linux/fs/btrfs/async-thread.c

502 lines
13 KiB
C

/*
* Copyright (C) 2007 Oracle. All rights reserved.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License v2 as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 021110-1307, USA.
*/
#include <linux/kthread.h>
#include <linux/list.h>
#include <linux/spinlock.h>
#include <linux/freezer.h>
#include "async-thread.h"
#define WORK_QUEUED_BIT 0
#define WORK_DONE_BIT 1
#define WORK_ORDER_DONE_BIT 2
#define WORK_HIGH_PRIO_BIT 3
/*
* container for the kthread task pointer and the list of pending work
* One of these is allocated per thread.
*/
struct btrfs_worker_thread {
/* pool we belong to */
struct btrfs_workers *workers;
/* list of struct btrfs_work that are waiting for service */
struct list_head pending;
struct list_head prio_pending;
/* list of worker threads from struct btrfs_workers */
struct list_head worker_list;
/* kthread */
struct task_struct *task;
/* number of things on the pending list */
atomic_t num_pending;
unsigned long sequence;
/* protects the pending list. */
spinlock_t lock;
/* set to non-zero when this thread is already awake and kicking */
int working;
/* are we currently idle */
int idle;
};
/*
* helper function to move a thread onto the idle list after it
* has finished some requests.
*/
static void check_idle_worker(struct btrfs_worker_thread *worker)
{
if (!worker->idle && atomic_read(&worker->num_pending) <
worker->workers->idle_thresh / 2) {
unsigned long flags;
spin_lock_irqsave(&worker->workers->lock, flags);
worker->idle = 1;
list_move(&worker->worker_list, &worker->workers->idle_list);
spin_unlock_irqrestore(&worker->workers->lock, flags);
}
}
/*
* helper function to move a thread off the idle list after new
* pending work is added.
*/
static void check_busy_worker(struct btrfs_worker_thread *worker)
{
if (worker->idle && atomic_read(&worker->num_pending) >=
worker->workers->idle_thresh) {
unsigned long flags;
spin_lock_irqsave(&worker->workers->lock, flags);
worker->idle = 0;
list_move_tail(&worker->worker_list,
&worker->workers->worker_list);
spin_unlock_irqrestore(&worker->workers->lock, flags);
}
}
static noinline int run_ordered_completions(struct btrfs_workers *workers,
struct btrfs_work *work)
{
unsigned long flags;
if (!workers->ordered)
return 0;
set_bit(WORK_DONE_BIT, &work->flags);
spin_lock_irqsave(&workers->lock, flags);
while (1) {
if (!list_empty(&workers->prio_order_list)) {
work = list_entry(workers->prio_order_list.next,
struct btrfs_work, order_list);
} else if (!list_empty(&workers->order_list)) {
work = list_entry(workers->order_list.next,
struct btrfs_work, order_list);
} else {
break;
}
if (!test_bit(WORK_DONE_BIT, &work->flags))
break;
/* we are going to call the ordered done function, but
* we leave the work item on the list as a barrier so
* that later work items that are done don't have their
* functions called before this one returns
*/
if (test_and_set_bit(WORK_ORDER_DONE_BIT, &work->flags))
break;
spin_unlock_irqrestore(&workers->lock, flags);
work->ordered_func(work);
/* now take the lock again and call the freeing code */
spin_lock_irqsave(&workers->lock, flags);
list_del(&work->order_list);
work->ordered_free(work);
}
spin_unlock_irqrestore(&workers->lock, flags);
return 0;
}
/*
* main loop for servicing work items
*/
static int worker_loop(void *arg)
{
struct btrfs_worker_thread *worker = arg;
struct list_head *cur;
struct btrfs_work *work;
do {
spin_lock_irq(&worker->lock);
again_locked:
while (1) {
if (!list_empty(&worker->prio_pending))
cur = worker->prio_pending.next;
else if (!list_empty(&worker->pending))
cur = worker->pending.next;
else
break;
work = list_entry(cur, struct btrfs_work, list);
list_del(&work->list);
clear_bit(WORK_QUEUED_BIT, &work->flags);
work->worker = worker;
spin_unlock_irq(&worker->lock);
work->func(work);
atomic_dec(&worker->num_pending);
/*
* unless this is an ordered work queue,
* 'work' was probably freed by func above.
*/
run_ordered_completions(worker->workers, work);
spin_lock_irq(&worker->lock);
check_idle_worker(worker);
}
if (freezing(current)) {
worker->working = 0;
spin_unlock_irq(&worker->lock);
refrigerator();
} else {
spin_unlock_irq(&worker->lock);
if (!kthread_should_stop()) {
cpu_relax();
/*
* we've dropped the lock, did someone else
* jump_in?
