The kernel.h macro DIV_ROUND_UP performs the computation (((n) + (d) - 1) /
(d)) but is perhaps more readable.
An extract of the semantic patch that makes this change is as follows:
(http://www.emn.fr/x-info/coccinelle/)
// <smpl>
@haskernel@
@@
#include <linux/kernel.h>
@depends on haskernel@
expression n,d;
@@
(
- (n + d - 1) / d
+ DIV_ROUND_UP(n,d)
|
- (n + (d - 1)) / d
+ DIV_ROUND_UP(n,d)
)
@depends on haskernel@
expression n,d;
@@
- DIV_ROUND_UP((n),d)
+ DIV_ROUND_UP(n,d)
@depends on haskernel@
expression n,d;
@@
- DIV_ROUND_UP(n,(d))
+ DIV_ROUND_UP(n,d)
// </smpl>
Signed-off-by: Julia Lawall <julia@diku.dk>
Cc: "Antonino A. Daplas" <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Found these while looking at printk uses.
Add missing newlines to dev_<level> uses
Add missing KERN_<level> prefixes to multiline dev_<level>s
Fixed a wierd->weird spelling typo
Added a newline to a printk
Signed-off-by: Joe Perches <joe@perches.com>
Cc: "Luck, Tony" <tony.luck@intel.com>
Cc: Jens Axboe <jens.axboe@oracle.com>
Cc: Mark M. Hoffman <mhoffman@lightlink.com>
Cc: Roland Dreier <rolandd@cisco.com>
Cc: Tilman Schmidt <tilman@imap.cc>
Cc: David Woodhouse <dwmw2@infradead.org>
Cc: Jeff Garzik <jeff@garzik.org>
Cc: Stephen Hemminger <shemminger@linux-foundation.org>
Cc: Greg KH <greg@kroah.com>
Cc: Jeremy Fitzhardinge <jeremy@goop.org>
Cc: Geert Uytterhoeven <geert@linux-m68k.org>
Cc: Alessandro Zummo <a.zummo@towertech.it>
Cc: David Brownell <david-b@pacbell.net>
Cc: James Smart <James.Smart@Emulex.Com>
Cc: Andrew Vasquez <andrew.vasquez@qlogic.com>
Cc: "Antonino A. Daplas" <adaplas@pol.net>
Cc: Evgeniy Polyakov <johnpol@2ka.mipt.ru>
Cc: Russell King <rmk@arm.linux.org.uk>
Cc: Jaroslav Kysela <perex@suse.cz>
Cc: Takashi Iwai <tiwai@suse.de>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
This fixes some bugs in the gxt4500 framebuffer driver, and adds support
for GXT6000P cards.
First, I had the red and blue channels swapped in the colormap update code,
resulting in penguins' noses and feet turning blue (though the penguins
weren't actually shivering :).
Secondly, the code that calculated the values to put in the PLL that
generates the pixel clock wasn't observing some constraints that I wasn't
originally aware of, but am now that I have some documentation on the chip.
The GXT6000P is essentially identical from software's point of view, except
for a different reference clock for the PLL, and the addition of a geometry
engine (which this driver doesn't use).
Signed-off-by: Paul Mackerras <paulus@samba.org>
Cc: James Simmons <jsimmons@infradead.org>
Cc: "Antonino A. Daplas" <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
This is an fbdev driver for the IBM GXT4500P display card found in some IBM
System P (pSeries) machines. These cards have hardware 2D and 3D
capabilities, but the driver does not use them; it just exports a dumb
framebuffer.
Signed-off-by: Paul Mackerras <paulus@samba.org>
Acked-by: James Simmons <jsimmons@infradead.org>
Cc: "Antonino A. Daplas" <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>