Hector Martin
|
6cc9d9d9d1
|
Improve object ordering again, reduce some jitter issues
|
2010-12-18 21:28:04 +01:00 |
|
Hector Martin
|
3d1c344830
|
Disable jack-thread olLog calls (threading issues)
|
2010-12-18 21:22:47 +01:00 |
|
Hector Martin
|
c50fd12049
|
Totally ignore trivially offscreen objects
|
2010-12-18 21:22:20 +01:00 |
|
Hector Martin
|
4a25b8e68d
|
Make text go through the 3D pipeline
|
2010-12-18 20:57:46 +01:00 |
|
Hector Martin
|
88424dd739
|
Fix broken perspective transform matrix
|
2010-12-18 20:57:21 +01:00 |
|
Hector Martin
|
9e07e24872
|
Allow object inversion in the final render pass and fix flickering issue
|
2010-12-18 20:54:50 +01:00 |
|
Hector Martin
|
c03c2f4749
|
Catch and break out of excessive bezier recursion
|
2010-12-18 20:54:07 +01:00 |
|
Hector Martin
|
392e04344c
|
Fix 3D ILDA mode
|
2010-12-18 20:53:31 +01:00 |
|
Hector Martin
|
e7ac6f16cb
|
Minor font tweaks
|
2010-12-18 20:53:13 +01:00 |
|
Hector Martin
|
43c943b42c
|
Add logging function and replace all printfs with that
|
2010-12-18 20:52:58 +01:00 |
|
Hector Martin
|
c5e23e95e0
|
Add olGetRenderParams()
|
2010-12-18 20:51:05 +01:00 |
|
Hector Martin
|
540c4098b6
|
Add object count to frame info report
|
2010-12-18 20:50:10 +01:00 |
|
Hector Martin
|
25f0907c78
|
Initial commit
|
2010-11-24 02:10:10 +01:00 |
|