Merge remote-tracking branch 'upstream/master'

This commit is contained in:
Ferdi van der Werf 2012-04-24 20:04:51 +02:00
commit a4ba5afb67
9 changed files with 270 additions and 145 deletions

View file

@ -84,8 +84,10 @@ class mainWindow(configBase.configWindowBase):
menubar.Append(helpMenu, 'Help') menubar.Append(helpMenu, 'Help')
self.SetMenuBar(menubar) self.SetMenuBar(menubar)
self.lastPath = "" if profile.getPreference('lastFile') != '':
self.filename = profile.getPreference('lastFile') self.filelist = profile.getPreference('lastFile').split(';')
else:
self.filelist = []
self.progressPanelList = [] self.progressPanelList = []
#Preview window #Preview window
@ -189,6 +191,18 @@ class mainWindow(configBase.configWindowBase):
self.Bind(wx.EVT_BUTTON, self.OnLoadModel, loadButton) self.Bind(wx.EVT_BUTTON, self.OnLoadModel, loadButton)
self.Bind(wx.EVT_BUTTON, self.OnSlice, sliceButton) self.Bind(wx.EVT_BUTTON, self.OnSlice, sliceButton)
self.Bind(wx.EVT_BUTTON, self.OnPrint, printButton) self.Bind(wx.EVT_BUTTON, self.OnPrint, printButton)
extruderCount = int(profile.getPreference('extruder_amount'))
if extruderCount > 1:
loadButton2 = wx.Button(self, -1, 'Load Dual')
self.Bind(wx.EVT_BUTTON, self.OnLoadModel2, loadButton2)
if extruderCount > 2:
loadButton3 = wx.Button(self, -1, 'Load Tripple')
self.Bind(wx.EVT_BUTTON, self.OnLoadModel3, loadButton3)
if extruderCount > 2:
loadButton4 = wx.Button(self, -1, 'Load Quad')
self.Bind(wx.EVT_BUTTON, self.OnLoadModel4, loadButton4)
#Also bind double clicking the 3D preview to load an STL file. #Also bind double clicking the 3D preview to load an STL file.
self.preview3d.glCanvas.Bind(wx.EVT_LEFT_DCLICK, self.OnLoadModel, self.preview3d.glCanvas) self.preview3d.glCanvas.Bind(wx.EVT_LEFT_DCLICK, self.OnLoadModel, self.preview3d.glCanvas)
@ -196,17 +210,22 @@ class mainWindow(configBase.configWindowBase):
sizer = wx.GridBagSizer() sizer = wx.GridBagSizer()
self.SetSizer(sizer) self.SetSizer(sizer)
sizer.Add(nb, (0,0), span=(1,1), flag=wx.EXPAND) sizer.Add(nb, (0,0), span=(1,1), flag=wx.EXPAND)
sizer.Add(self.preview3d, (0,1), span=(1,3), flag=wx.EXPAND) sizer.Add(self.preview3d, (0,1), span=(1,2+extruderCount), flag=wx.EXPAND)
sizer.AddGrowableCol(2) sizer.AddGrowableCol(2 + extruderCount)
sizer.AddGrowableRow(0) sizer.AddGrowableRow(0)
sizer.Add(loadButton, (1,1), flag=wx.RIGHT, border=5) sizer.Add(loadButton, (1,1), flag=wx.RIGHT, border=5)
sizer.Add(sliceButton, (1,2), flag=wx.RIGHT, border=5) if extruderCount > 1:
sizer.Add(printButton, (1,3), flag=wx.RIGHT, border=5) sizer.Add(loadButton2, (1,2), flag=wx.RIGHT, border=5)
if extruderCount > 2:
sizer.Add(loadButton3, (1,3), flag=wx.RIGHT, border=5)
if extruderCount > 3:
sizer.Add(loadButton4, (1,4), flag=wx.RIGHT, border=5)
sizer.Add(sliceButton, (1,1+extruderCount), flag=wx.RIGHT, border=5)
sizer.Add(printButton, (1,2+extruderCount), flag=wx.RIGHT, border=5)
self.sizer = sizer self.sizer = sizer
if self.filename != "None": if len(self.filelist) > 0:
self.preview3d.loadModelFile(self.filename) self.preview3d.loadModelFiles(self.filelist)
self.lastPath = os.path.split(self.filename)[0]
self.updateProfileToControls() self.updateProfileToControls()
@ -261,25 +280,48 @@ class mainWindow(configBase.configWindowBase):
configWizard.configWizard() configWizard.configWizard()
self.updateProfileToControls() self.updateProfileToControls()
def OnLoadModel(self, e): def _showOpenDialog(self, title, wildcard = "STL files (*.stl)|*.stl;*.STL"):
dlg=wx.FileDialog(self, "Open file to print", self.lastPath, style=wx.FD_OPEN|wx.FD_FILE_MUST_EXIST) dlg=wx.FileDialog(self, title, os.path.split(profile.getPreference('lastFile'))[0], style=wx.FD_OPEN|wx.FD_FILE_MUST_EXIST)
dlg.SetWildcard("STL files (*.stl)|*.stl;*.STL") dlg.SetWildcard(wildcard)
if dlg.ShowModal() == wx.ID_OK: if dlg.ShowModal() == wx.ID_OK:
self.filename=dlg.GetPath() filename = dlg.GetPath()
profile.putPreference('lastFile', self.filename) dlg.Destroy()
if not(os.path.exists(self.filename)): if not(os.path.exists(filename)):
return return False
self.lastPath = os.path.split(self.filename)[0] profile.putPreference('lastFile', filename)
self.preview3d.loadModelFile(self.filename) return filename
self.preview3d.setViewMode("Normal")
dlg.Destroy() dlg.Destroy()
return False
def _showModelLoadDialog(self, amount):
filelist = []
for i in xrange(0, amount):
filelist.append(self._showOpenDialog("Open file to print"))
if filelist[-1] == False:
return
self.filelist = filelist
profile.putPreference('lastFile', ';'.join(self.filelist))
self.preview3d.loadModelFiles(self.filelist)
self.preview3d.setViewMode("Normal")
def OnLoadModel(self, e):
self._showModelLoadDialog(1)
def OnLoadModel2(self, e):
self._showModelLoadDialog(2)
def OnLoadModel3(self, e):
self._showModelLoadDialog(3)
def OnLoadModel4(self, e):
self._showModelLoadDialog(4)
def OnSlice(self, e): def OnSlice(self, e):
if self.filename == None: if len(self.filelist) < 1:
wx.MessageBox('You need to load a file before you can slice it.', 'Print error', wx.OK | wx.ICON_INFORMATION) wx.MessageBox('You need to load a file before you can slice it.', 'Print error', wx.OK | wx.ICON_INFORMATION)
return return
#Create a progress panel and add it to the window. The progress panel will start the Skein operation. #Create a progress panel and add it to the window. The progress panel will start the Skein operation.
spp = sliceProgessPanel.sliceProgessPanel(self, self, self.filename) spp = sliceProgessPanel.sliceProgessPanel(self, self, self.filelist)
self.sizer.Add(spp, (len(self.progressPanelList)+2,0), span=(1,4), flag=wx.EXPAND) self.sizer.Add(spp, (len(self.progressPanelList)+2,0), span=(1,4), flag=wx.EXPAND)
self.sizer.Layout() self.sizer.Layout()
newSize = self.GetSize(); newSize = self.GetSize();
@ -288,13 +330,13 @@ class mainWindow(configBase.configWindowBase):
self.progressPanelList.append(spp) self.progressPanelList.append(spp)
def OnPrint(self, e): def OnPrint(self, e):
if self.filename == None: if len(self.filelist) < 1:
wx.MessageBox('You need to load a file and slice it before you can print it.', 'Print error', wx.OK | wx.ICON_INFORMATION) wx.MessageBox('You need to load a file and slice it before you can print it.', 'Print error', wx.OK | wx.ICON_INFORMATION)
return return
if not os.path.exists(self.filename[: self.filename.rfind('.')] + "_export.gcode"): if not os.path.exists(self.filelist[0][: self.filelist[0].rfind('.')] + "_export.gcode"):
wx.MessageBox('You need to slice the file to GCode before you can print it.', 'Print error', wx.OK | wx.ICON_INFORMATION) wx.MessageBox('You need to slice the file to GCode before you can print it.', 'Print error', wx.OK | wx.ICON_INFORMATION)
return return
printWindow.printFile(self.filename[: self.filename.rfind('.')] + "_export.gcode") printWindow.printFile(self.filelist[0][: self.filelist[0].rfind('.')] + "_export.gcode")
def OnExpertOpen(self, e): def OnExpertOpen(self, e):
ecw = expertConfig.expertConfigWindow() ecw = expertConfig.expertConfigWindow()

