de57606c23
We first define constants, types, and prototypes for the kernel client proper. A few subsystems are defined separately later: the MDS, OSD, and monitor clients, and the messaging layer. Signed-off-by: Sage Weil <sage@newdream.net>
21 lines
328 B
C
21 lines
328 B
C
/*
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* Ceph 'frag' type
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*/
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#include "types.h"
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int ceph_frag_compare(__u32 a, __u32 b)
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{
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unsigned va = ceph_frag_value(a);
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unsigned vb = ceph_frag_value(b);
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if (va < vb)
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return -1;
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if (va > vb)
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return 1;
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va = ceph_frag_bits(a);
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vb = ceph_frag_bits(b);
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if (va < vb)
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return -1;
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if (va > vb)
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return 1;
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return 0;
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}
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