There are two structures in which a count of snapshots are
maintained:
struct ceph_snap_context {
...
u32 num_snaps;
...
}
and
struct ceph_snap_realm {
...
u32 num_prior_parent_snaps; /* had prior to parent_since */
...
u32 num_snaps;
...
}
These fields never take on negative values (e.g., to hold special
meaning), and so are really inherently unsigned. Furthermore they
take their value from over-the-wire or on-disk formatted 32-bit
values.
So change their definition to have type u32, and change some spots
elsewhere in the code to account for this change.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
ULONG_MAX is often used to check for integer overflow when calculating
allocation size. While ULONG_MAX happens to work on most systems, there
is no guarantee that `size_t' must be the same size as `long'.
This patch introduces SIZE_MAX, the maximum value of `size_t', to improve
portability and readability for allocation size validation.
Signed-off-by: Xi Wang <xi.wang@gmail.com>
Acked-by: Alex Elder <elder@dreamhost.com>
Cc: David Airlie <airlied@linux.ie>
Cc: Pekka Enberg <penberg@kernel.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
The overflow check for a + n * b should be (n > (ULONG_MAX - a) / b),
rather than (n > ULONG_MAX / b - a).
Signed-off-by: Xi Wang <xi.wang@gmail.com>
Signed-off-by: Sage Weil <sage@newdream.net>
We have been using i_lock to protect all kinds of data structures in the
ceph_inode_info struct, including lists of inodes that we need to iterate
over while avoiding races with inode destruction. That requires grabbing
a reference to the inode with the list lock protected, but igrab() now
takes i_lock to check the inode flags.
Changing the list lock ordering would be a painful process.
However, using a ceph-specific i_ceph_lock in the ceph inode instead of
i_lock is a simple mechanical change and avoids the ordering constraints
imposed by igrab().
Reported-by: Amon Ott <a.ott@m-privacy.de>
Signed-off-by: Sage Weil <sage@newdream.net>
We used to go into this branch if i_wrbuffer_ref_head was non-zero. This
was an ancient check from before we were careful about dealing with all
kinds of caps (and not just dirty pages). It is cleaner to only queue a
capsnap if there is an actual dirty cap. If we are racing with...
something...we will end up here with ci->i_wrbuffer_refs but no dirty
caps.
Reviewed-by: Yehuda Sadeh <yehuda@hq.newdream.net>
Signed-off-by: Sage Weil <sage@newdream.net>
There are two problems that come up when we try to queue a capsnap while a
write is in progress:
- The FILE_WR cap is held, but not yet dirty, so we may queue a capsnap
with dirty == 0. That will crash later in __ceph_flush_snaps(). Or
on the FILE_WR cap if a write is in progress.
- We may not have i_head_snapc set, which causes problems pretty quickly.
Look to the snaprealm in this case.
Reviewed-by: Yehuda Sadeh <yehuda@hq.newdream.net>
Signed-off-by: Sage Weil <sage@newdream.net>
We should use ihold whenever we already have a stable inode ref, even
when we aren't holding i_lock. This avoids adding new and unnecessary
locking dependencies.
Signed-off-by: Sage Weil <sage@newdream.net>
Fix the incorrect use of igrab() inside the i_lock in NFS and Ceph‥
If we are already holding the i_lock, we have a reference to the
inode so we can safely use ihold() to gain an extra reference. This
avoids hangs due to lock recursion on the i_lock now that the
inode_lock is gone and igrab() uses the i_lock itself.
Signed-off-by: Dave Chinner <dchinner@redhat.com>
Cc: Al Viro <viro@zeniv.linux.org.uk>
Cc: linux-fsdevel@vger.kernel.org
Cc: Ryan Mallon <ryan@bluewatersys.com>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
We were forming a dirty list, and then queueing cap_snaps for each realm
_and_ its children, regardless of whether the children were already in the
dirty list. This meant we did it twice for some realms. Which in turn
meant we corrupted mdsc->snap_flush_list when the cap_snap was re-added to
the list it was already on, and could trigger an infinite loop.
We were also using recursion to do reach all the children, a no-no when
stack is limited.
Instead, (re)queue any children on the dirty list, avoiding processing
anything twice and avoiding any recursion.
Signed-off-by: Sage Weil <sage@newdream.net>
This factors out protocol and low-level storage parts of ceph into a
separate libceph module living in net/ceph and include/linux/ceph. This
is mostly a matter of moving files around. However, a few key pieces
of the interface change as well:
- ceph_client becomes ceph_fs_client and ceph_client, where the latter
captures the mon and osd clients, and the fs_client gets the mds client
and file system specific pieces.
- Mount option parsing and debugfs setup is correspondingly broken into
two pieces.
- The mon client gets a generic handler callback for otherwise unknown
messages (mds map, in this case).
- The basic supported/required feature bits can be expanded (and are by
ceph_fs_client).
No functional change, aside from some subtle error handling cases that got
cleaned up in the refactoring process.
