Add a start fence driver helper function which will be call
once for each ring and will compute cpu/gpu addr for fence
depending on wether to use wb buffer or scratch reg.
This patch replace initialize fence driver separately which
was broken in regard of GPU lockup. The fence list for created,
emited, signaled must be initialize once and only from the
asic init callback not from the startup call back which is
call from the gpu reset.
v2: With this in place we no longer need to know the number of
rings in fence_driver_init, also writing to the scratch reg
before knowing its offset is a bad idea.
v3: rebase on top of change to previous patch in the serie
Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
That naming seems to make more sense, since we not
only want to run PM4 rings with it.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Replace cp, cp1 and cp2 members with just an array
of radeon_cp structs.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Give all asic and radeon_ring_* functions a
radeon_cp parameter, so they know the ring to work with.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
For supporting multiple CP ring buffers, async DMA
engines and UVD. We still need a way to synchronize
between engines.
v2 initialize unused fence driver ring to avoid issue in
suspend/unload
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
When writeback is enabled, the GPU shadows writes to certain
registers into a buffer in memory. The driver can then read
the values from the shadow rather than reading back from the
register across the bus. Writeback can be disabled by setting
the no_wb module param to 1.
On r6xx/r7xx/evergreen, the following registers are shadowed:
- CP scratch registers
- CP read pointer
- IH write pointer
On r1xx-rr5xx, the following registers are shadowed:
- CP scratch registers
- CP read pointer
v2:
- Combine wb patches for r6xx-evergreen and r1xx-r5xx
- Writeback is disabled on AGP boards since it tends to be
unreliable on AGP using the gart.
- Check radeon_wb_init return values properly.
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Logic was:
if (mode0 && mode1)
else if (mode0)
else
Should be:
if (mode0 && mode1)
else if (mode0)
else if (mode1)
Otherwise we may end up calculating the priority regs with
unitialized values.
Fixes:
https://bugzilla.kernel.org/show_bug.cgi?id=16492
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Cc: stable@kernel.org
Signed-off-by: Dave Airlie <airlied@redhat.com>
On systems using kexec, the new kernel is booted straight from the old kernel, without any warning to the graphics driver. So the GPU is basically left as-is in a running state, however the CPU side is completly reset.
Without stating the saneness of anyone using kexec on live systems, we should at least try not to crash the GPU. This patch resets 3 registers to 0 that could cause bad things to happen to the running system.
This allows kexec to work on a Power6/RN50 system.
Signed-off-by: Dave Airlie <airlied@redhat.com>
The asics in question have the following requirements with regard to
their gart setups:
1. The GART aperture size has to be in the form of 2^X bytes, where X is from 25 to 31
2. The GART aperture MC base has to be aligned to a boundary equal to the size of the
aperture.
3. The GART page table has to be aligned to the boundary equal to the size of the table.
4. The GART page table size is: table_entry_size * (aperture_size / page_size)
5. The GART page table has to be allocated in non-paged, non-cached, contiguous system
memory.
This patch takes care 2. The rest should already be handled properly.
This fixes a regression noticed by: Torsten Kaiser <just.for.lkml@googlemail.com>
Tested-by: Torsten Kaiser <just.for.lkml@googlemail.com>
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
- Separate dynpm and profile based power management methods. You can select the pm method
by echoing the selected method ("dynpm" or "profile") to power_method in sysfs.
- Expose basic 4 profile in profile method
"default" - default clocks
"auto" - select between low and high based on ac/dc state
"low" - DC, low power mode
"high" - AC, performance mode
The current base profile is "default", but it should switched to "auto" once we've tested
on more systems. Switching the state is a matter of echoing the requested profile to
power_profile in sysfs. The lowest power states are selected automatically when dpms turns
the monitors off in all states but default.
- Remove dynamic fence-based reclocking for the moment. We can revisit this later once we
have basic pm in.
- Move pm init/fini to modesetting path. pm is tightly coupled with display state. Make sure
display side is initialized before pm.
- Add pm suspend/resume functions to make sure pm state is properly reinitialized on resume.
- Remove dynpm module option. It's now selectable via sysfs.
