/* $Id: isdnl3.h,v 2.6.6.2 2001/09/23 22:24:49 kai Exp $ * * This software may be used and distributed according to the terms * of the GNU General Public License, incorporated herein by reference. * */ #define SBIT(state) (1 << state) #define ALL_STATES 0x03ffffff #define PROTO_DIS_EURO 0x08 #define L3_DEB_WARN 0x01 #define L3_DEB_PROTERR 0x02 #define L3_DEB_STATE 0x04 #define L3_DEB_CHARGE 0x08 #define L3_DEB_CHECK 0x10 #define L3_DEB_SI 0x20 struct stateentry { int state; int primitive; void (*rout) (struct l3_process *, u8, void *); }; #define l3_debug(st, fmt, args...) HiSax_putstatus(st->l1.hardware, "l3 ", fmt, ## args) struct PStack; void newl3state(struct l3_process *pc, int state); void L3InitTimer(struct l3_process *pc, struct L3Timer *t); void L3DelTimer(struct L3Timer *t); int L3AddTimer(struct L3Timer *t, int millisec, int event); void StopAllL3Timer(struct l3_process *pc); struct sk_buff *l3_alloc_skb(int len); struct l3_process *new_l3_process(struct PStack *st, int cr); void release_l3_process(struct l3_process *p); struct l3_process *getl3proc(struct PStack *st, int cr); void l3_msg(struct PStack *st, int pr, void *arg); void setstack_dss1(struct PStack *st); void setstack_ni1(struct PStack *st); void setstack_1tr6(struct PStack *st);