View file

@ -24,6 +24,7 @@ class preferencesDialog(configBase.configWindowBase):
validators.validFloat(c, 10.0) validators.validFloat(c, 10.0)
c = configBase.SettingRow(left, 'Machine height (mm)', 'machine_height', '200', 'Size of the machine in mm', type = 'preference') c = configBase.SettingRow(left, 'Machine height (mm)', 'machine_height', '200', 'Size of the machine in mm', type = 'preference')
validators.validFloat(c, 10.0) validators.validFloat(c, 10.0)
c = configBase.SettingRow(left, 'Extruder count', 'extruder_amount', ['1', '2', '3', '4'], 'Amount of extruders in your machine.', type = 'preference')
configBase.TitleRow(left, 'Filament settings') configBase.TitleRow(left, 'Filament settings')
c = configBase.SettingRow(left, 'Filament density (kg/m3)', 'filament_density', '1300', 'Weight of the filament per m3. Around 1300 for PLA. And around 1040 for ABS. This value is used to estimate the weight if the filament used for the print.', type = 'preference') c = configBase.SettingRow(left, 'Filament density (kg/m3)', 'filament_density', '1300', 'Weight of the filament per m3. Around 1300 for PLA. And around 1040 for ABS. This value is used to estimate the weight if the filament used for the print.', type = 'preference')
@ -38,7 +39,7 @@ class preferencesDialog(configBase.configWindowBase):
c = configBase.SettingRow(left, 'Baudrate', 'serial_baud', '250000', 'Speed of the serial port communication\nNeeds to match your firmware settings\nCommon values are 250000, 115200, 57600', type = 'preference') c = configBase.SettingRow(left, 'Baudrate', 'serial_baud', '250000', 'Speed of the serial port communication\nNeeds to match your firmware settings\nCommon values are 250000, 115200, 57600', type = 'preference')
configBase.TitleRow(left, 'Slicer settings') configBase.TitleRow(left, 'Slicer settings')
c = configBase.SettingRow(left, 'Slicer selection', 'slicer', ['Cura (Skeinforge based)', 'Slic3r'], 'Which slicer to use to slice objects. Usually the Cura engine produces the best results. But Slic3r is developing fast and is faster with slicing.', type = 'preference') #c = configBase.SettingRow(left, 'Slicer selection', 'slicer', ['Cura (Skeinforge based)', 'Slic3r'], 'Which slicer to use to slice objects. Usually the Cura engine produces the best results. But Slic3r is developing fast and is faster with slicing.', type = 'preference')
c = configBase.SettingRow(left, 'Save profile on slice', 'save_profile', False, 'When slicing save the profile as [stl_file]_profile.ini next to the model.', type = 'preference') c = configBase.SettingRow(left, 'Save profile on slice', 'save_profile', False, 'When slicing save the profile as [stl_file]_profile.ini next to the model.', type = 'preference')
self.MakeModal(True) self.MakeModal(True)

