Initial commit of test/ugly/prototype code.

master
q3k 2013-09-05 22:48:54 +02:00
commit 640b240570
9 changed files with 1376 additions and 0 deletions

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openwrt
sdk

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README Normal file
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This is the Hackerspace Warsaw electronic lock mk2 project.
Work in progress! This is a prototype for a TP-Link WR703n based hardware
solution - with a I2C bus on which there is a MAX7300 IO expander and a PN532
NFC tag reader. The I2C is software bit-banged by the kernel, drivers for both
the IO expander and the PN532 are written in Lua.
Files:
hslockmk2/ - this directory
/code.lua - main Lua source code
/lua-libs/ - necessary Lua libraries
/mips-bin/ - C libraries compiled for MIPS/OpenWRT
luai2c.tar.gz - C i2c library
luasha2.tar.gz - C sha2 library
JSON.lua - JSON library
bit.lua - bitwise operations for Lua 5.1
You will additonally need luasec, luaposix and luasocket. But you can easily
find these in your favourite distribution, or even the OpenWRT source tree.

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-- The MIT License (MIT)
--
-- Copyright (c) 2013 Sergiusz 'q3k' Bazański <q3k@q3k.org>
--
-- Permission is hereby granted, free of charge, to any person obtaining a copy
-- of this software and associated documentation files (the "Software"), to deal
-- in the Software without restriction, including without limitation the rights
-- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
-- copies of the Software, and to permit persons to whom the Software is
-- furnished to do so, subject to the following conditions:
--
-- The above copyright notice and this permission notice shall be included in
-- all copies or substantial portions of the Software.
--
-- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
-- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
-- THE SOFTWARE.
-- This is the HSWAW lock mk2. source code. WIP. refucktor badly needed.
local i2c = require("libluai2c")
require('bit')
require('socket')
require('posix')
local sha2 = require('libsha2')
local https = require('ssl.https')
q3k = {}
q3k.Config = {}
q3k.Config.I2CBus = 0
q3k.Config.I2CGPIO = 0x40
q3k.Config.I2CNFC = 0x24
q3k.I2CWrite = function(Address, ...)
local Data = {...}
local Bytes = string.format("%02x ", Address)
for _, Byte in pairs(Data) do
Bytes = Bytes .. string.format("%02x ", Byte)
end
local DataString = string.char(unpack(Data))
return i2c.write(q3k.Config.I2CBus, Address, DataString)
end
q3k.I2CRead = function(Address, BytesOut, ...)
local Data = {...}
local DataString = string.char(unpack(Data))
local Status, Data = i2c.read(q3k.Config.I2CBus, Address, BytesOut, DataString)
local Return = {}
if Status == 0 then
Data:gsub(".", function(c)
Return[#Return+1] = string.byte(c)
end)
return Return
end
end
-- sigh. luaposix on openwrt doesn't have nanosleep()
q3k.Sleep = function(Seconds)
socket.select(nil, nil, Seconds)
end
-- GPIO Functions
q3k.SetupGPIO = function()
-- Set up pins 28, 29, 30, 31 as output
q3k.I2CWrite(q3k.Config.I2CGPIO, 0x0F, 0x55)
q3k.DoorClose()
-- Set up pins 12, 13, 14, 15 as input without pullups
q3k.I2CWrite(q3k.Config.I2CGPIO, 0x0B, 0xAA)
-- Turn on GPIO Multiplexer
q3k.I2CWrite(q3k.Config.I2CGPIO, 0x04, 0x01)
end
q3k.DoorOpen = function()
-- Turn on pin 31 (door)
q3k.I2CWrite(q3k.Config.I2CGPIO, 0x3F, 0x01)
end
q3k.DoorClose = function()
-- Turn off pin 31 (door)
q3k.I2CWrite(q3k.Config.I2CGPIO, 0x3F, 0x00)
end
-- NFC (PN532) functions
local PN532_PREAMBLE = 0x00
local PN532_STARTCODE1 = 0x00
local PN532_STARTCODE2 = 0xFF
local PN532_POSTAMBLE = 0x00
local PN532_HOSTTOPN532 = 0xD4
local PN532_PN532TOHOST = 0xD5
q3k.NFCIRQRead = function()
local Data = q3k.I2CRead(q3k.Config.I2CGPIO, 1, 0x2C)
if Data then
return Data[1]
else
return 1
end
end
q3k.NFCWaitForIRQ = function(Timeout)
local Timeout = Timeout or 5
local WaitStart = os.time()
while os.time() < WaitStart + Timeout do
local IRQStatus = q3k.NFCIRQRead()
if IRQStatus == 0 then
break
end
q3k.Sleep(0.2)
end
local IRQStatus = q3k.NFCIRQRead()
if IRQStatus ~= 0 then
return false
end
return true
end
q3k.NFCWriteCommand = function(...)
