET = "win32" ]; then
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cp -a scripts/${BUILD_TARGET}/*.bat $TARGET_DIR/
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else
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cp -a scripts/${BUILD_TARGET}/*.sh $TARGET_DIR/
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fi
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#add readme file
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cp README ${TARGET_DIR}/README.txt
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@ -0,0 +1,26 @@
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#!/bin/bash
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python2.7 -c 'import OpenGL'
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if [ $? != 0 ]; then
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echo "Requires PyOpenGL"
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echo " sudo easy_install-2.7 PyOpenGL"
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exit 1
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fi
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python2.7 -c 'import wx'
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if [ $? != 0 ]; then
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echo "Requires wx. Download and install (the Cocoa/64-bit variant) from:"
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echo " http://www.wxpython.org/download.php"
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exit 1
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fi
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python2.7 -c 'import serial'
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if [ $? != 0 ]; then
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echo "Requires pyserial."
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echo " sudo easy_install-2.7 pyserial"
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exit 1
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fi
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SCRIPT_DIR=`dirname $0`
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python2.7 ${SCRIPT_DIR}/SkeinPyPy/skeinpypy.py
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