Make GCC shut up.
parent
30dc5206f5
commit
373b1e1e19
2
game.cpp
2
game.cpp
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@ -31,7 +31,7 @@ void Game::Init()
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int window_width = m_SizeX * TILE_SIZE_X;
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int window_height = m_SizeY * TILE_SIZE_Y + TILE_SIZE_Y/2;
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GFXframework::GetInstance()->InitWindow(window_width, window_height, "Don't Explode!");
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GFXframework::GetInstance()->InitWindow(window_width, window_height, (char *)"Don't Explode!");
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GFXframework::GetInstance()->LoadSprites();
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// bottom bar, part of GUI
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