local Command = {...}
local Checksum = PN532_PREAMBLE + PN532_STARTCODE1 + PN532_STARTCODE2
local WireCommand = { PN532_PREAMBLE, PN532_STARTCODE1, PN532_STARTCODE2 }
WireCommand[#WireCommand+1] = (#Command + 1)
WireCommand[#WireCommand+1] = bit.band(bit.bnot(#Command +1) + 1, 0xFF)
Checksum = Checksum + PN532_HOSTTOPN532
WireCommand[#WireCommand+1] = PN532_HOSTTOPN532
for _, Byte in pairs(Command) do
Checksum = Checksum + Byte
WireCommand[#WireCommand+1] = Byte
end
WireCommand[#WireCommand+1] = bit.band(bit.bnot(Checksum), 0xFF)
WireCommand[#WireCommand+1] = PN532_POSTAMBLE
q3k.I2CWrite(q3k.Config.I2CNFC, unpack(WireCommand))
end
q3k.NFCSendAndAck = function(...)
q3k.NFCWriteCommand(...)
local IRQArrived = q3k.NFCWaitForIRQ()
if not IRQArrived then
return false
end
local ACK = q3k.I2CRead(q3k.Config.I2CNFC, 8)
if ACK[1] == 1 and ACK[2] == 0 and ACK[3] == 0 and ACK[4] == 255
and ACK[5] == 0 and ACK[6] == 255 and ACK[7] == 0 then
return true
else
return false
end
end
q3k.NFCReadFrame = function(Count)
local Bytes = q3k.I2CRead(q3k.Config.I2CNFC, Count+2)
table.remove(Bytes, 1)
table.remove(Bytes, #Bytes)
return Bytes
end
-- Mock until we have a keypad
q3k.ReadPIN = function()
print "[mock] Entering PIN..."
q3k.Sleep(2)
print "[mock] PIN entered."
return { 0, 0, 0, 0 }
end
-- API stuff
-- the PIN is a table like { 1, 2, 3, 4 }
-- the NFC ID is a table like { 0xde, 0xad, 0xbe, 0xef }
q3k.CalculateHash = function(PIN, NFCID)
local PINString = string.format("%i%i%i%i", PIN[1], PIN[2], PIN[3], PIN[4])
local PINNumber = tonumber(PINString)
local IDString = string.format("%02x%02x%02x%02x", NFCID[4], NFCID[3], NFCID[2], NFCID[1])
local Source = string.format("%08x:%s", PINNumber, IDString)
return sha2.sha256hex(Source)
end
q3k.GetUserFromHash = function(Hash)
local Body, Code, Headers, Status = https.request('https://auth.hackerspace.pl/mifare', 'hash=' .. Hash)
if Code ~= 200 then
return nil
end
if #Body > 100 then
-- probably an error code
return nil
end
return Body
end
-- debug bytes
local db = function(Data)
local s = ""
for _, Byte in pairs(Data) do
s = s .. string.format("%02x ", Byte)
end
print(s)
end
local main = function()
q3k.SetupGPIO()
q3k.NFCSendAndAck(0x14, 0x01, 0x14, 0x01)
while true do
q3k.NFCSendAndAck(0x4A, 1, 0)
if q3k.NFCWaitForIRQ(120) then
print "Card arrived in field"
local Bytes = q3k.NFCReadFrame(20)
if Bytes ~= nil and #Bytes == 20 then
local NFCID = { Bytes[14], Bytes[15], Bytes[16], Bytes[17] }
local Hash = q3k.CalculateHash(q3k.ReadPIN(), NFCID)
local User = q3k.GetUserFromHash(Hash)
if User == nil then
print "FAILED! no such user!"
else
print(string.format("User: %s", User))
end
end
end
end
end
main()

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-- -*- coding: utf-8 -*-
--
-- Copyright 2010-2013 Jeffrey Friedl
-- http://regex.info/blog/
--
-- Latest copy: http://regex.info/blog/lua/json
--
local VERSION = 20130120.6 -- version history at end of file
local OBJDEF = { VERSION = VERSION }
--
-- Simple JSON encoding and decoding in pure Lua.
-- http://www.json.org/
--
--
-- JSON = (loadfile "JSON.lua")() -- one-time load of the routines
--
-- local lua_value = JSON:decode(raw_json_text)
--
-- local raw_json_text = JSON:encode(lua_table_or_value)
-- local pretty_json_text = JSON:encode_pretty(lua_table_or_value) -- "pretty printed" version for human readability
--
--
-- DECODING
--
-- JSON = (loadfile "JSON.lua")() -- one-time load of the routines
--
-- local lua_value = JSON:decode(raw_json_text)
--
-- If the JSON text is for an object or an array, e.g.
