jspaint/src/msgbox.js

138 lines
4.8 KiB
JavaScript

((exports) => {
// Note that this API must be kept in sync with the version in 98.js.org.
try {
// <audio> element is simpler for sound effects,
// but in iOS/iPad it shows up in the Control Center, as if it's music you'd want to play/pause/etc.
// It's very silly. Also, on subsequent plays, it only plays part of the sound.
// And Web Audio API is better for playing SFX anyway because it can play a sound overlapping with itself.
window.audioContext = window.audioContext || new AudioContext();
const audio_buffer_promise =
fetch("audio/chord.wav")
.then(response => response.arrayBuffer())
.then(array_buffer => audioContext.decodeAudioData(array_buffer))
var play_chord = async function () {
audioContext.resume(); // in case it was not allowed to start until a user interaction
// Note that this should be before waiting for the audio buffer,
// so that it works the first time.
// (This only works if the message box is opened during a user gesture.)
const audio_buffer = await audio_buffer_promise;
const source = audioContext.createBufferSource();
source.buffer = audio_buffer;
source.connect(audioContext.destination);
source.start();
};
} catch (error) {
console.log("AudioContext not supported", error);
}
function showMessageBox({
title = window.defaultMessageBoxTitle ?? "Alert",
message,
messageHTML,
buttons = [{ label: "OK", value: "ok", default: true }],
iconID = "warning", // "error", "warning", "info", or "nuke" for deleting files/folders
windowOptions = {}, // for controlling width, etc.
}) {
let $window, $message;
const promise = new Promise((resolve, reject) => {
$window = make_window_supporting_scale(Object.assign({
title,
resizable: false,
innerWidth: 400,
maximizeButton: false,
minimizeButton: false,
}, windowOptions));
// $window.addClass("dialog-window horizontal-buttons");
$message =
$("<div>").css({
textAlign: "left",
fontFamily: "MS Sans Serif, Arial, sans-serif",
fontSize: "14px",
marginTop: "22px",
flex: 1,
minWidth: 0, // Fixes hidden overflow, see https://css-tricks.com/flexbox-truncated-text/
whiteSpace: "normal", // overriding .window:not(.squish)
});
if (messageHTML) {
$message.html(messageHTML);
} else if (message) { // both are optional because you may populate later with dynamic content
$message.text(message).css({
whiteSpace: "pre-wrap",
wordWrap: "break-word",
});
}
$("<div>").append(
$("<img width='32' height='32'>").attr("src", `images/${iconID}-32x32-8bpp.png`).css({
margin: "16px",
display: "block",
}),
$message
).css({
display: "flex",
flexDirection: "row",
}).appendTo($window.$content);
$window.$content.css({
textAlign: "center",
});
for (const button of buttons) {
const $button = $window.$Button(button.label, () => {
button.action?.(); // API may be required for using user gesture requiring APIs
resolve(button.value);
$window.close(); // actually happens automatically
});
if (button.default) {
$button.addClass("default");
$button.focus();
setTimeout(() => $button.focus(), 0); // @TODO: why is this needed? does it have to do with the iframe window handling?
}
$button.css({
minWidth: 75,
height: 23,
margin: "16px 2px",
});
}
$window.on("focusin", "button", (event) => {
$(event.currentTarget).addClass("default");
});
$window.on("focusout", "button", (event) => {
$(event.currentTarget).removeClass("default");
});
$window.on("closed", () => {
resolve("closed"); // or "cancel"? do you need to distinguish?
});
$window.center();
});
promise.$window = $window;
promise.$message = $message;
promise.promise = promise; // for easy destructuring
try {
play_chord();
} catch (error) {
console.log(`Failed to play ${chord_audio.src}: `, error);
}
return promise;
}
// Prefer a function injected from outside an iframe,
// which will make dialogs that can go outside the iframe,
// for 98.js.org integration.
// exports.showMessageBox = window.showMessageBox;
exports.showMessageBox = exports.showMessageBox || showMessageBox;
})(window);
// Note `defaultMessageBoxTitle` handling in make_iframe_window
// Any other default parameters need to be handled there (as it works now)
window.defaultMessageBoxTitle = localize("Paint");
// Don't override alert, because I only use it as a fallback for global error handling.
// If make_window_supporting_scale is not defined, then alert is used instead,
// so it must not also end up calling make_window_supporting_scale.
// More generally, if there's an error in showMessageBox, it must fall back to something that does not use showMessageBox.
// window.alert = (message) => {
// showMessageBox({ message });
// };