Signed-off-by: Sage Weil <sage@newdream.net>
Sending multiple flushsnap messages is problematic because we ignore
the response if the tid doesn't match, and the server may only respond to
each one once. It's also a waste.
So, skip cap_snaps that are already on the flushing list, unless the caller
tells us to resend (because we are reconnecting).
Signed-off-by: Sage Weil <sage@newdream.net>
The cap_snap creation/queueing relies on both the current i_head_snapc
_and_ the i_snap_realm pointers being correct, so that the new cap_snap
can properly reference the old context and the new i_head_snapc can be
updated to reference the new snaprealm's context. To fix this, we:
- move inodes completely to the new (split) realm so that i_snap_realm
is correct, and
- generate the new snapc's _before_ queueing the cap_snaps in
ceph_update_snap_trace().
Signed-off-by: Sage Weil <sage@newdream.net>
The 'follows' should match the seq for the snap context for the given snap
cap, which is the context under which we have been dirtying and writing
data and metadata. The snapshot that _contains_ those updates thus
_follows_ that context's seq #.
Signed-off-by: Sage Weil <sage@newdream.net>
We used to use i_head_snapc to keep track of which snapc the current epoch
of dirty data was dirtied under. It is used by queue_cap_snap to set up
the cap_snap. However, since we queue cap snaps for any dirty caps, not
just for dirty file data, we need to keep a valid i_head_snapc anytime
we have dirty|flushing caps. This fixes a NULL pointer deref in
queue_cap_snap when writing back dirty caps without data (e.g.,
snaptest-authwb.sh).
Signed-off-by: Sage Weil <sage@newdream.net>
When a realm is updated, we need to queue writeback on inodes in that
realm _and_ its children. Otherwise, if the inode gets cowed on the
server, we can get a hang later due to out-of-sync cap/snap state.
Signed-off-by: Sage Weil <sage@newdream.net>
When we snapshot dirty metadata that needs to be written back to the MDS,
include dirty xattr metadata. Make the capsnap reference the encoded
xattr blob so that it will be written back in the FLUSHSNAP op.
Also fix the capsnap creation guard to include dirty auth or file bits,
not just tests specific to dirty file data or file writes in progress
(this fixes auth metadata writeback).
Signed-off-by: Sage Weil <sage@newdream.net>
ceph_sb_to_client and ceph_client are really identical, we need to dump
one; while function ceph_client is confusing with "struct ceph_client",
ceph_sb_to_client's definition is more clear; so we'd better switch all
call to ceph_sb_to_client.
-static inline struct ceph_client *ceph_client(struct super_block *sb)
-{
- return sb->s_fs_info;
-}
Signed-off-by: Cheng Renquan <crquan@gmail.com>
Signed-off-by: Sage Weil <sage@newdream.net>
The snap realm split was checking i_snap_realm, not the list_head, to
determine if an inode belonged in the new realm. The check always failed,
which meant we always moved the inode, corrupting the old realm's list and
causing various crashes.
Also wait to release old realm reference to avoid possibility of use after
free.
Signed-off-by: Sage Weil <sage@newdream.net>
* 'for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/sage/ceph-client:
ceph: use separate class for ceph sockets' sk_lock
ceph: reserve one more caps space when doing readdir
ceph: queue_cap_snap should always queue dirty context
ceph: fix dentry reference leak in dcache readdir
ceph: decode v5 of osdmap (pool names) [protocol change]
ceph: fix ack counter reset on connection reset
ceph: fix leaked inode ref due to snap metadata writeback race
ceph: fix snap context reference leaks
ceph: allow writeback of snapped pages older than 'oldest' snapc
ceph: fix dentry rehashing on virtual .snap dir
This simplifies the calling convention, and fixes a bug where we queue a
capsnap with a context other than i_head_snapc (the one that matches the
dirty pages). The result was a BUG at fs/ceph/caps.c:2178 on writeback
completion when a capsnap matching the writeback snapc could not be found.
Signed-off-by: Sage Weil <sage@newdream.net>
We create a ceph_cap_snap if there is dirty cap metadata (for writeback to
mds) OR dirty pages (for writeback to osd). It is thus possible that the
metadata has been written back to the MDS but the OSD data has not when
the cap_snap is created. This results in a cap_snap with dirty(caps) == 0.
The problem is that cap writeback to the MDS isn't necessary, and a
FLUSHSNAP cap op gets no ack from the MDS. This leaves the cap_snap
attached to the inode along with its inode reference.
Fix the problem by dropping the cap_snap if it becomes 'complete' (all
pages written out) and dirty(caps) == 0 in ceph_put_wrbuffer_cap_refs().
Also, BUG() in __ceph_flush_snaps() if we encounter a cap_snap with
dirty(caps) == 0.
Signed-off-by: Sage Weil <sage@newdream.net>
percpu.h is included by sched.h and module.h and thus ends up being
included when building most .c files. percpu.h includes slab.h which
in turn includes gfp.h making everything defined by the two files
universally available and complicating inclusion dependencies.
percpu.h -> slab.h dependency is about to be removed. Prepare for
this change by updating users of gfp and slab facilities include those
headers directly instead of assuming availability. As this conversion
needs to touch large number of source files, the following script is
used as the basis of conversion.
http://userweb.kernel.org/~tj/misc/slabh-sweep.py
The script does the followings.
