linux/drivers/video/fm2fb.c
Linus Torvalds 1da177e4c3 Linux-2.6.12-rc2
Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.

Let it rip!
2005-04-16 15:20:36 -07:00

322 lines
9.1 KiB
C

/*
* linux/drivers/video/fm2fb.c -- BSC FrameMaster II/Rainbow II frame buffer
* device
*
* Copyright (C) 1998 Steffen A. Mork (linux-dev@morknet.de)
* Copyright (C) 1999 Geert Uytterhoeven
*
* Written for 2.0.x by Steffen A. Mork
* Ported to 2.1.x by Geert Uytterhoeven
* Ported to new api by James Simmons
*
* This file is subject to the terms and conditions of the GNU General Public
* License. See the file COPYING in the main directory of this archive for
* more details.
*/
#include <linux/module.h>
#include <linux/mm.h>
#include <linux/fb.h>
#include <linux/init.h>
#include <linux/zorro.h>
#include <asm/io.h>
/*
* Some technical notes:
*
* The BSC FrameMaster II (or Rainbow II) is a simple very dumb
* frame buffer which allows to display 24 bit true color images.
* Each pixel is 32 bit width so it's very easy to maintain the
* frame buffer. One long word has the following layout:
* AARRGGBB which means: AA the alpha channel byte, RR the red
* channel, GG the green channel and BB the blue channel.
*
* The FrameMaster II supports the following video modes.
* - PAL/NTSC
* - interlaced/non interlaced
* - composite sync/sync/sync over green
*
* The resolution is to the following both ones:
* - 768x576 (PAL)
* - 768x480 (NTSC)
*
* This means that pixel access per line is fixed due to the
* fixed line width. In case of maximal resolution the frame
* buffer needs an amount of memory of 1.769.472 bytes which
* is near to 2 MByte (the allocated address space of Zorro2).
* The memory is channel interleaved. That means every channel
* owns four VRAMs. Unfortunatly most FrameMasters II are
* not assembled with memory for the alpha channel. In this
* case it could be possible to add the frame buffer into the
* normal memory pool.
*
* At relative address 0x1ffff8 of the frame buffers base address
* there exists a control register with the number of
* four control bits. They have the following meaning:
* bit value meaning
*
* 0 1 0=interlaced/1=non interlaced
* 1 2 0=video out disabled/1=video out enabled
* 2 4 0=normal mode as jumpered via JP8/1=complement mode
* 3 8 0=read onboard ROM/1 normal operation (required)
*
* As mentioned above there are several jumper. I think there
* is not very much information about the FrameMaster II in
* the world so I add these information for completeness.
*
* JP1 interlace selection (1-2 non interlaced/2-3 interlaced)
* JP2 wait state creation (leave as is!)
* JP3 wait state creation (leave as is!)
* JP4 modulate composite sync on green output (1-2 composite
* sync on green channel/2-3 normal composite sync)
* JP5 create test signal, shorting this jumper will create
* a white screen
* JP6 sync creation (1-2 composite sync/2-3 H-sync output)
* JP8 video mode (1-2 PAL/2-3 NTSC)
*
* With the following jumpering table you can connect the
* FrameMaster II to a normal TV via SCART connector:
* JP1: 2-3
* JP4: 2-3
* JP6: 2-3
* JP8: 1-2 (means PAL for Europe)
*
* NOTE:
* There is no other possibility to change the video timings
* except the interlaced/non interlaced, sync control and the
* video mode PAL (50 Hz)/NTSC (60 Hz). Inside this
* FrameMaster II driver are assumed values to avoid anomalies
* to a future X server. Except the pixel clock is really
* constant at 30 MHz.