View file

@ -27,6 +27,13 @@ from util import gcodeInterpreter
from util import stl from util import stl
from util import util3d from util import util3d
class previewObject():
def __init__(self):
self.mesh = None
self.filename = None
self.displayList = None
self.dirty = False
class previewPanel(wx.Panel): class previewPanel(wx.Panel):
def __init__(self, parent): def __init__(self, parent):
super(previewPanel, self).__init__(parent,-1) super(previewPanel, self).__init__(parent,-1)
@ -35,11 +42,10 @@ class previewPanel(wx.Panel):
self.SetMinSize((440,320)) self.SetMinSize((440,320))
self.glCanvas = PreviewGLCanvas(self) self.glCanvas = PreviewGLCanvas(self)
self.init = 0 self.objectList = []
self.triangleMesh = None
self.gcode = None self.gcode = None
self.modelFilename = None self.objectsMinV = None
self.loadingProgressAmount = 0 self.objectsMaxV = None
self.loadThread = None self.loadThread = None
self.machineSize = util3d.Vector3(float(profile.getPreference('machine_width')), float(profile.getPreference('machine_depth')), float(profile.getPreference('machine_height'))) self.machineSize = util3d.Vector3(float(profile.getPreference('machine_width')), float(profile.getPreference('machine_depth')), float(profile.getPreference('machine_height')))
self.machineCenter = util3d.Vector3(float(profile.getProfileSetting('machine_center_x')), float(profile.getProfileSetting('machine_center_y')), 0) self.machineCenter = util3d.Vector3(float(profile.getProfileSetting('machine_center_x')), float(profile.getProfileSetting('machine_center_y')), 0)
@ -138,10 +144,10 @@ class previewPanel(wx.Panel):
self.glCanvas.Refresh() self.glCanvas.Refresh()
def OnScaleMax(self, e): def OnScaleMax(self, e):
if self.triangleMesh == None: if self.objectsMinV == None:
return return
vMin = self.triangleMesh.getMinimum() vMin = self.objectsMinV
vMax = self.triangleMesh.getMaximum() vMax = self.objectsMaxV
scaleX1 = (self.machineSize.x - self.machineCenter.x) / ((vMax.x - vMin.x) / 2) scaleX1 = (self.machineSize.x - self.machineCenter.x) / ((vMax.x - vMin.x) / 2)
scaleY1 = (self.machineSize.y - self.machineCenter.y) / ((vMax.y - vMin.y) / 2) scaleY1 = (self.machineSize.y - self.machineCenter.y) / ((vMax.y - vMin.y) / 2)
scaleX2 = (self.machineCenter.x) / ((vMax.x - vMin.x) / 2) scaleX2 = (self.machineCenter.x) / ((vMax.x - vMin.x) / 2)
@ -194,15 +200,21 @@ class previewPanel(wx.Panel):
self.glCanvas.viewMode = mode self.glCanvas.viewMode = mode
wx.CallAfter(self.glCanvas.Refresh) wx.CallAfter(self.glCanvas.Refresh)
def loadModelFile(self, filename): def loadModelFiles(self, filelist):
if self.modelFilename != filename: while len(filelist) > len(self.objectList):
self.modelFileTime = None self.objectList.append(previewObject())
self.gcodeFileTime = None for idx in xrange(len(self.objectList), len(filelist)):
self.logFileTime = None self.objectList[idx].mesh = None
for idx in xrange(0, len(filelist)):
obj = self.objectList[idx]
if obj.filename != filelist[idx]:
obj.fileTime = None
self.gcodeFileTime = None
self.logFileTime = None
obj.filename = filelist[idx]
self.modelFilename = filename self.gcodeFilename = filelist[0][: filelist[0].rfind('.')] + "_export.gcode"
self.gcodeFilename = filename[: filename.rfind('.')] + "_export.gcode" self.logFilename = filelist[0][: filelist[0].rfind('.')] + "_export.log"
self.logFilename = filename[: filename.rfind('.')] + "_export.log"
#Do the STL file loading in a background thread so we don't block the UI. #Do the STL file loading in a background thread so we don't block the UI.
if self.loadThread != None and self.loadThread.isAlive(): if self.loadThread != None and self.loadThread.isAlive():
self.loadThread.join() self.loadThread.join()
@ -210,35 +222,32 @@ class previewPanel(wx.Panel):
self.loadThread.daemon = True self.loadThread.daemon = True
self.loadThread.start() self.loadThread.start()
def loadReModelFile(self, filename): def loadReModelFiles(self, filelist):
#Only load this again if the filename matches the file we have already loaded (for auto loading GCode after slicing) #Only load this again if the filename matches the file we have already loaded (for auto loading GCode after slicing)
if self.modelFilename != filename: for idx in xrange(0, len(filelist)):
return False if self.objectList[idx].filename != filelist[idx]:
self.loadModelFile(filename) return False
self.loadModelFiles(filelist)
return True return True
def doFileLoadThread(self): def doFileLoadThread(self):
if os.path.isfile(self.modelFilename) and self.modelFileTime != os.stat(self.modelFilename).st_mtime: for obj in self.objectList:
self.modelFileTime = os.stat(self.modelFilename).st_mtime if os.path.isfile(obj.filename) and obj.fileTime != os.stat(obj.filename).st_mtime:
triangleMesh = stl.stlModel() obj.ileTime = os.stat(obj.filename).st_mtime
triangleMesh.load(self.modelFilename) mesh = stl.stlModel()
triangleMesh.origonalVertexes = list(triangleMesh.vertexes) mesh.load(obj.filename)
for i in xrange(0, len(triangleMesh.origonalVertexes)): obj.dirty = False
triangleMesh.origonalVertexes[i] = triangleMesh.origonalVertexes[i].copy() obj.errorList = []
triangleMesh.getMinimumZ() obj.mesh = mesh
self.modelDirty = False self.updateModelTransform()
self.errorList = [] wx.CallAfter(self.updateToolbar)
self.triangleMesh = triangleMesh wx.CallAfter(self.glCanvas.Refresh)
self.updateModelTransform()
wx.CallAfter(self.updateToolbar)