-- { "what": "books", "count": 3 }
-- or
-- [ "Larry", "Curly", "Moe" ]
--
-- the result is a Lua table, e.g.
-- { what = "books", count = 3 }
-- or
-- { "Larry", "Curly", "Moe" }
--
--
-- The encode and decode routines accept an optional second argument, "etc", which is not used
-- during encoding or decoding, but upon error is passed along to error handlers. It can be of any
-- type (including nil).
--
-- With most errors during decoding, this code calls
--
-- JSON:onDecodeError(message, text, location, etc)
--
-- with a message about the error, and if known, the JSON text being parsed and the byte count
-- where the problem was discovered. You can replace the default JSON:onDecodeError() with your
-- own function.
--
-- The default onDecodeError() merely augments the message with data about the text and the
-- location if known (and if a second 'etc' argument had been provided to decode(), its value is
-- tacked onto the message as well), and then calls JSON.assert(), which itself defaults to Lua's
-- built-in assert(), and can also be overridden.
--
-- For example, in an Adobe Lightroom plugin, you might use something like
--
-- function JSON:onDecodeError(message, text, location, etc)
-- LrErrors.throwUserError("Internal Error: invalid JSON data")
-- end
--
-- or even just
--
-- function JSON.assert(message)
-- LrErrors.throwUserError("Internal Error: " .. message)
-- end
--
-- If JSON:decode() is passed a nil, this is called instead:
--
-- JSON:onDecodeOfNilError(message, nil, nil, etc)
--
-- and if JSON:decode() is passed HTML instead of JSON, this is called:
--
-- JSON:onDecodeOfHTMLError(message, text, nil, etc)
--
-- The use of the fourth 'etc' argument allows stronger coordination between decoding and error
-- reporting, especially when you provide your own error-handling routines. Continuing with the
-- the Adobe Lightroom plugin example:
--
-- function JSON:onDecodeError(message, text, location, etc)
-- local note = "Internal Error: invalid JSON data"
-- if type(etc) = 'table' and etc.photo then
-- note = note .. " while processing for " .. etc.photo:getFormattedMetadata('fileName')
-- end
-- LrErrors.throwUserError(note)
-- end
--
-- :
-- :
--
-- for i, photo in ipairs(photosToProcess) do
-- :
-- :
-- local data = JSON:decode(someJsonText, { photo = photo })
-- :
-- :
-- end
--
--
--
--
-- DECODING AND STRICT TYPES
--
-- Because both JSON objects and JSON arrays are converted to Lua tables, it's not normally
-- possible to tell which a Lua table came from, or guarantee decode-encode round-trip
-- equivalency.
--
-- However, if you enable strictTypes, e.g.
--
-- JSON = (loadfile "JSON.lua")() --load the routines
-- JSON.strictTypes = true
--
-- then the Lua table resulting from the decoding of a JSON object or JSON array is marked via Lua
-- metatable, so that when re-encoded with JSON:encode() it ends up as the appropriate JSON type.
--
-- (This is not the default because other routines may not work well with tables that have a
-- metatable set, for example, Lightroom API calls.)
--
--
-- ENCODING
--
-- JSON = (loadfile "JSON.lua")() -- one-time load of the routines
--
-- local raw_json_text = JSON:encode(lua_table_or_value)
-- local pretty_json_text = JSON:encode_pretty(lua_table_or_value) -- "pretty printed" version for human readability
-- On error during encoding, this code calls:
--
-- JSON:onEncodeError(message, etc)
--
-- which you can override in your local JSON object.
--
--
-- SUMMARY OF METHODS YOU CAN OVERRIDE IN YOUR LOCAL LUA JSON OBJECT
--
-- assert
-- onDecodeError
-- onDecodeOfNilError
-- onDecodeOfHTMLError
-- onEncodeError
--
-- If you want to create a separate Lua JSON object with its own error handlers,
-- you can reload JSON.lua or use the :new() method.
--
---------------------------------------------------------------------------
local author = "-[ JSON.lua package by Jeffrey Friedl (http://regex.info/blog/lua/json), version " .. tostring(VERSION) .. " ]-"
local isArray = { __tostring = function() return "JSON array" end } isArray.__index = isArray
local isObject = { __tostring = function() return "JSON object" end } isObject.__index = isObject
function OBJDEF:newArray(tbl)
return setmetatable(tbl or {}, isArray)
end
function OBJDEF:newObject(tbl)
return setmetatable(tbl or {}, isObject)
end
local function unicode_codepoint_as_utf8(codepoint)
--
-- codepoint is a number
--
if codepoint <= 127 then
return string.char(codepoint)
elseif codepoint <= 2047 then
--
-- 110yyyxx 10xxxxxx <-- useful notation from http://en.wikipedia.org/wiki/Utf8
--
local highpart = math.floor(codepoint / 0x40)
local lowpart = codepoint - (0x40 * highpart)
return string.char(0xC0 + highpart,
0x80 + lowpart)
elseif codepoint <= 65535 then
--
-- 1110yyyy 10yyyyxx 10xxxxxx
--
local highpart = math.floor(codepoint / 0x1000)
local remainder = codepoint - 0x1000 * highpart
local midpart = math.floor(remainder / 0x40)
local lowpart = remainder - 0x40 * midpart
highpart = 0xE0 + highpart
midpart = 0x80 + midpart
lowpart = 0x80 + lowpart
--
-- Check for an invalid character (thanks Andy R. at Adobe).
