Commit Graph

4 Commits (9f3ad1cab2a0357d5866d45413fa2ee3e88e496f)

Author SHA1 Message Date
Steffen Klassert 36ae0148db xfrm: Move the test on replay window size into the replay check functions
As it is, the replay check is just performed if the replay window of the
legacy implementation is nonzero. So we move the test on a nonzero replay
window inside the replay check functions to be sure we are testing for the
right implementation.

Signed-off-by: Steffen Klassert <steffen.klassert@secunet.com>
Acked-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2011-03-28 23:34:51 -07:00
Steffen Klassert 2cd084678f xfrm: Add support for IPsec extended sequence numbers
This patch adds support for IPsec extended sequence numbers (esn)
as defined in RFC 4303. The bits to manage the anti-replay window
are based on a patch from Alex Badea.

Signed-off-by: Steffen Klassert <steffen.klassert@secunet.com>
Acked-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2011-03-13 20:22:31 -07:00
Steffen Klassert 97e15c3a85 xfrm: Support anti-replay window size bigger than 32 packets
As it is, the anti-replay bitmap in struct xfrm_replay_state can
only accomodate 32 packets. Even though it is possible to configure
anti-replay window sizes up to 255 packets from userspace. So we
reject any packet with a sequence number within the configured window
but outside the bitmap. With this patch, we represent the anti-replay
window as a bitmap of variable length that can be accessed via the
new struct xfrm_replay_state_esn. Thus, we have no limit on the
window size anymore. To use the new anti-replay window implementantion,
new userspace tools are required. We leave the old implementation
untouched to stay in sync with old userspace tools.

Signed-off-by: Steffen Klassert <steffen.klassert@secunet.com>
Acked-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2011-03-13 20:22:30 -07:00
Steffen Klassert 9fdc4883d9 xfrm: Move IPsec replay detection functions to a separate file
To support multiple versions of replay detection, we move the replay
detection functions to a separate file and make them accessible
via function pointers contained in the struct xfrm_replay.

Signed-off-by: Steffen Klassert <steffen.klassert@secunet.com>
Acked-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2011-03-13 20:22:30 -07:00