2020-07-23 22:53:33 +00:00
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// Copyright 2020 Sergiusz 'q3k' Bazanski <q3k@q3k.org>
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//
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// This file is part of Abrasion.
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//
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// Abrasion is free software: you can redistribute it and/or modify it under
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// the terms of the GNU General Public License as published by the Free
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// Software Foundation, version 3.
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//
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// Abrasion is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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// details.
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//
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// You should have received a copy of the GNU General Public License along with
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// Abrasion. If not, see <https://www.gnu.org/licenses/>.
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2019-05-05 14:52:27 +00:00
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use log;
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use env_logger;
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2020-03-15 15:43:15 +00:00
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use std::sync::Arc;
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2020-03-15 23:24:28 +00:00
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use std::time;
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2020-01-26 00:57:15 +00:00
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use cgmath as cgm;
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2019-05-05 14:52:27 +00:00
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mod render;
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2020-01-20 01:00:14 +00:00
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mod util;
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2020-07-13 20:58:24 +00:00
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mod physics;
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2019-05-05 14:52:27 +00:00
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2020-01-26 00:57:15 +00:00
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use render::vulkan::data;
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2020-07-23 15:45:24 +00:00
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use render::light::Omni;
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2020-07-20 19:16:29 +00:00
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use render::material::{Texture, PBRMaterialBuilder};
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use render::mesh::Mesh;
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2020-07-23 15:45:24 +00:00
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use render::renderable::{Light, Object, Renderable, ResourceManager};
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2020-07-13 20:58:24 +00:00
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use physics::color;
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2020-01-26 00:57:15 +00:00
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2019-05-05 14:52:27 +00:00
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fn main() {
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env_logger::init();
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log::info!("Starting...");
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2020-01-26 00:57:15 +00:00
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2020-05-29 22:56:20 +00:00
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let mut rm = ResourceManager::new();
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2020-07-13 21:33:18 +00:00
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let mesh = {
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2020-03-15 15:43:15 +00:00
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let vertices = Arc::new(vec![
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2020-07-23 15:45:24 +00:00
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data::Vertex::new([-0.5, -0.5, 0.5], [ 0.0, 0.0, 1.0], [1.0, 0.0]),
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data::Vertex::new([ 0.5, -0.5, 0.5], [ 0.0, 0.0, 1.0], [0.0, 0.0]),
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data::Vertex::new([ 0.5, 0.5, 0.5], [ 0.0, 0.0, 1.0], [0.0, 1.0]),
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data::Vertex::new([-0.5, 0.5, 0.5], [ 0.0, 0.0, 1.0], [1.0, 1.0]),
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data::Vertex::new([ 0.5, -0.5, -0.5], [ 1.0, 0.0, 0.0], [0.0, 1.0]),
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data::Vertex::new([ 0.5, 0.5, -0.5], [ 1.0, 0.0, 0.0], [1.0, 1.0]),
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data::Vertex::new([ 0.5, 0.5, 0.5], [ 1.0, 0.0, 0.0], [1.0, 0.0]),
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data::Vertex::new([ 0.5, -0.5, 0.5], [ 1.0, 0.0, 0.0], [0.0, 0.0]),
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data::Vertex::new([-0.5, -0.5, -0.5], [-1.0, 0.0, 0.0], [1.0, 1.0]),
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data::Vertex::new([-0.5, 0.5, -0.5], [-1.0, 0.0, 0.0], [0.0, 1.0]),
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data::Vertex::new([-0.5, 0.5, 0.5], [-1.0, 0.0, 0.0], [0.0, 0.0]),
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data::Vertex::new([-0.5, -0.5, 0.5], [-1.0, 0.0, 0.0], [1.0, 0.0]),
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data::Vertex::new([-0.5, -0.5, -0.5], [ 0.0, -1.0, 0.0], [0.0, 1.0]),
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data::Vertex::new([ 0.5, -0.5, -0.5], [ 0.0, -1.0, 0.0], [1.0, 1.0]),
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data::Vertex::new([ 0.5, -0.5, 0.5], [ 0.0, -1.0, 0.0], [1.0, 0.0]),
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data::Vertex::new([-0.5, -0.5, 0.5], [ 0.0, -1.0, 0.0], [0.0, 0.0]),
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data::Vertex::new([-0.5, 0.5, -0.5], [ 0.0, 1.0, 0.0], [1.0, 1.0]),
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data::Vertex::new([ 0.5, 0.5, -0.5], [ 0.0, 1.0, 0.0], [0.0, 1.0]),
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data::Vertex::new([ 0.5, 0.5, 0.5], [ 0.0, 1.0, 0.0], [0.0, 0.0]),
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data::Vertex::new([-0.5, 0.5, 0.5], [ 0.0, 1.0, 0.0], [1.0, 0.0]),
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data::Vertex::new([-0.5, -0.5, -0.5], [ 0.0, 0.0, -1.0], [0.0, 0.0]),
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data::Vertex::new([ 0.5, -0.5, -0.5], [ 0.0, 0.0, -1.0], [1.0, 0.0]),
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data::Vertex::new([ 0.5, 0.5, -0.5], [ 0.0, 0.0, -1.0], [1.0, 1.0]),
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data::Vertex::new([-0.5, 0.5, -0.5], [ 0.0, 0.0, -1.0], [0.0, 1.0]),
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2020-03-14 15:55:03 +00:00
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]);
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2020-03-15 15:43:15 +00:00
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let indices = Arc::new(vec![
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2020-05-08 22:40:43 +00:00
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0, 1, 2, 2, 3, 0,
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2020-03-15 23:24:28 +00:00
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4, 5, 6, 6, 7, 4,
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8, 10, 9, 10, 8, 11,