wx.CallAfter(self.glCanvas.Refresh)
if os.path.isfile(self.gcodeFilename) and self.gcodeFileTime != os.stat(self.gcodeFilename).st_mtime: if os.path.isfile(self.gcodeFilename) and self.gcodeFileTime != os.stat(self.gcodeFilename).st_mtime:
self.gcodeFileTime = os.stat(self.gcodeFilename).st_mtime self.gcodeFileTime = os.stat(self.gcodeFilename).st_mtime
gcode = gcodeInterpreter.gcode() gcode = gcodeInterpreter.gcode()
gcode.progressCallback = self.loadProgress gcode.progressCallback = self.loadProgress
gcode.load(self.gcodeFilename) gcode.load(self.gcodeFilename)
self.loadingProgressAmount = 0
self.gcodeDirty = False self.gcodeDirty = False
self.errorList = [] self.errorList = []
self.gcode = gcode self.gcode = gcode
@ -260,8 +269,7 @@ class previewPanel(wx.Panel):
wx.CallAfter(self.glCanvas.Refresh) wx.CallAfter(self.glCanvas.Refresh)
def loadProgress(self, progress): def loadProgress(self, progress):
self.loadingProgressAmount = progress pass
wx.CallAfter(self.glCanvas.Refresh)
def updateToolbar(self): def updateToolbar(self):
self.layerSpin.Show(self.gcode != None) self.layerSpin.Show(self.gcode != None)
@ -283,8 +291,6 @@ class previewPanel(wx.Panel):
self.glCanvas.Refresh() self.glCanvas.Refresh()
def updateModelTransform(self, f=0): def updateModelTransform(self, f=0):
if self.triangleMesh == None:
return
rotate = profile.getProfileSettingFloat('model_rotate_base') / 180.0 * math.pi rotate = profile.getProfileSettingFloat('model_rotate_base') / 180.0 * math.pi
scaleX = 1.0 scaleX = 1.0
scaleY = 1.0 scaleY = 1.0
@ -302,34 +308,54 @@ class previewPanel(wx.Panel):
mat10 = math.sin(rotate) * scaleX mat10 = math.sin(rotate) * scaleX
mat11 = math.cos(rotate) * scaleY mat11 = math.cos(rotate) * scaleY
for i in xrange(0, len(self.triangleMesh.origonalVertexes)): if len(self.objectList) < 1 or self.objectList[0].mesh == None:
x = self.triangleMesh.origonalVertexes[i].x return
y = self.triangleMesh.origonalVertexes[i].y
z = self.triangleMesh.origonalVertexes[i].z
if swapXZ:
x, z = z, x
if swapYZ:
y, z = z, y
self.triangleMesh.vertexes[i].x = x * mat00 + y * mat01
self.triangleMesh.vertexes[i].y = x * mat10 + y * mat11
self.triangleMesh.vertexes[i].z = z * scaleZ
for face in self.triangleMesh.faces: for obj in self.objectList:
v1 = face.v[0] if obj.mesh == None:
v2 = face.v[1] continue
v3 = face.v[2]
face.normal = (v2 - v1).cross(v3 - v1) for i in xrange(0, len(obj.mesh.origonalVertexes)):
face.normal.normalize() x = obj.mesh.origonalVertexes[i].x
y = obj.mesh.origonalVertexes[i].y
z = obj.mesh.origonalVertexes[i].z
if swapXZ:
x, z = z, x
if swapYZ:
y, z = z, y
obj.mesh.vertexes[i].x = x * mat00 + y * mat01
obj.mesh.vertexes[i].y = x * mat10 + y * mat11
obj.mesh.vertexes[i].z = z * scaleZ
minZ = self.triangleMesh.getMinimumZ() for face in obj.mesh.faces:
min = self.triangleMesh.getMinimum() v1 = face.v[0]
max = self.triangleMesh.getMaximum() v2 = face.v[1]
for v in self.triangleMesh.vertexes: v3 = face.v[2]
v.z -= minZ face.normal = (v2 - v1).cross(v3 - v1)
v.x -= min.x + (max.x - min.x) / 2 face.normal.normalize()
v.y -= min.y + (max.y - min.y) / 2
self.triangleMesh.getMinimumZ() minV = self.objectList[0].mesh.getMinimum()
self.modelDirty = True maxV = self.objectList[0].mesh.getMaximum()
for obj in self.objectList:
if obj.mesh == None:
continue
obj.mesh.getMinimumZ()
minV = minV.min(obj.mesh.getMinimum())
maxV = maxV.max(obj.mesh.getMaximum())
self.objectsMaxV = maxV
self.objectsMinV = minV
for obj in self.objectList:
if obj.mesh == None:
continue
for v in obj.mesh.vertexes:
v.z -= minV.z
v.x -= minV.x + (maxV.x - minV.x) / 2
v.y -= minV.y + (maxV.y - minV.y) / 2
obj.mesh.getMinimumZ()
obj.dirty = True
self.glCanvas.Refresh() self.glCanvas.Refresh()
class PreviewGLCanvas(glcanvas.GLCanvas): class PreviewGLCanvas(glcanvas.GLCanvas):
@ -349,8 +375,8 @@ class PreviewGLCanvas(glcanvas.GLCanvas):
self.offsetX = 0 self.offsetX = 0
self.offsetY = 0 self.offsetY = 0
self.view3D = True self.view3D = True
self.modelDisplayList = None
self.gcodeDisplayList = None self.gcodeDisplayList = None
self.objColor = [[1.0, 0.8, 0.6, 1.0], [0.2, 1.0, 0.1, 1.0], [1.0, 0.2, 0.1, 1.0], [0.1, 0.2, 1.0, 1.0]]
def OnMouseMotion(self,e): def OnMouseMotion(self,e):
if e.Dragging() and e.LeftIsDown(): if e.Dragging() and e.LeftIsDown():
@ -398,8 +424,8 @@ class PreviewGLCanvas(glcanvas.GLCanvas):
glTranslate(0,0,-self.zoom) glTranslate(0,0,-self.zoom)
glRotate(-self.pitch, 1,0,0) glRotate(-self.pitch, 1,0,0)
glRotate(self.yaw, 0,0,1) glRotate(self.yaw, 0,0,1)
if self.parent.triangleMesh != None: if self.parent.objectsMaxV != None:
glTranslate(0,0,-self.parent.triangleMesh.getMaximum().z * profile.getProfileSettingFloat('model_scale') / 2) glTranslate(0,0,-self.parent.objectsMaxV.z * profile.getProfileSettingFloat('model_scale') / 2)
else: else:
glScale(1.0/self.zoom, 1.0/self.zoom, 1.0) glScale(1.0/self.zoom, 1.0/self.zoom, 1.0)
glTranslate(self.offsetX, self.offsetY, 0.0) glTranslate(self.offsetX, self.offsetY, 0.0)
@ -505,26 +531,28 @@ class PreviewGLCanvas(glcanvas.GLCanvas):
if self.viewMode == "GCode" or self.viewMode == "Mixed": if self.viewMode == "GCode" or self.viewMode == "Mixed":
glCallList(self.gcodeDisplayList) glCallList(self.gcodeDisplayList)
if self.parent.triangleMesh != None: glTranslate(self.parent.machineCenter.x, self.parent.machineCenter.y, 0)
if self.modelDisplayList == None: for obj in self.parent.objectList:
self.modelDisplayList = glGenLists(1); if obj.mesh == None:
if self.parent.modelDirty: continue
self.parent.modelDirty = False if obj.displayList == None:
glNewList(self.modelDisplayList, GL_COMPILE) obj.displayList = glGenLists(1);
opengl.DrawSTL(self.parent.triangleMesh) if obj.dirty:
obj.dirty = False
glNewList(obj.displayList, GL_COMPILE)
opengl.DrawSTL(obj.mesh)
glEndList() glEndList()
glTranslate(self.parent.machineCenter.x, self.parent.machineCenter.y, 0)
glEnable(GL_NORMALIZE) glEnable(GL_NORMALIZE)
if self.viewMode == "Transparent" or self.viewMode == "Mixed": if self.viewMode == "Transparent" or self.viewMode == "Mixed":
glLightfv(GL_LIGHT0, GL_DIFFUSE, [0.5, 0.4, 0.3, 1.0]) glLightfv(GL_LIGHT0, GL_DIFFUSE, map(lambda x: x / 2, self.objColor[self.parent.objectList.index(obj)]))
glLightfv(GL_LIGHT0, GL_AMBIENT, [0.1, 0.1, 0.1, 0.0]) glLightfv(GL_LIGHT0, GL_AMBIENT, map(lambda x: x / 10, self.objColor[self.parent.objectList.index(obj)]))
#If we want transparent, then first render a solid black model to remove the printer size lines. #If we want transparent, then first render a solid black model to remove the printer size lines.
if self.viewMode != "Mixed": if self.viewMode != "Mixed":
glDisable(GL_BLEND) glDisable(GL_BLEND)
glDisable(GL_LIGHTING) glDisable(GL_LIGHTING)
glColor3f(0,0,0) glColor3f(0,0,0)
self.drawModel() self.drawModel(obj)
glColor3f(1,1,1) glColor3f(1,1,1)
#After the black model is rendered, render the model again but now with lighting and no depth testing. #After the black model is rendered, render the model again but now with lighting and no depth testing.
glDisable(GL_DEPTH_TEST) glDisable(GL_DEPTH_TEST)
@ -532,23 +560,23 @@ class PreviewGLCanvas(glcanvas.GLCanvas):
glEnable(GL_BLEND) glEnable(GL_BLEND)
glBlendFunc(GL_ONE, GL_ONE) glBlendFunc(GL_ONE, GL_ONE)
glEnable(GL_LIGHTING) glEnable(GL_LIGHTING)
self.drawModel() self.drawModel(obj)
elif self.viewMode == "X-Ray": elif self.viewMode == "X-Ray":
glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE) glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE)
glDisable(GL_DEPTH_TEST) glDisable(GL_DEPTH_TEST)
glEnable(GL_STENCIL_TEST); glEnable(GL_STENCIL_TEST);
glStencilFunc(GL_ALWAYS, 1, 1) glStencilFunc(GL_ALWAYS, 1, 1)
glStencilOp(GL_INCR, GL_INCR, GL_INCR) glStencilOp(GL_INCR, GL_INCR, GL_INCR)
self.drawModel() self.drawModel(obj)
glStencilOp (GL_KEEP, GL_KEEP, GL_KEEP); glStencilOp (GL_KEEP, GL_KEEP, GL_KEEP);
glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE) glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE)
glStencilFunc(GL_EQUAL, 0, 1); glStencilFunc(GL_EQUAL, 0, 1);
glColor(1, 1, 1) glColor(1, 1, 1)
self.drawModel() self.drawModel(obj)
glStencilFunc(GL_EQUAL, 1, 1); glStencilFunc(GL_EQUAL, 1, 1);
glColor(1, 0, 0) glColor(1, 0, 0)
self.drawModel() self.drawModel(obj)
glPushMatrix() glPushMatrix()
glLoadIdentity() glLoadIdentity()
@ -575,28 +603,29 @@ class PreviewGLCanvas(glcanvas.GLCanvas):
glDisable(GL_STENCIL_TEST); glDisable(GL_STENCIL_TEST);
glEnable(GL_DEPTH_TEST) glEnable(GL_DEPTH_TEST)
elif self.viewMode == "Normal": elif self.viewMode == "Normal":
glLightfv(GL_LIGHT0, GL_DIFFUSE, [1.0, 0.8, 0.6, 1.0]) glLightfv(GL_LIGHT0, GL_DIFFUSE, self.objColor[self.parent.objectList.index(obj)])
glLightfv(GL_LIGHT0, GL_AMBIENT, [0.2, 0.2, 0.2, 0.0]) glLightfv(GL_LIGHT0, GL_AMBIENT, map(lambda x: x / 5, self.objColor[self.parent.objectList.index(obj)]))
glEnable(GL_LIGHTING) glEnable(GL_LIGHTING)
self.drawModel() self.drawModel(obj)
if self.viewMode == "Normal" or self.viewMode == "Transparent" or self.viewMode == "X-Ray": if self.viewMode == "Normal" or self.viewMode == "Transparent" or self.viewMode == "X-Ray":
glDisable(GL_LIGHTING) glDisable(GL_LIGHTING)
glDisable(GL_DEPTH_TEST) glDisable(GL_DEPTH_TEST)
glDisable(GL_BLEND) glDisable(GL_BLEND)
glColor3f(1,0,0) glColor3f(1,0,0)
glBegin(GL_LINES) #glBegin(GL_LINES)
for err in self.parent.errorList: #for err in self.parent.errorList:
glVertex3f(err[0].x, err[0].y, err[0].z) # glVertex3f(err[0].x, err[0].y, err[0].z)
glVertex3f(err[1].x, err[1].y, err[1].z) # glVertex3f(err[1].x, err[1].y, err[1].z)
glEnd() #glEnd()
glEnable(GL_DEPTH_TEST)
glFlush() glFlush()
def drawModel(self): def drawModel(self, obj):
multiX = int(profile.getProfileSetting('model_multiply_x')) multiX = int(profile.getProfileSetting('model_multiply_x'))
multiY = int(profile.getProfileSetting('model_multiply_y')) multiY = int(profile.getProfileSetting('model_multiply_y'))
modelScale = profile.getProfileSettingFloat('model_scale') modelScale = profile.getProfileSettingFloat('model_scale')
modelSize = (self.parent.triangleMesh.getMaximum() - self.parent.triangleMesh.getMinimum()) * modelScale modelSize = (obj.mesh.getMaximum() - obj.mesh.getMinimum()) * modelScale
glPushMatrix() glPushMatrix()
glTranslate(-(modelSize.x+10)*(multiX-1)/2,-(modelSize.y+10)*(multiY-1)/2, 0) glTranslate(-(modelSize.x+10)*(multiX-1)/2,-(modelSize.y+10)*(multiY-1)/2, 0)
for mx in xrange(0, multiX): for mx in xrange(0, multiX):
@ -604,7 +633,7 @@ class PreviewGLCanvas(glcanvas.GLCanvas):
glPushMatrix() glPushMatrix()
glTranslate((modelSize.x+10)*mx,(modelSize.y+10)*my, 0) glTranslate((modelSize.x+10)*mx,(modelSize.y+10)*my, 0)
glScalef(modelScale, modelScale, modelScale) glScalef(modelScale, modelScale, modelScale)
glCallList(self.modelDisplayList) glCallList(obj.displayList)
glPopMatrix() glPopMatrix()
glPopMatrix() glPopMatrix()

