linux/arch/blackfin/include/asm/mutex.h
Graf Yang 6b3087c64a Blackfin arch: SMP supporting patchset: Blackfin header files and machine common code
Blackfin dual core BF561 processor can support SMP like features.
https://docs.blackfin.uclinux.org/doku.php?id=linux-kernel:smp-like

In this patch, we provide SMP extend to Blackfin header files
and machine common code

Signed-off-by: Graf Yang <graf.yang@analog.com>
Signed-off-by: Bryan Wu <cooloney@kernel.org>
2009-01-07 23:14:39 +08:00

72 lines
1.6 KiB
C

/*
* Pull in the generic implementation for the mutex fastpath.
*
* TODO: implement optimized primitives instead, or leave the generic
* implementation in place, or pick the atomic_xchg() based generic
* implementation. (see asm-generic/mutex-xchg.h for details)
*/
#ifndef _ASM_MUTEX_H
#define _ASM_MUTEX_H
#ifndef CONFIG_SMP
#include <asm-generic/mutex-dec.h>
#else
static inline void
__mutex_fastpath_lock(atomic_t *count, void (*fail_fn)(atomic_t *))
{
if (unlikely(atomic_dec_return(count) < 0))
fail_fn(count);
else
smp_mb();
}
static inline int
__mutex_fastpath_lock_retval(atomic_t *count, int (*fail_fn)(atomic_t *))
{
if (unlikely(atomic_dec_return(count) < 0))
return fail_fn(count);
else {
smp_mb();
return 0;
}
}
static inline void
__mutex_fastpath_unlock(atomic_t *count, void (*fail_fn)(atomic_t *))
{
smp_mb();
if (unlikely(atomic_inc_return(count) <= 0))
fail_fn(count);
}
#define __mutex_slowpath_needs_to_unlock() 1
static inline int
__mutex_fastpath_trylock(atomic_t *count, int (*fail_fn)(atomic_t *))
{
/*
* We have two variants here. The cmpxchg based one is the best one
* because it never induce a false contention state. It is included
* here because architectures using the inc/dec algorithms over the
* xchg ones are much more likely to support cmpxchg natively.
*
* If not we fall back to the spinlock based variant - that is
* just as efficient (and simpler) as a 'destructive' probing of
* the mutex state would be.
*/
#ifdef __HAVE_ARCH_CMPXCHG
if (likely(atomic_cmpxchg(count, 1, 0) == 1)) {
smp_mb();
return 1;
}
return 0;
#else
return fail_fn(count);
#endif
}
#endif
#endif