-- See table 3.7, page 93, in http://www.unicode.org/versions/Unicode5.2.0/ch03.pdf#G28070
--
if ( highpart == 0xE0 and midpart < 0xA0 ) or
( highpart == 0xED and midpart > 0x9F ) or
( highpart == 0xF0 and midpart < 0x90 ) or
( highpart == 0xF4 and midpart > 0x8F )
then
return "?"
else
return string.char(highpart,
midpart,
lowpart)
end
else
--
-- 11110zzz 10zzyyyy 10yyyyxx 10xxxxxx
--
local highpart = math.floor(codepoint / 0x40000)
local remainder = codepoint - 0x40000 * highpart
local midA = math.floor(remainder / 0x1000)
remainder = remainder - 0x1000 * midA
local midB = math.floor(remainder / 0x40)
local lowpart = remainder - 0x40 * midB
return string.char(0xF0 + highpart,
0x80 + midA,
0x80 + midB,
0x80 + lowpart)
end
end
function OBJDEF:onDecodeError(message, text, location, etc)
if text then
if location then
message = string.format("%s at char %d of: %s", message, location, text)
else
message = string.format("%s: %s", message, text)
end
end
if etc ~= nil then
message = message .. " (" .. OBJDEF:encode(etc) .. ")"
end
if self.assert then
self.assert(false, message)
else
assert(false, message)
end
end
OBJDEF.onDecodeOfNilError = OBJDEF.onDecodeError
OBJDEF.onDecodeOfHTMLError = OBJDEF.onDecodeError
function OBJDEF:onEncodeError(message, etc)
if etc ~= nil then
message = message .. " (" .. OBJDEF:encode(etc) .. ")"
end
if self.assert then
self.assert(false, message)
else
assert(false, message)
end
end
local function grok_number(self, text, start, etc)
--
-- Grab the integer part
--
local integer_part = text:match('^-?[1-9]%d*', start)
or text:match("^-?0", start)
if not integer_part then
self:onDecodeError("expected number", text, start, etc)
end
local i = start + integer_part:len()
--
-- Grab an optional decimal part
--
local decimal_part = text:match('^%.%d+', i) or ""
i = i + decimal_part:len()
--
-- Grab an optional exponential part
--
local exponent_part = text:match('^[eE][-+]?%d+', i) or ""
i = i + exponent_part:len()
local full_number_text = integer_part .. decimal_part .. exponent_part
local as_number = tonumber(full_number_text)
if not as_number then
self:onDecodeError("bad number", text, start, etc)
end
return as_number, i
end
local function grok_string(self, text, start, etc)
if text:sub(start,start) ~= '"' then
self:onDecodeError("expected string's opening quote", text, start, etc)
end
local i = start + 1 -- +1 to bypass the initial quote
local text_len = text:len()
local VALUE = ""
while i <= text_len do
local c = text:sub(i,i)
if c == '"' then
return VALUE, i + 1
end
if c ~= '\\' then
VALUE = VALUE .. c
i = i + 1
elseif text:match('^\\b', i) then
VALUE = VALUE .. "\b"
i = i + 2
elseif text:match('^\\f', i) then
VALUE = VALUE .. "\f"
i = i + 2
elseif text:match('^\\n', i) then
VALUE = VALUE .. "\n"
i = i + 2
elseif text:match('^\\r', i) then
VALUE = VALUE .. "\r"
i = i + 2
elseif text:match('^\\t', i) then
VALUE = VALUE .. "\t"
i = i + 2
else
local hex = text:match('^\\u([0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF])', i)
if hex then
i = i + 6 -- bypass what we just read
-- We have a Unicode codepoint. It could be standalone, or if in the proper range and
-- followed by another in a specific range, it'll be a two-code surrogate pair.
local codepoint = tonumber(hex, 16)
if codepoint >= 0xD800 and codepoint <= 0xDBFF then
-- it's a hi surrogate... see whether we have a following low
local lo_surrogate = text:match('^\\u([dD][cdefCDEF][0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF])', i)
if lo_surrogate then
i = i + 6 -- bypass the low surrogate we just read
codepoint = 0x2400 + (codepoint - 0xD800) * 0x400 + tonumber(lo_surrogate, 16)
else
-- not a proper low, so we'll just leave the first codepoint as is and spit it out.