View file

@ -707,11 +707,11 @@ class ProjectSliceProgressWindow(wx.Frame):
if action == self.actionList[0]: if action == self.actionList[0]:
resultFile.write(';TYPE:CUSTOM\n') resultFile.write(';TYPE:CUSTOM\n')
resultFile.write(profile.getAlterationFileContents('start.gcode')) resultFile.write(profile.getAlterationFileContents('start.gcode').encode('utf-8')
else: else:
#reset the extrusion length, and move to the next object center. #reset the extrusion length, and move to the next object center.
resultFile.write(';TYPE:CUSTOM\n') resultFile.write(';TYPE:CUSTOM\n')
resultFile.write(profile.getAlterationFileContents('nextobject.gcode')) resultFile.write(profile.getAlterationFileContents('nextobject.gcode').encode('utf-8')
resultFile.write(';PRINTNR:%d\n' % self.actionList.index(action)) resultFile.write(';PRINTNR:%d\n' % self.actionList.index(action))
profile.loadGlobalProfileFromString(oldProfile) profile.loadGlobalProfileFromString(oldProfile)
@ -727,7 +727,7 @@ class ProjectSliceProgressWindow(wx.Frame):
wx.CallAfter(self.progressGauge2.SetValue, self.actionList.index(action) + 1) wx.CallAfter(self.progressGauge2.SetValue, self.actionList.index(action) + 1)
resultFile.write(';TYPE:CUSTOM\n') resultFile.write(';TYPE:CUSTOM\n')
resultFile.write(profile.getAlterationFileContents('end.gcode')) resultFile.write(profile.getAlterationFileContents('end.gcode').encode('utf-8')
resultFile.close() resultFile.close()
self.abort = True self.abort = True
wx.CallAfter(self.abortButton.SetLabel, 'Close') wx.CallAfter(self.abortButton.SetLabel, 'Close')

