cewkomator/firmware/src/characters.cpp

156 lines
1.6 KiB
C++

#include "characters.h"
uint8_t invertedA[8] = {
0b11111,
0b10001,
0b10101,
0b10001,
0b10101,
0b10101,
0b11111,
0b00000,
};
uint8_t invertedB[8] = {
0b11111,
0b10011,
0b10101,
0b10011,
0b10101,
0b10011,
0b11111,
0b00000,
};
uint8_t invertedC[8] = {
0b11111,
0b11001,
0b10111,
0b10111,
0b10111,
0b11001,
0b11111,
0b00000,
};
uint8_t invertedD[8] = {
0b11111,
0b10011,
0b10101,
0b10101,
0b10101,
0b10011,
0b11111,
0b00000,
};
uint8_t encoder[8] = {
0b01110,
0b10001,
0b00011,
0b11000,
0b10001,
0b01110,
0b00000,
0b00000,
};
uint8_t encoderSwitch[8] = {
0b00000,
0b01110,
0b10001,
0b10101,
0b10001,
0b01110,
0b00000,
0b00000,
};
uint8_t progressLeftMask[8] = {
0b10000,
0b00000,
0b00000,
0b00000,
0b00000,
0b00000,
0b10000,
0b00000,
};
uint8_t progressRightMask[8] = {
0b00001,
0b00000,
0b00000,
0b00000,
0b00000,
0b00000,
0b00001,
0b00000,
};
uint8_t progress0[8] = {
0b11111,
0b00000,
0b00000,
0b00000,
0b00000,
0b00000,
0b11111,
0b00000,
};
uint8_t progress1[8] = {
0b11111,
0b10000,
0b10000,
0b10000,
0b10000,
0b10000,
0b11111,
0b00000,
};
uint8_t progress2[8] = {
0b11111,
0b11000,
0b11000,
0b11000,
0b11000,
0b11000,
0b11111,
0b00000,
};
uint8_t progress3[8] = {
0b11111,
0b11100,
0b11100,
0b11100,
0b11100,
0b11100,
0b11111,
0b00000,
};
uint8_t progress4[8] = {
0b11111,
0b11110,
0b11110,
0b11110,
0b11110,
0b11110,
0b11111,
0b00000,
};
uint8_t progress5[8] = {
0b11111,
0b11111,
0b11111,
0b11111,
0b11111,
0b11111,
0b11111,
0b00000,
};