end
end
VALUE = VALUE .. unicode_codepoint_as_utf8(codepoint)
else
-- just pass through what's escaped
VALUE = VALUE .. text:match('^\\(.)', i)
i = i + 2
end
end
end
self:onDecodeError("unclosed string", text, start, etc)
end
local function skip_whitespace(text, start)
local match_start, match_end = text:find("^[ \n\r\t]+", start) -- [http://www.ietf.org/rfc/rfc4627.txt] Section 2
if match_end then
return match_end + 1
else
return start
end
end
local grok_one -- assigned later
local function grok_object(self, text, start, etc)
if not text:sub(start,start) == '{' then
self:onDecodeError("expected '{'", text, start, etc)
end
local i = skip_whitespace(text, start + 1) -- +1 to skip the '{'
local VALUE = self.strictTypes and self:newObject { } or { }
if text:sub(i,i) == '}' then
return VALUE, i + 1
end
local text_len = text:len()
while i <= text_len do
local key, new_i = grok_string(self, text, i, etc)
i = skip_whitespace(text, new_i)
if text:sub(i, i) ~= ':' then
self:onDecodeError("expected colon", text, i, etc)
end
i = skip_whitespace(text, i + 1)
local val, new_i = grok_one(self, text, i)
VALUE[key] = val
--
-- Expect now either '}' to end things, or a ',' to allow us to continue.
--
i = skip_whitespace(text, new_i)
local c = text:sub(i,i)
if c == '}' then
return VALUE, i + 1
end
if text:sub(i, i) ~= ',' then
self:onDecodeError("expected comma or '}'", text, i, etc)
end
i = skip_whitespace(text, i + 1)
end
self:onDecodeError("unclosed '{'", text, start, etc)
end
local function grok_array(self, text, start, etc)
if not text:sub(start,start) == '[' then
self:onDecodeError("expected '['", text, start, etc)
end
local i = skip_whitespace(text, start + 1) -- +1 to skip the '['
local VALUE = self.strictTypes and self:newArray { } or { }
if text:sub(i,i) == ']' then
return VALUE, i + 1
end
local text_len = text:len()
while i <= text_len do
local val, new_i = grok_one(self, text, i)
table.insert(VALUE, val)
i = skip_whitespace(text, new_i)
--
-- Expect now either ']' to end things, or a ',' to allow us to continue.
--
local c = text:sub(i,i)
if c == ']' then
return VALUE, i + 1
end
if text:sub(i, i) ~= ',' then
self:onDecodeError("expected comma or '['", text, i, etc)
end
i = skip_whitespace(text, i + 1)
end
self:onDecodeError("unclosed '['", text, start, etc)
end
grok_one = function(self, text, start, etc)
-- Skip any whitespace
start = skip_whitespace(text, start)
if start > text:len() then
self:onDecodeError("unexpected end of string", text, nil, etc)
end
if text:find('^"', start) then
return grok_string(self, text, start, etc)
elseif text:find('^[-0123456789 ]', start) then
return grok_number(self, text, start, etc)
elseif text:find('^%{', start) then
return grok_object(self, text, start, etc)
elseif text:find('^%[', start) then
return grok_array(self, text, start, etc)
elseif text:find('^true', start) then
return true, start + 4
elseif text:find('^false', start) then
return false, start + 5
elseif text:find('^null', start) then
return nil, start + 4
else
self:onDecodeError("can't parse JSON", text, start, etc)
end
end
function OBJDEF:decode(text, etc)
if type(self) ~= 'table' or self.__index ~= OBJDEF then
OBJDEF:onDecodeError("JSON:decode must be called in method format", nil, nil, etc)
end
if text == nil then
self:onDecodeOfNilError(string.format("nil passed to JSON:decode()"), nil, nil, etc)
elseif type(text) ~= 'string' then
self:onDecodeError(string.format("expected string argument to JSON:decode(), got %s", type(text)), nil, nil, etc)
end
if text:match('^%s*$') then
return nil
end
if text:match('^%s*<') then
-- Can't be JSON... we'll assume it's HTML
self:onDecodeOfHTMLError(string.format("html passed to JSON:decode()"), text, nil, etc)
end
--
-- Ensure that it's not UTF-32 or UTF-16.
-- Those are perfectly valid encodings for JSON (as per RFC 4627 section 3),
-- but this package can't handle them.