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This simplify and improve GPU reset for R1XX-R6XX hw, it's
not 100% reliable here are result:
- R1XX/R2XX works bunch of time in a row, sometimes it
seems it can work indifinitly
- R3XX/R3XX the most unreliable one, sometimes you will be
able to reset few times, sometimes not even once
- R5XX more reliable than previous hw, seems to work most
of the times but once in a while it fails for no obvious
reasons (same status than previous reset just no same
happy ending)
- R6XX/R7XX are lot more reliable with this patch, still
it seems that it can fail after a bunch (reset every
2sec for 3hour bring down the GPU & computer)
This have been tested on various hw, for some odd reasons
i wasn't able to lockup RS480/RS690 (while they use to
love locking up).
Note that on R1XX-R5XX the cursor will disapear after
lockup haven't checked why, switch to console and back
to X will restore cursor.
Next step is to record the bogus command that leaded to
the lockup.
V2 Fix r6xx resume path to avoid reinitializing blit
module, use the gpu_lockup boolean to avoid entering
inifinite waiting loop on fence while reiniting the GPU
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Patch rename gpu_reset to asic_reset in prevision of having
gpu_reset doing more stuff than just basic asic reset.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
- Add module option to force the display priority
0 = auto, 1 = normal, 2 = high
- Default to high on r3xx/r4xx/rv515 chips
Fixes flickering problems during heavy acceleration
due to underflow to the display controllers
- Fill in minimal support for RS600
v2 - update display priority when bandwidth is updated
so the user can change the parameter at runtime and it
will take affect on the next modeset.
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
- rs780/880 were using the wrong bandwidth functions
- convert r1xx-r4xx to use the same pm sclk/mclk structs as
r5xx+
- move bandwidth setup to a common function
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Look up i2c bus in the power table and expose it.
You'll need to load a hwmon driver for any chips
on the bus, this patch just exposes the bus.
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
percpu.h is included by sched.h and module.h and thus ends up being
included when building most .c files. percpu.h includes slab.h which
in turn includes gfp.h making everything defined by the two files
universally available and complicating inclusion dependencies.
percpu.h -> slab.h dependency is about to be removed. Prepare for
this change by updating users of gfp and slab facilities include those
headers directly instead of assuming availability. As this conversion
needs to touch large number of source files, the following script is
used as the basis of conversion.
http://userweb.kernel.org/~tj/misc/slabh-sweep.py
The script does the followings.
* Scan files for gfp and slab usages and update includes such that
only the necessary includes are there. ie. if only gfp is used,
gfp.h, if slab is used, slab.h.
* When the script inserts a new include, it looks at the include
blocks and try to put the new include such that its order conforms
to its surrounding. It's put in the include block which contains
core kernel includes, in the same order that the rest are ordered -
alphabetical, Christmas tree, rev-Xmas-tree or at the end if there
doesn't seem to be any matching order.
* If the script can't find a place to put a new include (mostly
because the file doesn't have fitting include block), it prints out
an error message indicating which .h file needs to be added to the
file.
The conversion was done in the following steps.
1. The initial automatic conversion of all .c files updated slightly
over 4000 files, deleting around 700 includes and adding ~480 gfp.h
and ~3000 slab.h inclusions. The script emitted errors for ~400
files.
2. Each error was manually checked. Some didn't need the inclusion,
some needed manual addition while adding it to implementation .h or
embedding .c file was more appropriate for others. This step added
inclusions to around 150 files.
3. The script was run again and the output was compared to the edits
from #2 to make sure no file was left behind.
4. Several build tests were done and a couple of problems were fixed.
e.g. lib/decompress_*.c used malloc/free() wrappers around slab
APIs requiring slab.h to be added manually.
5. The script was run on all .h files but without automatically
editing them as sprinkling gfp.h and slab.h inclusions around .h
files could easily lead to inclusion dependency hell. Most gfp.h
inclusion directives were ignored as stuff from gfp.h was usually
wildly available and often used in preprocessor macros. Each
slab.h inclusion directive was examined and added manually as
necessary.
6. percpu.h was updated not to include slab.h.