View file

@ -1,22 +1,17 @@
from __future__ import absolute_import from __future__ import absolute_import
import __init__ import __init__
import wx import wx, sys, os, math, threading, subprocess, time
import sys
import math
import threading
import subprocess
import time
from util import profile from util import profile
from util import sliceRun from util import sliceRun
from util import exporer from util import exporer
class sliceProgessPanel(wx.Panel): class sliceProgessPanel(wx.Panel):
def __init__(self, mainWindow, parent, filename): def __init__(self, mainWindow, parent, filelist):
wx.Panel.__init__(self, parent, -1) wx.Panel.__init__(self, parent, -1)
self.mainWindow = mainWindow self.mainWindow = mainWindow
self.filename = filename self.filelist = filelist
self.abort = False self.abort = False
#How long does each step take compared to the others. This is used to make a better scaled progress bar, and guess time left. #How long does each step take compared to the others. This is used to make a better scaled progress bar, and guess time left.
@ -40,7 +35,7 @@ class sliceProgessPanel(wx.Panel):
for v in self.sliceStepTimeFactor.itervalues(): for v in self.sliceStepTimeFactor.itervalues():
self.totalRunTimeFactor += v self.totalRunTimeFactor += v
box = wx.StaticBox(self, -1, filename) box = wx.StaticBox(self, -1, filelist[0])
self.sizer = wx.StaticBoxSizer(box, wx.HORIZONTAL) self.sizer = wx.StaticBoxSizer(box, wx.HORIZONTAL)
mainSizer = wx.BoxSizer(wx.VERTICAL) mainSizer = wx.BoxSizer(wx.VERTICAL)
@ -61,9 +56,18 @@ class sliceProgessPanel(wx.Panel):
self.totalDoneFactor = 0.0 self.totalDoneFactor = 0.0
self.startTime = time.time() self.startTime = time.time()
if profile.getPreference('save_profile') == 'True': if profile.getPreference('save_profile') == 'True':
profile.saveGlobalProfile(self.filename[: self.filename.rfind('.')] + "_profile.ini") profile.saveGlobalProfile(self.filelist[0][: self.filelist[0].rfind('.')] + "_profile.ini")
p = subprocess.Popen(sliceRun.getSliceCommand(self.filename), stdout=subprocess.PIPE, stderr=subprocess.STDOUT) cmdList = []
self.thread = WorkerThread(self, filename, p) oldProfile = profile.getGlobalProfileString()
for filename in self.filelist:
if self.filelist.index(filename) > 0:
profile.putProfileSetting('fan_enabled', 'False')
if len(self.filelist) > 1:
profile.putProfileSetting('add_start_end_gcode', 'False')
profile.putProfileSetting('gcode_extension', 'multi_extrude_tmp')
cmdList.append(sliceRun.getSliceCommand(filename))
profile.loadGlobalProfileFromString(oldProfile)
self.thread = WorkerThread(self, filelist, cmdList)
def OnAbort(self, e): def OnAbort(self, e):
if self.abort: if self.abort:
@ -72,14 +76,14 @@ class sliceProgessPanel(wx.Panel):
self.abort = True self.abort = True
def OnShowGCode(self, e): def OnShowGCode(self, e):
self.mainWindow.preview3d.loadModelFile(self.filename) self.mainWindow.preview3d.loadModelFiles(self.filelist)
self.mainWindow.preview3d.setViewMode("GCode") self.mainWindow.preview3d.setViewMode("GCode")
def OnShowLog(self, e): def OnShowLog(self, e):
LogWindow('\n'.join(self.progressLog)) LogWindow('\n'.join(self.progressLog))
def OnOpenFileLocation(self, e): def OnOpenFileLocation(self, e):
exporer.openExporer(self.filename[: self.filename.rfind('.')] + "_export.gcode") exporer.openExporer(self.filelist[0][: self.filelist[0].rfind('.')] + "_export.gcode")
def OnSliceDone(self, result): def OnSliceDone(self, result):
self.progressGauge.Destroy() self.progressGauge.Destroy()
@ -105,7 +109,7 @@ class sliceProgessPanel(wx.Panel):
self.sizer.Layout() self.sizer.Layout()
self.Layout() self.Layout()
self.abort = True self.abort = True
if self.mainWindow.preview3d.loadReModelFile(self.filename): if self.mainWindow.preview3d.loadReModelFiles(self.filelist):
self.mainWindow.preview3d.setViewMode("GCode") self.mainWindow.preview3d.setViewMode("GCode")
def SetProgress(self, stepName, layer, maxLayer): def SetProgress(self, stepName, layer, maxLayer):
@ -121,18 +125,19 @@ class sliceProgessPanel(wx.Panel):
self.statusText.SetLabel(stepName + " [" + str(layer) + "/" + str(maxLayer) + "]") self.statusText.SetLabel(stepName + " [" + str(layer) + "/" + str(maxLayer) + "]")
class WorkerThread(threading.Thread): class WorkerThread(threading.Thread):
def __init__(self, notifyWindow, filename, process): def __init__(self, notifyWindow, filelist, cmdList):
threading.Thread.__init__(self) threading.Thread.__init__(self)
self.filename = filename self.filelist = filelist
self.notifyWindow = notifyWindow self.notifyWindow = notifyWindow
self.process = process self.cmdList = cmdList
self.fileIdx = 0
self.start() self.start()
def run(self): def run(self):
p = self.process p = subprocess.Popen(self.cmdList[self.fileIdx], stdout=subprocess.PIPE, stderr=subprocess.STDOUT)
line = p.stdout.readline() line = p.stdout.readline()
maxValue = 1
self.progressLog = [] self.progressLog = []
maxValue = 1
while(len(line) > 0): while(len(line) > 0):
line = line.rstrip() line = line.rstrip()
if line[0:9] == "Progress[" and line[-1:] == "]": if line[0:9] == "Progress[" and line[-1:] == "]":
@ -150,12 +155,43 @@ class WorkerThread(threading.Thread):
return return
line = p.stdout.readline() line = p.stdout.readline()
self.returnCode = p.wait() self.returnCode = p.wait()
logfile = open(self.filename[: self.filename.rfind('.')] + "_export.log", "w") logfile = open(self.filelist[self.fileIdx][: self.filelist[self.fileIdx].rfind('.')] + "_export.log", "w")
for logLine in self.progressLog: for logLine in self.progressLog:
logfile.write(logLine) logfile.write(logLine)
logfile.write('\n') logfile.write('\n')
logfile.close() logfile.close()
wx.CallAfter(self.notifyWindow.OnSliceDone, self) self.fileIdx += 1
if self.fileIdx == len(self.cmdList):
if len(self.filelist) > 1:
self._stitchMultiExtruder()
wx.CallAfter(self.notifyWindow.OnSliceDone, self)
else:
self.run()
def _stitchMultiExtruder(self):
files = []
resultFile = open(self.filelist[0][:self.filelist[0].rfind('.')]+'_export.gcode', "w")
resultFile.write(';TYPE:CUSTOM\n')
resultFile.write(unicode(profile.getAlterationFileContents('start.gcode')).encode('utf-8'))
for filename in self.filelist:
files.append(open(filename[:filename.rfind('.')]+'_export.multi_extrude_tmp', "r"))
hasLine = True
while hasLine:
hasLine = False
for f in files:
for line in f:
resultFile.write(line)
hasLine = True
if line.startswith(';LAYER:'):
break
for f in files:
f.close()
for filename in self.filelist:
os.remove(filename[:filename.rfind('.')]+'_export.multi_extrude_tmp')
resultFile.write(';TYPE:CUSTOM\n')
resultFile.write(unicode(profile.getAlterationFileContents('end.gcode')).encode('utf-8'))
resultFile.close()
class LogWindow(wx.Frame): class LogWindow(wx.Frame):
def __init__(self, logText): def __init__(self, logText):