--
if text:sub(1,1):byte() == 0 or (text:len() >= 2 and text:sub(2,2):byte() == 0) then
self:onDecodeError("JSON package groks only UTF-8, sorry", text, nil, etc)
end
local success, value = pcall(grok_one, self, text, 1, etc)
if success then
return value
else
-- should never get here... JSON parse errors should have been caught earlier
assert(false, value)
return nil
end
end
local function backslash_replacement_function(c)
if c == "\n" then
return "\\n"
elseif c == "\r" then
return "\\r"
elseif c == "\t" then
return "\\t"
elseif c == "\b" then
return "\\b"
elseif c == "\f" then
return "\\f"
elseif c == '"' then
return '\\"'
elseif c == '\\' then
return '\\\\'
else
return string.format("\\u%04x", c:byte())
end
end
local chars_to_be_escaped_in_JSON_string
= '['
.. '"' -- class sub-pattern to match a double quote
.. '%\\' -- class sub-pattern to match a backslash
.. '%z' -- class sub-pattern to match a null
.. '\001' .. '-' .. '\031' -- class sub-pattern to match control characters
.. ']'
local function json_string_literal(value)
local newval = value:gsub(chars_to_be_escaped_in_JSON_string, backslash_replacement_function)
return '"' .. newval .. '"'
end
local function object_or_array(self, T, etc)
--
-- We need to inspect all the keys... if there are any strings, we'll convert to a JSON
-- object. If there are only numbers, it's a JSON array.
--
-- If we'll be converting to a JSON object, we'll want to sort the keys so that the
-- end result is deterministic.
--
local string_keys = { }
local seen_number_key = false
local maximum_number_key
for key in pairs(T) do
if type(key) == 'number' then
seen_number_key = true
if not maximum_number_key or maximum_number_key < key then
maximum_number_key = key
end
elseif type(key) == 'string' then
table.insert(string_keys, key)
else
self:onEncodeError("can't encode table with a key of type " .. type(key), etc)
end
end
if seen_number_key and #string_keys > 0 then
--
-- Mixed key types... don't know what to do, so bail
--
self:onEncodeError("a table with both numeric and string keys could be an object or array; aborting", etc)
elseif #string_keys == 0 then
--
-- An array
--
if seen_number_key then
return nil, maximum_number_key -- an array
else
--
-- An empty table...
--
if tostring(T) == "JSON array" then
return nil
elseif tostring(T) == "JSON object" then
return { }
else
-- have to guess, so we'll pick array, since empty arrays are likely more common than empty objects
return nil
end
end
else
--
-- An object, so return a list of keys
--
table.sort(string_keys)
return string_keys
end
end
--
-- Encode
--
local encode_value -- must predeclare because it calls itself
function encode_value(self, value, parents, etc)
if value == nil then
return 'null'
end
if type(value) == 'string' then
return json_string_literal(value)
elseif type(value) == 'number' then
if value ~= value then
--
-- NaN (Not a Number).
-- JSON has no NaN, so we have to fudge the best we can. This should really be a package option.
--
return "null"
elseif value >= math.huge then
--
-- Positive infinity. JSON has no INF, so we have to fudge the best we can. This should
-- really be a package option. Note: at least with some implementations, positive infinity
-- is both ">= math.huge" and "<= -math.huge", which makes no sense but that's how it is.
-- Negative infinity is properly "<= -math.huge". So, we must be sure to check the ">="
-- case first.
--
return "1e+9999"
elseif value <= -math.huge then
--
-- Negative infinity.
-- JSON has no INF, so we have to fudge the best we can. This should really be a package option.
--
return "-1e+9999"
else
return tostring(value)
end
elseif type(value) == 'boolean' then
return tostring(value)
elseif type(value) ~= 'table' then
self:onEncodeError("can't convert " .. type(value) .. " to JSON", etc)
else
--
-- A table to be converted to either a JSON object or array.
--
local T = value
if parents[T] then
self:onEncodeError("table " .. tostring(T) .. " is a child of itself", etc)
else
parents[T] = true
end
local result_value
local object_keys, maximum_number_key = object_or_array(self, T, etc)
if maximum_number_key then
--
-- An array...
--
local ITEMS = { }
for i = 1, maximum_number_key do
table.insert(ITEMS, encode_value(self, T[i], parents, etc))
end
result_value = "[" .. table.concat(ITEMS, ",") .. "]"
elseif object_keys then
--
-- An object
--
--
-- We'll always sort the keys, so that comparisons can be made on
-- the results, etc. The actual order is not particularly
-- important (e.g. it doesn't matter what character set we sort
-- as); it's only important that it be deterministic... the same
-- every time.
