And get rid of the stupid MouseTouched stuff.

master
q3k 2013-02-25 13:55:49 +01:00
parent 863117a795
commit 16d07323ed
1 changed files with 15 additions and 22 deletions

37
main.js
View File

@ -51,12 +51,15 @@ var Mass = function(X, Y, Weight)
this.NX = this.PX = this.X = X;
this.NY = this.PY = this.Y = Y;
this.MX = this.MY = 0;
this.MouseTouched = false;
this.Active = true;
this.Update = function(TimeDelta, Bounds)
{
if (!this.Active)
{
this.NX = this.X;
this.NY = this.Y;
return;
}
// do a verlet step
var VX = this.X - this.PX;
var VY = this.Y - this.PY;
@ -93,19 +96,10 @@ var Mass = function(X, Y, Weight)
}
this.Apply = function()
{
if (this.MouseTouched)
{
this.MouseTouched = false;
this.PX = this.X = this.MX;
this.PY = this.Y = this.MY;
}
else
{
this.PX = this.X;
this.PY = this.Y;
this.X = this.NX;
this.Y = this.NY;
}
this.PX = this.X;
this.PY = this.Y;
this.X = this.NX;
this.Y = this.NY;
}
}
@ -122,12 +116,12 @@ var Constraint = function(Mass1, Mass2)
var coefm1;
var coefm2;
if (!this.Mass1.Active || this.Mass1.MouseTouched)
if (!this.Mass1.Active)
{
coefm1 = 0;
coefm2 = 1;
}
else if (!this.Mass2.Active || this.Mass2.MouseTouched)
else if (!this.Mass2.Active)
{
coefm1 = 1;
coefm2 = 0;
@ -218,16 +212,15 @@ var DragMoveListener = function(e)
var MouseX = e.layerX - c.offsetLeft;
var MouseY = e.layerY - c.offsetTop;
var m = v.Masses[DragID]
m.MX = MouseX + DragOffsetX;
m.MY = MouseY + DragOffsetY;
m.MouseTouched = true;
m.X = MouseX + DragOffsetX;
m.Y = MouseY + DragOffsetY;
}
var DragEndListener = function(e)
{
//v.Masses[DragID].Active = true;
DragID = -1;
c.removeEventListener("mouseup", DragEndListener);
c.removeEventListener("mousemove", DragMoveListener);
v.Masses[DragID].Active = true;
DragID = -1;
c.addEventListener("mousedown", DragStartListener);
}
var DragStartListener = function(e)
@ -247,7 +240,7 @@ var DragStartListener = function(e)
DragID = k;
DragOffsetX = DX;
DragOffsetY = DY;
//m.Active = false;
m.Active = false;
c.removeEventListener("mousedown", DragStartListener);
c.addEventListener("mousemove", DragMoveListener);
c.addEventListener("mouseup", DragEndListener);