Commit graph

13 commits

Author SHA1 Message Date
Hector Martin
6cc9d9d9d1 Improve object ordering again, reduce some jitter issues 2010-12-18 21:28:04 +01:00
Hector Martin
3d1c344830 Disable jack-thread olLog calls (threading issues) 2010-12-18 21:22:47 +01:00
Hector Martin
c50fd12049 Totally ignore trivially offscreen objects 2010-12-18 21:22:20 +01:00
Hector Martin
4a25b8e68d Make text go through the 3D pipeline 2010-12-18 20:57:46 +01:00
Hector Martin
88424dd739 Fix broken perspective transform matrix 2010-12-18 20:57:21 +01:00
Hector Martin
9e07e24872 Allow object inversion in the final render pass and fix flickering issue 2010-12-18 20:54:50 +01:00
Hector Martin
c03c2f4749 Catch and break out of excessive bezier recursion 2010-12-18 20:54:07 +01:00
Hector Martin
392e04344c Fix 3D ILDA mode 2010-12-18 20:53:31 +01:00
Hector Martin
e7ac6f16cb Minor font tweaks 2010-12-18 20:53:13 +01:00
Hector Martin
43c943b42c Add logging function and replace all printfs with that 2010-12-18 20:52:58 +01:00
Hector Martin
c5e23e95e0 Add olGetRenderParams() 2010-12-18 20:51:05 +01:00
Hector Martin
540c4098b6 Add object count to frame info report 2010-12-18 20:50:10 +01:00
Hector Martin
25f0907c78 Initial commit 2010-11-24 02:10:10 +01:00