Commit Graph

1403 Commits (9254dbe535272c0ac3fb2f89f084e2be4e8d7afa)

Author SHA1 Message Date
daid dd79a4c140 Small package fix for win32 2012-03-16 15:25:40 +01:00
daid f9940a3173 Don't hate me, but I renamed the sources directory. 2012-03-16 15:15:08 +01:00
daid 1068de54ab Remove useless files (ever noticed Skeinforge is a mess, in EVERY possible way?) 2012-03-16 15:09:46 +01:00
daid 973a84ac8f Changes to the layer coloring, better visible gcode path now 2012-03-16 14:52:47 +01:00
daid 76d4b0f95b Renamed the build.sh to package.sh to better reflect what the script does. 2012-03-16 14:35:42 +01:00
daid 94a50b7586 Typo fix 2012-03-16 13:45:03 +01:00
daid d271198e48 Report actual amount of filament pressed forward, even after final retraction. 2012-03-16 13:43:49 +01:00
daid 6a5cab63d7 Fix the multiply feature (oops). Added total extrusion calculation to GCode interpreter 2012-03-16 13:27:04 +01:00
daid fb456669d2 Added help menu items, and warning for MacOS 2012-03-16 12:30:27 +01:00
daid bb0b36cc07 Added multiply settings 2012-03-16 12:07:43 +01:00
daid 7954a951a6 Added advanced config for support 2012-03-16 11:51:44 +01:00
daid dbf146b688 Maybe fix issue #17 2012-03-16 11:23:34 +01:00
daid 66d6f1082a Renamed "load stl" to "load model", added better error output for dangling edges (so we can show them later) 2012-03-15 17:54:22 +01:00
daid b3d823e1e0 Made the help popups show on focus for MacOS. This is not a perfect solution, as the popup had to be moved to it was not in the way of other controls.
But atleast it shows the help for MacOS now.
2012-03-15 17:27:37 +01:00
daid 16ca7b3683 Add our own 3D vector class, so we are less depended on Skeinforge. 2012-03-15 17:14:20 +01:00
daid 6ebc6f64d3 Updated the E calibration with a heatup button. Also disable extrude/heat button during extrusion. 2012-03-15 16:31:49 +01:00
daid 9d4548132b Save log output next to gcode after slicing. Also, change the way holes are reported from SF, so we can show which edges cause the error 2012-03-15 15:25:16 +01:00
daid 5d4e8c7ed1 More to ignore! (Thanks for the ignore file alex) 2012-03-15 11:21:07 +01:00
Alexandre Girard 9d9ac55cb8 modify build script to update Printrun instead of cloning it at each build 2012-03-15 18:18:15 +08:00
Alexandre Girard 1b39f91a75 add gitignore 2012-03-15 18:18:14 +08:00
daid 09cb6898ef After some tests with EVT_KILL_FOCUS I found something interresting. This might solve the issue with the popups for MacOS 2012-03-14 17:11:42 +01:00
daid db475505ad Moved the 3D normal generation to the model loading, so it does not block the rendering update 2012-03-14 16:24:18 +01:00
daid 3316f6da96 Added infill overlap percentage in advanced settings. 2012-03-14 16:01:06 +01:00
daid 79b227f8f1 Merge pull request #8 from thehans/patch-1
Search the full path
2012-03-14 05:20:35 -07:00
daid 9e7426d904 Send an M92 Exxx when doing test extrusion 2012-03-14 12:28:42 +01:00
Hans L 81c1b8a5e6 Search the full path 2012-03-13 22:39:56 -05:00
Lawrence Johnston e8596a4b54 Merge commit '6de282f4b7c2a8d17fe5371d54b6a7825f55a120' 2012-03-12 19:42:37 -07:00
Bill Bumgarner 6de282f4b7 update format 2012-03-13 04:19:16 +08:00
Bill Bumgarner 3b558eac52 updated readme 2012-03-13 04:19:02 +08:00
Bill Bumgarner 6e01b9cd3d - build.sh now copies just the startup scripts, and not any editor turds.
- startup scripts on Mac OS X are marked executable

- startup scripts now make sure that PyOpenGL is installed
2012-03-13 04:19:01 +08:00
Bill Bumgarner d7d543e199 - build.sh can now take an optional argument that is the architecture of the target platform. I.e.:
./build.sh osx64

- updated to use the latest nightly pypy as it both seems relatively stable and the URL is subject to less rot

- updated pronterface.sh to push user to installing Cocoa variant of wxPython and to no longer launch in 32 bit mode
2012-03-13 04:19:01 +08:00
Daid 8a8be87a75 Workaround for STL loading problem. Really need to refactor this. 2012-03-12 20:15:26 +01:00
Daid ef278b6b1d Possibly fix the popups for MacOS 2012-03-12 19:52:55 +01:00
daid a8ec211df9 Changed the way the default background colour for controls is set after validation. The documented way of setting wx.NullColour does not work correctly on windows XP style and MacOS 2012-03-12 12:31:27 +01:00
daid dc339de638 Fixing issue 6: rerunning the calibration wizard does not update the filament diameter in the main window 2012-03-12 12:23:21 +01:00
daid e20799ffef Removed useless G21 in start code 2012-03-12 12:18:17 +01:00
daid 183aed4dd0 Removed debug message from Joris plugin 2012-03-12 11:03:27 +01:00
Lawrence Johnston f160894298 Merge commit '351bb29ade66bed0b3b147cd790293d206127c95'
* commit '351bb29ade66bed0b3b147cd790293d206127c95':
  Fixed flip options, added show log when slicing fails, fixed bug in comb module
2012-03-11 14:57:57 -07:00
Bill Bumgarner c70edc80de update format 2012-03-11 11:26:43 -07:00
Bill Bumgarner f5e5278fc4 updated readme 2012-03-11 11:23:44 -07:00
Daid 351bb29ade Fixed flip options, added show log when slicing fails, fixed bug in comb module 2012-03-11 11:56:50 +01:00
Bill Bumgarner 8d78a0224f - build.sh now copies just the startup scripts, and not any editor turds.
- startup scripts on Mac OS X are marked executable

- startup scripts now make sure that PyOpenGL is installed
2012-03-10 11:25:11 -08:00
Bill Bumgarner 5a2d769c1b - build.sh can now take an optional argument that is the architecture of the target platform. I.e.:
./build.sh osx64

- updated to use the latest nightly pypy as it both seems relatively stable and the URL is subject to less rot

- updated pronterface.sh to push user to installing Cocoa variant of wxPython and to no longer launch in 32 bit mode
2012-03-10 11:01:46 -08:00
Daid 34bc6c5b0b Removing the Alpha SkeinPyPy. NewUI seems the best way to go. 2012-03-10 19:08:46 +01:00
Daid d19a3c676c Removed unused GLUT import 2012-03-10 13:16:00 +01:00
Daid 344111470c Merge branch 'master' of github.com:daid/SkeinPyPy 2012-03-10 13:09:32 +01:00
Daid 6cea65d7e5 Updated the build script to newer pypy build. And removed GLE32.dll library for windows, as it requires an dll which is not packaged with it 2012-03-10 13:09:23 +01:00
Daid 75e3364967 Some bugfixes on the beta3 release 2012-03-10 12:12:46 +01:00
Daid fdb3a32a40 Renamed DepthComplexity to XRay in code
Added working steps per E calibration
Fixed checkboxes being unchecked always on first run
2012-03-09 20:00:22 +01:00
Daid 5bb5c3640b Possibly fixed layout bug after slicing on MacOS 2012-03-09 17:33:40 +01:00