* Scan files for gfp and slab usages and update includes such that
only the necessary includes are there. ie. if only gfp is used,
gfp.h, if slab is used, slab.h.
* When the script inserts a new include, it looks at the include
blocks and try to put the new include such that its order conforms
to its surrounding. It's put in the include block which contains
core kernel includes, in the same order that the rest are ordered -
alphabetical, Christmas tree, rev-Xmas-tree or at the end if there
doesn't seem to be any matching order.
* If the script can't find a place to put a new include (mostly
because the file doesn't have fitting include block), it prints out
an error message indicating which .h file needs to be added to the
file.
The conversion was done in the following steps.
1. The initial automatic conversion of all .c files updated slightly
over 4000 files, deleting around 700 includes and adding ~480 gfp.h
and ~3000 slab.h inclusions. The script emitted errors for ~400
files.
2. Each error was manually checked. Some didn't need the inclusion,
some needed manual addition while adding it to implementation .h or
embedding .c file was more appropriate for others. This step added
inclusions to around 150 files.
3. The script was run again and the output was compared to the edits
from #2 to make sure no file was left behind.
4. Several build tests were done and a couple of problems were fixed.
e.g. lib/decompress_*.c used malloc/free() wrappers around slab
APIs requiring slab.h to be added manually.
5. The script was run on all .h files but without automatically
editing them as sprinkling gfp.h and slab.h inclusions around .h
files could easily lead to inclusion dependency hell. Most gfp.h
inclusion directives were ignored as stuff from gfp.h was usually
wildly available and often used in preprocessor macros. Each
slab.h inclusion directive was examined and added manually as
necessary.
6. percpu.h was updated not to include slab.h.
7. Build test were done on the following configurations and failures
were fixed. CONFIG_GCOV_KERNEL was turned off for all tests (as my
distributed build env didn't work with gcov compiles) and a few
more options had to be turned off depending on archs to make things
build (like ipr on powerpc/64 which failed due to missing writeq).
* x86 and x86_64 UP and SMP allmodconfig and a custom test config.
* powerpc and powerpc64 SMP allmodconfig
* sparc and sparc64 SMP allmodconfig
* ia64 SMP allmodconfig
* s390 SMP allmodconfig
* alpha SMP allmodconfig
* um on x86_64 SMP allmodconfig
8. percpu.h modifications were reverted so that it could be applied as
a separate patch and serve as bisection point.
Given the fact that I had only a couple of failures from tests on step
6, I'm fairly confident about the coverage of this conversion patch.
If there is a breakage, it's likely to be something in one of the arch
headers which should be easily discoverable easily on most builds of
the specific arch.
Signed-off-by: Tejun Heo <tj@kernel.org>
Guess-its-ok-by: Christoph Lameter <cl@linux-foundation.org>
Cc: Ingo Molnar <mingo@redhat.com>
Cc: Lee Schermerhorn <Lee.Schermerhorn@hp.com>
We were rebuilding the snap context when it was not necessary
(i.e. when the realm seq hadn't changed _and_ the parent seq
was still older), which caused page snapc pointers to not match
the realm's snapc pointer (even though the snap context itself
was identical). This confused begin_write and put it into an
endless loop.
The correct logic is: rebuild snapc if _my_ realm seq changed, or
if my parent realm's seq is newer than mine (and thus mine needs
to be rebuilt too).
Signed-off-by: Sage Weil <sage@newdream.net>
All ci->i_snap_realm_item/realm->inodes_with_caps manipulation should be
protected by realm->inodes_with_caps_lock. This bug would have only bit
us in a rare race with a realm split (during some snap creations).
Signed-off-by: Sage Weil <sage@newdream.net>
Verify the mds session is currently registered before handling
incoming messages. Clean up message handlers to pull mds out
of session->s_mds instead of less trustworthy src field.
Clean up con_{get,put} debug output.
Signed-off-by: Sage Weil <sage@newdream.net>
Switch from radix tree to rbtree for snap realms. This is much more
appropriate given that realm keys are few and far between.
Signed-off-by: Sage Weil <sage@newdream.net>
ceph_lookup_snap_realm either returns a valid pointer or NULL; there is no
need to check IS_ERR(result).
Reported-by: Julia Lawall <julia@diku.dk>
Signed-off-by: Sage Weil <sage@newdream.net>
Ceph snapshots rely on client cooperation in determining which
operations apply to which snapshots, and appropriately flushing
snapshotted data and metadata back to the OSD and MDS clusters.
Because snapshots apply to subtrees of the file hierarchy and can be
created at any time, there is a fair bit of bookkeeping required to
make this work.
Portions of the hierarchy that belong to the same set of snapshots
are described by a single 'snap realm.' A 'snap context' describes
the set of snapshots that exist for a given file or directory.
Signed-off-by: Sage Weil <sage@newdream.net>