Totally ignore trivially offscreen objects
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eb0a798bda
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1 changed files with 18 additions and 1 deletions
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@ -571,7 +571,24 @@ void olEnd(void)
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}
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}
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wframe.objcnt++;
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int nl=0,nr=0,nu=0,nd=0;
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for (i=0; i<dstate.curobj->pointcnt; i++) {
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if (!dstate.curobj->points[i].color)
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continue;
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if (dstate.curobj->points[i].x > -1)
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nl = 1;
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if (dstate.curobj->points[i].x < 1)
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nr = 1;
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if (dstate.curobj->points[i].y > -1)
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nd = 1;
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if (dstate.curobj->points[i].y < 1)
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nu = 1;
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if (nl && nr && nu && nd)
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break;
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}
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if (nl && nr && nu && nd)
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wframe.objcnt++;
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dstate.curobj = NULL;
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}
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