7. Build test were done on the following configurations and failures
were fixed. CONFIG_GCOV_KERNEL was turned off for all tests (as my
distributed build env didn't work with gcov compiles) and a few
more options had to be turned off depending on archs to make things
build (like ipr on powerpc/64 which failed due to missing writeq).
* x86 and x86_64 UP and SMP allmodconfig and a custom test config.
* powerpc and powerpc64 SMP allmodconfig
* sparc and sparc64 SMP allmodconfig
* ia64 SMP allmodconfig
* s390 SMP allmodconfig
* alpha SMP allmodconfig
* um on x86_64 SMP allmodconfig
8. percpu.h modifications were reverted so that it could be applied as
a separate patch and serve as bisection point.
Given the fact that I had only a couple of failures from tests on step
6, I'm fairly confident about the coverage of this conversion patch.
If there is a breakage, it's likely to be something in one of the arch
headers which should be easily discoverable easily on most builds of
the specific arch.
Signed-off-by: Tejun Heo <tj@kernel.org>
Guess-its-ok-by: Christoph Lameter <cl@linux-foundation.org>
Cc: Ingo Molnar <mingo@redhat.com>
Cc: Lee Schermerhorn <Lee.Schermerhorn@hp.com>
In essence this creates a home for all asic specific declarations in
radeon_asic.h
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Get rid of _location and use _start/_end also simplify the
computation of vram_start|end & gtt_start|end. For R1XX-R2XX
we place VRAM at the same address of PCI aperture, those GPU
shouldn't have much memory and seems to behave better when
setup that way. For R3XX and newer we place VRAM at 0. For
R6XX-R7XX AGP we place VRAM before or after AGP aperture this
might limit to limit the VRAM size but it's very unlikely.
For IGP we don't change the VRAM placement.
Tested on (compiz,quake3,suspend/resume):
PCI/PCIE:RV280,R420,RV515,RV570,RV610,RV710
AGP:RV100,RV280,R420,RV350,RV620(RPB*),RV730
IGP:RS480(RPB*),RS690,RS780(RPB*),RS880
RPB: resume previously broken
V2 correct commit message to reflect more accurately the bug
and move VRAM placement to 0 for most of the GPU to avoid
limiting VRAM.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
In suspend path we unmap the GART table while in cleaning up
path we will unbind buffer and thus try to write to unmapped
GART leading to oops. In order to avoid this we don't call the
suspend path in cleanup path. Cleanup path is clever enough
to desactive GPU like the suspend path is doing, thus this was
redondant.
Tested on: RV370, R420, RV515, RV570, RV610, RV770 (all PCIE)
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
R300 family will hard lockup if host path read cache flush is
done through MMIO to HOST_PATH_CNTL. But scheduling same flush
through ring seems harmless. This patch remove the hdp_flush
callback and add a flush after each fence emission which means
a flush after each IB schedule. Thus we should have same behavior
without the hard lockup.
Tested on R100,R200,R300,R400,R500,R600,R700 family.
V2: Adjust fence counts in r600_blit_prepare_copy()
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Reviewed-by: Alex Deucher <alexdeucher@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
On resume on my rv530 laptop surface cntl was left disabled, so
wierd stuff would happen with rendering to a tiled front buffer.
This checks if the surface regs are assigned to bos and reprograms
the surface registers on resume using the same path that clears
them all on init.
Signed-off-by: Dave Airlie <airlied@redhat.com>
The locking & protection of radeon object was somewhat messy.
This patch completely rework it to now use ttm reserve as a
protection for the radeon object structure member. It also
shrink down the various radeon object structure by removing
field which were redondant with the ttm information. Last it
converts few simple functions to inline which should with
performances.
airlied: rebase on top of r600 and other changes.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
We really don't need to process every irq that comes in, we only
really want to do SW irq processing when we are actually waiting for
a fence to pass. I'm not 100% sure this is race free esp on non-MSI systems
so it needs some testing.
