- Use different coloring in HUD in event mode to indicate how well the player does
- Added missing std:: prefixes for min() and max() functions
Define NOMINMAX in VS solution to get rid of the WinAPI definition of min() and max() as macros.
git-svn-id: https://svn.code.sf.net/p/extremetuxracer/code/trunk@601 0420edf4-82e4-42fc-9478-35b55e6d67a3
- Store time as float, resolving several compilation issues with clang
- Added missing virtual destructor in GUI
- Fixed typo in OS_WIN32_MINGW (bh.h)
git-svn-id: https://svn.code.sf.net/p/extremetuxracer/code/branches/SFML2@503 0420edf4-82e4-42fc-9478-35b55e6d67a3
- Check for gl_error automatically (in states)
- Cleaned up some unnecessary includes
- Removed some index maps that offer no performance gain
- Load credit text on demand and unload it when leaving credits menu
- Replaced loadIdentity+multMatrix by loadMatrix
git-svn-id: https://svn.code.sf.net/p/extremetuxracer/code/branches/SFML2@487 0420edf4-82e4-42fc-9478-35b55e6d67a3