--
local PARTS = { }
for _, key in ipairs(object_keys) do
local encoded_key = encode_value(self, tostring(key), parents, etc)
local encoded_val = encode_value(self, T[key], parents, etc)
table.insert(PARTS, string.format("%s:%s", encoded_key, encoded_val))
end
result_value = "{" .. table.concat(PARTS, ",") .. "}"
else
--
-- An empty array/object... we'll treat it as an array, though it should really be an option
--
result_value = "[]"
end
parents[T] = false
return result_value
end
end
local encode_pretty_value -- must predeclare because it calls itself
function encode_pretty_value(self, value, parents, indent, etc)
if type(value) == 'string' then
return json_string_literal(value)
elseif type(value) == 'number' then
return tostring(value)
elseif type(value) == 'boolean' then
return tostring(value)
elseif type(value) == 'nil' then
return 'null'
elseif type(value) ~= 'table' then
self:onEncodeError("can't convert " .. type(value) .. " to JSON", etc)
else
--
-- A table to be converted to either a JSON object or array.
--
local T = value
if parents[T] then
self:onEncodeError("table " .. tostring(T) .. " is a child of itself", etc)
end
parents[T] = true
local result_value
local object_keys = object_or_array(self, T, etc)
if not object_keys then
--
-- An array...
--
local ITEMS = { }
for i = 1, #T do
table.insert(ITEMS, encode_pretty_value(self, T[i], parents, indent, etc))
end
result_value = "[ " .. table.concat(ITEMS, ", ") .. " ]"
else
--
-- An object -- can keys be numbers?
--
local KEYS = { }
local max_key_length = 0
for _, key in ipairs(object_keys) do
local encoded = encode_pretty_value(self, tostring(key), parents, "", etc)
max_key_length = math.max(max_key_length, #encoded)
table.insert(KEYS, encoded)
end
local key_indent = indent .. " "
local subtable_indent = indent .. string.rep(" ", max_key_length + 2 + 4)
local FORMAT = "%s%" .. tostring(max_key_length) .. "s: %s"
local COMBINED_PARTS = { }
for i, key in ipairs(object_keys) do
local encoded_val = encode_pretty_value(self, T[key], parents, subtable_indent, etc)
table.insert(COMBINED_PARTS, string.format(FORMAT, key_indent, KEYS[i], encoded_val))
end
result_value = "{\n" .. table.concat(COMBINED_PARTS, ",\n") .. "\n" .. indent .. "}"
end
parents[T] = false
return result_value
end
end
function OBJDEF:encode(value, etc)
if type(self) ~= 'table' or self.__index ~= OBJDEF then
OBJDEF:onEncodeError("JSON:encode must be called in method format", etc)
end
local parents = {}
return encode_value(self, value, parents, etc)
end
function OBJDEF:encode_pretty(value, etc)
local parents = {}
local subtable_indent = ""
return encode_pretty_value(self, value, parents, subtable_indent, etc)
end
function OBJDEF.__tostring()
return "JSON encode/decode package"
end
OBJDEF.__index = OBJDEF
function OBJDEF:new(args)
local new = { }
if args then
for key, val in pairs(args) do
new[key] = val
end
end
return setmetatable(new, OBJDEF)
end
return OBJDEF:new()
--
-- Version history:
--
-- 20130120.6 Comment update: added a link to the specific page on my blog where this code can
-- be found, so that folks who come across the code outside of my blog can find updates
-- more easily.
--
-- 20111207.5 Added support for the 'etc' arguments, for better error reporting.
--
-- 20110731.4 More feedback from David Kolf on how to make the tests for Nan/Infinity system independent.
--
-- 20110730.3 Incorporated feedback from David Kolf at http://lua-users.org/wiki/JsonModules:
--
-- * When encoding lua for JSON, Sparse numeric arrays are now handled by
-- spitting out full arrays, such that
-- JSON:encode({"one", "two", [10] = "ten"})
-- returns
-- ["one","two",null,null,null,null,null,null,null,"ten"]
--
-- In 20100810.2 and earlier, only up to the first non-null value would have been retained.
--
-- * When encoding lua for JSON, numeric value NaN gets spit out as null, and infinity as "1+e9999".
-- Version 20100810.2 and earlier created invalid JSON in both cases.
--
-- * Unicode surrogate pairs are now detected when decoding JSON.
--
-- 20100810.2 added some checking to ensure that an invalid Unicode character couldn't leak in to the UTF-8 encoding
--
-- 20100731.1 initial public release
--

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--[[---------------
LuaBit v0.4
-------------------
a bitwise operation lib for lua.
http://luaforge.net/projects/bit/
How to use:
-------------------
bit.bnot(n) -- bitwise not (~n)
bit.band(m, n) -- bitwise and (m & n)
bit.bor(m, n) -- bitwise or (m | n)
bit.bxor(m, n) -- bitwise xor (m ^ n)
bit.brshift(n, bits) -- right shift (n >> bits)
bit.blshift(n, bits) -- left shift (n << bits)
bit.blogic_rshift(n, bits) -- logic right shift(zero fill >>>)
Please note that bit.brshift and bit.blshift only support number within
32 bits.