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12, 13, 14, 14, 15, 12,
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16, 18, 17, 18, 16, 19,
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20, 22, 21, 22, 20, 23,
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2020-03-14 15:55:03 +00:00
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]);
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2020-07-13 21:06:39 +00:00
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rm.add_mesh(Mesh::new(vertices, indices))
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2020-03-15 22:48:07 +00:00
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};
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2020-07-20 19:16:29 +00:00
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let material = rm.add_material(PBRMaterialBuilder {
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2020-07-13 21:33:18 +00:00
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diffuse: Texture::from_image(String::from("assets/test-128px.png")),
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roughness: Texture::from_color(color::LinearF32::new(1.0)),
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2020-07-20 19:16:29 +00:00
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}.build());
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2020-05-08 22:40:43 +00:00
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2020-03-15 23:24:28 +00:00
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2020-05-29 22:56:20 +00:00
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let mut cubes: Vec<Box<Object>> = vec![];
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2020-03-16 00:30:36 +00:00
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for x in -20..20 {
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for y in -20..20 {
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for z in -20..20 {
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2020-03-16 00:03:59 +00:00
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let transform = cgm::Matrix4::from_translation(cgm::Vector3::new((x as f32)*4.0, (y as f32)*4.0, (z as f32)*4.0));
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2020-03-15 23:24:28 +00:00
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let cube = render::renderable::Object {
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2020-07-13 21:33:18 +00:00
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mesh, material, transform,
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2020-03-15 23:24:28 +00:00
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};
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2020-05-29 22:56:20 +00:00
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cubes.push(Box::new(cube));
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2020-03-15 23:24:28 +00:00
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}
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}
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2020-03-14 15:55:03 +00:00
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}
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2020-01-26 00:57:15 +00:00
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2020-07-23 15:45:24 +00:00
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let light1 = rm.add_light(Omni::test(cgm::Vector3::new(-10.0, -10.0, -5.0)));
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2020-07-23 20:54:55 +00:00
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let light2 = rm.add_light(Omni::test(cgm::Vector3::new(-10.0, -10.0, -5.0)));
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2020-07-23 15:45:24 +00:00
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let mut renderables: Vec<Box<dyn Renderable>> = cubes.into_iter().map(|e| e as Box<dyn Renderable>).collect();
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renderables.push(Box::new(Light{ light: light1 }));
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renderables.push(Box::new(Light{ light: light2 }));
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2020-03-15 23:24:28 +00:00
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let start = time::Instant::now();
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2020-07-13 21:33:18 +00:00
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let mut renderer = render::Renderer::initialize();
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2020-03-15 23:24:28 +00:00
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loop {
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let instant_ns = time::Instant::now().duration_since(start).as_nanos() as u64;
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let instant = ((instant_ns/1000) as f32) / 1_000_000.0;
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let position = (instant / 10.0) * 3.14 * 2.0;
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2020-07-23 15:45:24 +00:00
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let camera = cgm::Point3::new(
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//position.cos() * 10.0 * (((position*2.0).cos()/2.0)+1.0),
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//position.sin() * 10.0 * (((position*2.0).cos()/2.0)+1.0),
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7.0 + (position / 4.0).sin(),
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12.0 + (position / 4.0).cos(),
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3.0
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);
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2020-07-23 20:54:55 +00:00
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rm.light_mut(&light1).as_mut().unwrap().position = cgm::Vector3::new(
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-0.0 + (position*3.0).sin() * 4.0,
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-0.0 + (position*4.0).cos() * 4.0,
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-0.0 + (position*2.0).sin() * 3.0,
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);
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rm.light_mut(&light2).as_mut().unwrap().position = cgm::Vector3::new(
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-0.0 + (position*3.0).cos() * 4.0,
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-0.0 + (position*4.0).sin() * 4.0,
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-0.0 + (position*2.0).cos() * 3.0,
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);
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2020-07-23 15:45:24 +00:00
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2020-03-15 23:24:28 +00:00
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let view = cgm::Matrix4::look_at(
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camera.clone(),
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2020-03-15 23:24:28 +00:00
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cgm::Point3::new(0.0, 0.0, 0.0),
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cgm::Vector3::new(0.0, 0.0, 1.0)
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);
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2020-07-23 15:45:24 +00:00
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renderer.draw_frame(&camera, &view, &rm, &renderables);
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2020-03-15 23:24:28 +00:00
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if renderer.poll_close() {
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return;
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}
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}
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2019-05-05 14:52:27 +00:00
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}
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