*/
smp_mb();
if (!list_empty(&worker->pending) ||
!list_empty(&worker->prio_pending))
continue;
/*
* this short schedule allows more work to
* come in without the queue functions
* needing to go through wake_up_process()
*
* worker->working is still 1, so nobody
* is going to try and wake us up
*/
schedule_timeout(1);
smp_mb();
if (!list_empty(&worker->pending) ||
!list_empty(&worker->prio_pending))
continue;
if (kthread_should_stop())
break;
/* still no more work?, sleep for real */
spin_lock_irq(&worker->lock);
set_current_state(TASK_INTERRUPTIBLE);
if (!list_empty(&worker->pending) ||
!list_empty(&worker->prio_pending))
goto again_locked;
/*
* this makes sure we get a wakeup when someone
* adds something new to the queue
*/
worker->working = 0;
spin_unlock_irq(&worker->lock);
if (!kthread_should_stop())
schedule();
}
__set_current_state(TASK_RUNNING);
}
} while (!kthread_should_stop());
return 0;
}
/*
* this will wait for all the worker threads to shutdown
*/
int btrfs_stop_workers(struct btrfs_workers *workers)
{
struct list_head *cur;
struct btrfs_worker_thread *worker;
list_splice_init(&workers->idle_list, &workers->worker_list);
while (!list_empty(&workers->worker_list)) {
cur = workers->worker_list.next;
worker = list_entry(cur, struct btrfs_worker_thread,
worker_list);
kthread_stop(worker->task);
list_del(&worker->worker_list);
kfree(worker);
}
return 0;
}
/*
* simple init on struct btrfs_workers
*/
void btrfs_init_workers(struct btrfs_workers *workers, char *name, int max)
{
workers->num_workers = 0;
INIT_LIST_HEAD(&workers->worker_list);
INIT_LIST_HEAD(&workers->idle_list);
INIT_LIST_HEAD(&workers->order_list);
INIT_LIST_HEAD(&workers->prio_order_list);
spin_lock_init(&workers->lock);
workers->max_workers = max;
workers->idle_thresh = 32;
workers->name = name;
workers->ordered = 0;
}
/*
* starts new worker threads. This does not enforce the max worker
* count in case you need to temporarily go past it.
*/
int btrfs_start_workers(struct btrfs_workers *workers, int num_workers)
{
struct btrfs_worker_thread *worker;
int ret = 0;
int i;
for (i = 0; i < num_workers; i++) {
worker = kzalloc(sizeof(*worker), GFP_NOFS);
if (!worker) {
ret = -ENOMEM;
goto fail;
}
INIT_LIST_HEAD(&worker->pending);
INIT_LIST_HEAD(&worker->prio_pending);
INIT_LIST_HEAD(&worker->worker_list);
spin_lock_init(&worker->lock);
atomic_set(&worker->num_pending, 0);
worker->workers = workers;
worker->task = kthread_run(worker_loop, worker,
"btrfs-%s-%d", workers->name,
workers->num_workers + i);
if (IS_ERR(worker->task)) {
kfree(worker);
ret = PTR_ERR(worker->task);
goto fail;
}
spin_lock_irq(&workers->lock);
list_add_tail(&worker->worker_list, &workers->idle_list);
worker->idle = 1;
workers->num_workers++;
spin_unlock_irq(&workers->lock);
}
return 0;
fail:
btrfs_stop_workers(workers);
return ret;
}
/*
* run through the list and find a worker thread that doesn't have a lot
* to do right now. This can return null if we aren't yet at the thread
* count limit and all of the threads are busy.
*/
static struct btrfs_worker_thread *next_worker(struct btrfs_workers *workers)
{
struct btrfs_worker_thread *worker;
struct list_head *next;
int enforce_min = workers->num_workers < workers->max_workers;
/*
* if we find an idle thread, don't move it to the end of the
* idle list. This improves the chance that the next submission
* will reuse the same thread, and maybe catch it while it is still
* working
*/
if (!list_empty(&workers->idle_list)) {
next = workers->idle_list.next;
worker = list_entry(next, struct btrfs_worker_thread,
worker_list);
return worker;
}
if (enforce_min || list_empty(&workers->worker_list))
return NULL;
/*
* if we pick a busy task, move the task to the end of the list.
* hopefully this will keep things somewhat evenly balanced.
