diff --git a/game.cpp b/game.cpp index b08003d..ccf3e7d 100644 --- a/game.cpp +++ b/game.cpp @@ -31,7 +31,7 @@ void Game::Init() int window_width = m_SizeX * TILE_SIZE_X; int window_height = m_SizeY * TILE_SIZE_Y + TILE_SIZE_Y/2; - GFXframework::GetInstance()->InitWindow(window_width, window_height, "Don't Explode!"); + GFXframework::GetInstance()->InitWindow(window_width, window_height, (char *)"Don't Explode!"); GFXframework::GetInstance()->LoadSprites(); // bottom bar, part of GUI