View file

@ -123,10 +123,11 @@ G1 Z0 F{max_z_speed}
preferencesDefaultSettings = { preferencesDefaultSettings = {
'wizardDone': 'False', 'wizardDone': 'False',
'startMode': 'Simple', 'startMode': 'Simple',
'lastFile': 'None', 'lastFile': '',
'machine_width': '205', 'machine_width': '205',
'machine_depth': '205', 'machine_depth': '205',
'machine_height': '200', 'machine_height': '200',
'extruder_amount': '1',
'filament_density': '1300', 'filament_density': '1300',
'steps_per_e': '0', 'steps_per_e': '0',
'serial_port': 'AUTO', 'serial_port': 'AUTO',

View file

@ -116,5 +116,7 @@ def getSliceCommand(filename):
pypyExe = getPyPyExe() pypyExe = getPyPyExe()
if pypyExe == False: if pypyExe == False:
pypyExe = sys.executable pypyExe = sys.executable
return [pypyExe, os.path.abspath(os.path.join(os.path.dirname(os.path.abspath(__file__)), "..", os.path.split(sys.argv[0])[1])), '-p', profile.getGlobalProfileString(), filename] cmd = [pypyExe, os.path.abspath(os.path.join(os.path.dirname(os.path.abspath(__file__)), "..", os.path.split(sys.argv[0])[1])), '-p', profile.getGlobalProfileString()]
cmd.append(filename)
return cmd

View file

@ -28,6 +28,8 @@ class stlModel():
else: else:
self._loadBinary(f) self._loadBinary(f)
f.close() f.close()
self._createOrigonalVertexCopy()
def _loadAscii(self, f): def _loadAscii(self, f):
cnt = 0 cnt = 0
@ -62,6 +64,12 @@ class stlModel():
self.vertexes.append(v1) self.vertexes.append(v1)
self.vertexes.append(v2) self.vertexes.append(v2)
def _createOrigonalVertexCopy(self):
self.origonalVertexes = list(self.vertexes)
for i in xrange(0, len(self.origonalVertexes)):
self.origonalVertexes[i] = self.origonalVertexes[i].copy()
self.getMinimumZ()
def getMinimumZ(self): def getMinimumZ(self):
minv = self.vertexes[0].copy() minv = self.vertexes[0].copy()
maxv = self.vertexes[0].copy() maxv = self.vertexes[0].copy()

View file

@ -69,3 +69,9 @@ class Vector3():
self.y /= f self.y /= f
self.z /= f self.z /= f
def min(self, v):
return Vector3(min(self.x, v.x), min(self.y, v.y), min(self.z, v.z))
def max(self, v):
return Vector3(max(self.x, v.x), max(self.y, v.y), max(self.z, v.z))