If we are the console then a printk can hit us with a spin lock held (and
in fact the kernel will do its best to take printing lock).
In that case we cannot politely sleep when synching after an accelerated op
but must behave obnixously to be sure of getting the bits out.
Signed-off-by: Alan Cox <alan@linux.intel.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
Convert the spaces within the accel_2d.c file to tabs in order to comply
with the coding style of the kernel.
Signed-off-by: Akshay Joshi <me@akshayjoshi.com>
Signed-off-by: Alan Cox <alan@linux.intel.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
We currently have a test hack framebuffer mode ioctl, turn that into a DRM
interface.
Signed-off-by: Alan Cox <alan@linux.intel.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
It's part of the psb_device so just make it part of the struct not a
pointer. This does cause a bit of noise shuffling indirections.
Signed-off-by: Alan Cox <alan@linux.intel.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>