2 utility functions are provided too:
bit.tobits(n) -- convert n into a bit table(which is a 1/0 sequence)
-- high bits first
bit.tonumb(bit_tbl) -- convert a bit table into a number
-------------------
Under the MIT license.
copyright(c) 2006~2007 hanzhao (abrash_han@hotmail.com)
--]]---------------
do
------------------------
-- bit lib implementions
local function check_int(n)
-- checking not float
if(n - math.floor(n) > 0) then
error("trying to use bitwise operation on non-integer!")
end
end
local function to_bits(n)
check_int(n)
if(n < 0) then
-- negative
return to_bits(bit.bnot(math.abs(n)) + 1)
end
-- to bits table
local tbl = {}
local cnt = 1
while (n > 0) do
local last = math.mod(n,2)
if(last == 1) then
tbl[cnt] = 1
else
tbl[cnt] = 0
end
n = (n-last)/2
cnt = cnt + 1
end
return tbl
end
local function tbl_to_number(tbl)
local n = table.getn(tbl)
local rslt = 0
local power = 1
for i = 1, n do
rslt = rslt + tbl[i]*power
power = power*2
end
return rslt
end
local function expand(tbl_m, tbl_n)
local big = {}
local small = {}
if(table.getn(tbl_m) > table.getn(tbl_n)) then
big = tbl_m
small = tbl_n
else
big = tbl_n
small = tbl_m
end
-- expand small
for i = table.getn(small) + 1, table.getn(big) do
small[i] = 0
end
end
local function bit_or(m, n)
local tbl_m = to_bits(m)
local tbl_n = to_bits(n)
expand(tbl_m, tbl_n)
local tbl = {}
local rslt = math.max(table.getn(tbl_m), table.getn(tbl_n))
for i = 1, rslt do
if(tbl_m[i]== 0 and tbl_n[i] == 0) then
tbl[i] = 0
else
tbl[i] = 1
end
end
return tbl_to_number(tbl)
end
local function bit_and(m, n)
local tbl_m = to_bits(m)
local tbl_n = to_bits(n)
expand(tbl_m, tbl_n)
local tbl = {}
local rslt = math.max(table.getn(tbl_m), table.getn(tbl_n))
for i = 1, rslt do
if(tbl_m[i]== 0 or tbl_n[i] == 0) then
tbl[i] = 0
else
tbl[i] = 1
end
end
return tbl_to_number(tbl)
end
local function bit_not(n)
local tbl = to_bits(n)
local size = math.max(table.getn(tbl), 32)
for i = 1, size do
if(tbl[i] == 1) then
tbl[i] = 0
else
tbl[i] = 1
end
end
return tbl_to_number(tbl)
end
local function bit_xor(m, n)
local tbl_m = to_bits(m)
local tbl_n = to_bits(n)
expand(tbl_m, tbl_n)
local tbl = {}
local rslt = math.max(table.getn(tbl_m), table.getn(tbl_n))
for i = 1, rslt do
if(tbl_m[i] ~= tbl_n[i]) then
tbl[i] = 1
else
tbl[i] = 0
end
end
--table.foreach(tbl, print)
return tbl_to_number(tbl)
end
local function bit_rshift(n, bits)
check_int(n)
local high_bit = 0
if(n < 0) then
-- negative
n = bit_not(math.abs(n)) + 1
high_bit = 2147483648 -- 0x80000000
end
for i=1, bits do
n = n/2
n = bit_or(math.floor(n), high_bit)
end
return math.floor(n)
end
-- logic rightshift assures zero filling shift
local function bit_logic_rshift(n, bits)
check_int(n)
if(n < 0) then
-- negative
n = bit_not(math.abs(n)) + 1
end
for i=1, bits do
n = n/2
end
return math.floor(n)
end
local function bit_lshift(n, bits)
check_int(n)
if(n < 0) then
-- negative
n = bit_not(math.abs(n)) + 1
end
for i=1, bits do
n = n*2
end
return bit_and(n, 4294967295) -- 0xFFFFFFFF
end
local function bit_xor2(m, n)
local rhs = bit_or(bit_not(m), bit_not(n))
local lhs = bit_or(m, n)
local rslt = bit_and(lhs, rhs)
return rslt
end
--------------------
-- bit lib interface
bit = {
-- bit operations
bnot = bit_not,
band = bit_and,
bor = bit_or,
bxor = bit_xor,
brshift = bit_rshift,
blshift = bit_lshift,
bxor2 = bit_xor2,
blogic_rshift = bit_logic_rshift,
-- utility func
tobits = to_bits,
tonumb = tbl_to_number,
}
end
--[[
for i = 1, 100 do
for j = 1, 100 do
if(bit.bxor(i, j) ~= bit.bxor2(i, j)) then
error("bit.xor failed.")
end
end
end
--]]

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