Signed-off-by: Dave Airlie <airlied@redhat.com>
An rv515 laptop I got wouldn't startup with a montior plugged in,
found the proper bug hopefully with us not turning off D2VGA
here when we should.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Once kms is enabled we don't need these, and it causes a problem
with the Lenovo W500 ACPI brightness implementation, it hangs
in a loop inside an SMI.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Avivo hw have vblank interrupt in different place, fixes
irq handling (especialy irq disabling while suspending or
shuting down the module).
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This remove old init path and allow code cleanup, now all hw
use the new init path, see top of radeon.h for description of
this.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Convert the r520 asic support to new init path, change are smaller than
previous one as most of the architecture is now in place and more code
sharing can happen btw various asics.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@linux.ie>
Convert the rv515 asic support to new init path also add an explanation
in radeon.h about the new init path. There is also few cleanups
associated with this change (others asic calling rv515 helper
functions).
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@linux.ie>
GART static one time initialization was mixed up with GART
enabling/disabling which could happen several time for instance
during suspend/resume cycles. This patch splits all GART
handling into 4 differents function. gart_init is for one
time initialization, gart_deinit is called upon module unload
to free resources allocated by gart_init, gart_enable enable
the GART and is intented to be call after first initialization
and at each resume cycle or reset cycle. Finaly gart_disable
stop the GART and is intended to be call at suspend time or
when unloading the module.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
radeon_share.h was begining to give problem with include order in
respect of radeon.h. It's easier and also i think cleaner to move
what was in radeon_share.h into radeon.h. At the same time use the
extern keyword for function shared accross the module.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This adds the r600 KMS + CS support to the Linux kernel.
The r600 TTM support is quite basic and still needs more
work esp around using interrupts, but the polled fencing
should work okay for now.
Also currently TTM is using memcpy to do VRAM moves,
the code is here to use a 3D blit to do this, but
isn't fully debugged yet.
Authors:
Alex Deucher <alexdeucher@gmail.com>
Dave Airlie <airlied@redhat.com>
Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This ports the tv-out code from the DDX to KMS.
adds a radeon.tv module option, radeon.tv=0 to disable tv
Signed-off-by: Dave Airlie <airlied@redhat.com>
Previously we just made these offline and included them,
but no reason we can't generate them at build time.
TODO: add rs690 + r100/r200 when done.
should we do rs480/rs690 no tcl version?
Signed-off-by: Dave Airlie <airlied@redhat.com>
We really don't want to be doing all these indirects, updating
the GPU gart table is something we do often so the less overhead the
better.
Signed-off-by: Dave Airlie <airlied@redhat.com>
If an rn50/r100/m6/m7 GPU has < 64MB RAM, i.e. 8/16/32, the
aperture used to calculate the MC_FB_LOCATION needs to be worked
out from the CONFIG_APER_SIZE register, and not the actual vram size.
TTM VRAM size was also being initialised wrong, use actual vram size
to initialise it.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Fix bandwidth computation and crtc priority in memory controller
so that crtc memory request are fullfill in time to avoid display
artifact.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Doing this like the DDX seems like the most sure fire way to avoid
having to reinvent it slowly and painfully. At the moment we keep
getting things wrong with aper vs vram, so we know the DDX does it right.
booted on PCI r100, PCIE rv370, IGP rs400.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Userspace sends us a special relocation type to sync video/exa
to vlines to avoid tearing, this deals with the relocation
in the kernel, it picks the correct crtc and avoids issues
where crtcs are disabled.
This version also parses the wait until to make sure it isn't
trying to do anything evil.
Signed-off-by: Dave Airlie <airlied@redhat.com>
For security purpose we want to make sure the userspace process doesn't
access memory beyond buffer it owns. To achieve this we need to check
states the userspace program. For color buffer and zbuffer we check that
the clipping register will discard access beyond buffers set as color
or zbuffer. For vertex buffer we check that no vertex fetch will happen
beyond buffer end. For texture we check various texture states (number
of mipmap level, texture size, texture depth, ...) to compute the amount
of memory the texture fetcher might access.
The command stream checking impact the performances so far quick benchmark
shows an average of 3% decrease in fps of various applications. It can
be optimized a bit more by caching result of checking and thus avoid a
full recheck if no states changed since last check.
Note that this patch is still incomplete on checking side as it doesn't
check 2d rendering states.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>