*
* 9 pin female video connector:
*
* 1 analog red 0.7 Vss
* 2 analog green 0.7 Vss
* 3 analog blue 0.7 Vss
* 4 H-sync TTL
* 5 V-sync TTL
* 6 ground
* 7 ground
* 8 ground
* 9 ground
*
* Some performance notes:
* The FrameMaster II was not designed to display a console
* this driver would do! It was designed to display still true
* color images. Imagine: When scroll up a text line there
* must copied ca. 1.7 MBytes to another place inside this
* frame buffer. This means 1.7 MByte read and 1.7 MByte write
* over the slow 16 bit wide Zorro2 bus! A scroll of one
* line needs 1 second so do not expect to much from this
* driver - he is at the limit!
*
*/
/*
* definitions
*/
#define FRAMEMASTER_SIZE 0x200000
#define FRAMEMASTER_REG 0x1ffff8
#define FRAMEMASTER_NOLACE 1
#define FRAMEMASTER_ENABLE 2
#define FRAMEMASTER_COMPL 4
#define FRAMEMASTER_ROM 8
static volatile unsigned char *fm2fb_reg;
static struct fb_fix_screeninfo fb_fix __devinitdata = {
.smem_len = FRAMEMASTER_REG,
.type = FB_TYPE_PACKED_PIXELS,
.visual = FB_VISUAL_TRUECOLOR,
.line_length = (768 << 2),
.mmio_len = (8),
.accel = FB_ACCEL_NONE,
};
static int fm2fb_mode __devinitdata = -1;
#define FM2FB_MODE_PAL 0
#define FM2FB_MODE_NTSC 1
static struct fb_var_screeninfo fb_var_modes[] __devinitdata = {
{
/* 768 x 576, 32 bpp (PAL) */
768, 576, 768, 576, 0, 0, 32, 0,
{ 16, 8, 0 }, { 8, 8, 0 }, { 0, 8, 0 }, { 24, 8, 0 },
0, FB_ACTIVATE_NOW, -1, -1, FB_ACCEL_NONE,
33333, 10, 102, 10, 5, 80, 34, FB_SYNC_COMP_HIGH_ACT, 0
}, {
/* 768 x 480, 32 bpp (NTSC - not supported yet */
768, 480, 768, 480, 0, 0, 32, 0,
{ 16, 8, 0 }, { 8, 8, 0 }, { 0, 8, 0 }, { 24, 8, 0 },
0, FB_ACTIVATE_NOW, -1, -1, FB_ACCEL_NONE,
33333, 10, 102, 10, 5, 80, 34, FB_SYNC_COMP_HIGH_ACT, 0
}
};
/*
* Interface used by the world
*/
static int fm2fb_setcolreg(u_int regno, u_int red, u_int green, u_int blue,
u_int transp, struct fb_info *info);
static int fm2fb_blank(int blank, struct fb_info *info);
static struct fb_ops fm2fb_ops = {
.owner = THIS_MODULE,
.fb_setcolreg = fm2fb_setcolreg,
.fb_blank = fm2fb_blank,
.fb_fillrect = cfb_fillrect,
.fb_copyarea = cfb_copyarea,
.fb_imageblit = cfb_imageblit,
.fb_cursor = soft_cursor,
};
/*
* Blank the display.
*/
static int fm2fb_blank(int blank, struct fb_info *info)
{
unsigned char t = FRAMEMASTER_ROM;
if (!blank)
t |= FRAMEMASTER_ENABLE | FRAMEMASTER_NOLACE;
fm2fb_reg[0] = t;
return 0;
}
/*
* Set a single color register. The values supplied are already
* rounded down to the hardware's capabilities (according to the
* entries in the var structure). Return != 0 for invalid regno.