* Do the move in batches based on the sequence number. This groups
* requests submitted at roughly the same time onto the same worker.
*/
next = workers->worker_list.next;
worker = list_entry(next, struct btrfs_worker_thread, worker_list);
atomic_inc(&worker->num_pending);
worker->sequence++;
if (worker->sequence % workers->idle_thresh == 0)
list_move_tail(next, &workers->worker_list);
return worker;
}
/*
* selects a worker thread to take the next job. This will either find
* an idle worker, start a new worker up to the max count, or just return
* one of the existing busy workers.
*/
static struct btrfs_worker_thread *find_worker(struct btrfs_workers *workers)
{
struct btrfs_worker_thread *worker;
unsigned long flags;
again:
spin_lock_irqsave(&workers->lock, flags);
worker = next_worker(workers);
spin_unlock_irqrestore(&workers->lock, flags);
if (!worker) {
spin_lock_irqsave(&workers->lock, flags);
if (workers->num_workers >= workers->max_workers) {
struct list_head *fallback = NULL;
/*
* we have failed to find any workers, just
* return the force one
*/
if (!list_empty(&workers->worker_list))
fallback = workers->worker_list.next;
if (!list_empty(&workers->idle_list))
fallback = workers->idle_list.next;
BUG_ON(!fallback);
worker = list_entry(fallback,
struct btrfs_worker_thread, worker_list);
spin_unlock_irqrestore(&workers->lock, flags);
} else {
spin_unlock_irqrestore(&workers->lock, flags);
/* we're below the limit, start another worker */
btrfs_start_workers(workers, 1);
goto again;
}
}
return worker;
}
/*
* btrfs_requeue_work just puts the work item back on the tail of the list
* it was taken from. It is intended for use with long running work functions
* that make some progress and want to give the cpu up for others.
*/
int btrfs_requeue_work(struct btrfs_work *work)
{
struct btrfs_worker_thread *worker = work->worker;
unsigned long flags;
int wake = 0;
if (test_and_set_bit(WORK_QUEUED_BIT, &work->flags))
goto out;
spin_lock_irqsave(&worker->lock, flags);
if (test_bit(WORK_HIGH_PRIO_BIT, &work->flags))
list_add_tail(&work->list, &worker->prio_pending);
else
list_add_tail(&work->list, &worker->pending);
atomic_inc(&worker->num_pending);
/* by definition we're busy, take ourselves off the idle
* list
*/
if (worker->idle) {
spin_lock_irqsave(&worker->workers->lock, flags);
worker->idle = 0;
list_move_tail(&worker->worker_list,
&worker->workers->worker_list);
spin_unlock_irqrestore(&worker->workers->lock, flags);
}
if (!worker->working) {
wake = 1;
worker->working = 1;
}
spin_unlock_irqrestore(&worker->lock, flags);
if (wake)
wake_up_process(worker->task);
out:
return 0;
}
void btrfs_set_work_high_prio(struct btrfs_work *work)
{
set_bit(WORK_HIGH_PRIO_BIT, &work->flags);
}
/*
* places a struct btrfs_work into the pending queue of one of the kthreads
*/
int btrfs_queue_worker(struct btrfs_workers *workers, struct btrfs_work *work)
{
struct btrfs_worker_thread *worker;
unsigned long flags;
int wake = 0;
/* don't requeue something already on a list */
if (test_and_set_bit(WORK_QUEUED_BIT, &work->flags))
goto out;
worker = find_worker(workers);
if (workers->ordered) {
spin_lock_irqsave(&workers->lock, flags);
if (test_bit(WORK_HIGH_PRIO_BIT, &work->flags)) {
list_add_tail(&work->order_list,
&workers->prio_order_list);
} else {
list_add_tail(&work->order_list, &workers->order_list);
}
spin_unlock_irqrestore(&workers->lock, flags);
} else {
INIT_LIST_HEAD(&work->order_list);
}
spin_lock_irqsave(&worker->lock, flags);
if (test_bit(WORK_HIGH_PRIO_BIT, &work->flags))
list_add_tail(&work->list, &worker->prio_pending);
else
list_add_tail(&work->list, &worker->pending);
atomic_inc(&worker->num_pending);
check_busy_worker(worker);
/*
* avoid calling into wake_up_process if this thread has already
* been kicked
*/
if (!worker->working)
wake = 1;
worker->working = 1;
spin_unlock_irqrestore(&worker->lock, flags);
if (wake)
wake_up_process(worker->task);
out:
return 0;
}