*/
static int fm2fb_setcolreg(u_int regno, u_int red, u_int green, u_int blue,
u_int transp, struct fb_info *info)
{
if (regno > info->cmap.len)
return 1;
red >>= 8;
green >>= 8;
blue >>= 8;
((u32*)(info->pseudo_palette))[regno] = (red << 16) | (green << 8) | blue;
return 0;
}
/*
* Initialisation
*/
static int __devinit fm2fb_probe(struct zorro_dev *z,
const struct zorro_device_id *id);
static struct zorro_device_id fm2fb_devices[] __devinitdata = {
{ ZORRO_PROD_BSC_FRAMEMASTER_II },
{ ZORRO_PROD_HELFRICH_RAINBOW_II },
{ 0 }
};
static struct zorro_driver fm2fb_driver = {
.name = "fm2fb",
.id_table = fm2fb_devices,
.probe = fm2fb_probe,
};
static int __devinit fm2fb_probe(struct zorro_dev *z,
const struct zorro_device_id *id)
{
struct fb_info *info;
unsigned long *ptr;
int is_fm;
int x, y;
is_fm = z->id == ZORRO_PROD_BSC_FRAMEMASTER_II;
if (!zorro_request_device(z,"fm2fb"))
return -ENXIO;
info = framebuffer_alloc(256 * sizeof(u32), &z->dev);
if (!info) {
zorro_release_device(z);
return -ENOMEM;
}
if (fb_alloc_cmap(&info->cmap, 256, 0) < 0) {
framebuffer_release(info);
zorro_release_device(z);
return -ENOMEM;
}
/* assigning memory to kernel space */
fb_fix.smem_start = zorro_resource_start(z);
info->screen_base = ioremap(fb_fix.smem_start, FRAMEMASTER_SIZE);
fb_fix.mmio_start = fb_fix.smem_start + FRAMEMASTER_REG;
fm2fb_reg = (unsigned char *)(info->screen_base+FRAMEMASTER_REG);
strcpy(fb_fix.id, is_fm ? "FrameMaster II" : "Rainbow II");
/* make EBU color bars on display */
ptr = (unsigned long *)fb_fix.smem_start;
for (y = 0; y < 576; y++) {
for (x = 0; x < 96; x++) *ptr++ = 0xffffff;/* white */
for (x = 0; x < 96; x++) *ptr++ = 0xffff00;/* yellow */
for (x = 0; x < 96; x++) *ptr++ = 0x00ffff;/* cyan */
for (x = 0; x < 96; x++) *ptr++ = 0x00ff00;/* green */
for (x = 0; x < 96; x++) *ptr++ = 0xff00ff;/* magenta */
for (x = 0; x < 96; x++) *ptr++ = 0xff0000;/* red */
for (x = 0; x < 96; x++) *ptr++ = 0x0000ff;/* blue */
for (x = 0; x < 96; x++) *ptr++ = 0x000000;/* black */
}
fm2fb_blank(0, info);
if (fm2fb_mode == -1)
fm2fb_mode = FM2FB_MODE_PAL;
info->fbops = &fm2fb_ops;
info->var = fb_var_modes[fm2fb_mode];
info->pseudo_palette = info->par;
info->par = NULL;
info->fix = fb_fix;
info->flags = FBINFO_DEFAULT;
if (register_framebuffer(info) < 0) {
fb_dealloc_cmap(&info->cmap);
framebuffer_release(info);
zorro_release_device(z);
return -EINVAL;
}
printk("fb%d: %s frame buffer device\n", info->node, fb_fix.id);
return 0;
}
int __init fm2fb_setup(char *options)
{
char *this_opt;
if (!options || !*options)
return 0;
while ((this_opt = strsep(&options, ",")) != NULL) {
if (!strncmp(this_opt, "pal", 3))
fm2fb_mode = FM2FB_MODE_PAL;
else if (!strncmp(this_opt, "ntsc", 4))
fm2fb_mode = FM2FB_MODE_NTSC;
}
return 0;
}
int __init fm2fb_init(void)
{
char *option = NULL;
if (fb_get_options("fm2fb", &option))
return -ENODEV;
fm2fb_setup(option);
return zorro_register_driver(&fm2fb_driver);
}
module_init(fm2fb_init);
MODULE_LICENSE("GPL");