q3k's experiments in realtime 3d rendering. Rust + Vulkan.
Sergiusz Bazanski
ea8aa09791
The ResourceManager now owns all thicc resources (meshes and textures), letting us a) use identifiers for them b) stop using Arc as much. |
||
---|---|---|
assets | ||
engine | ||
third_party | ||
tools/bzl | ||
.gitignore | ||
WORKSPACE |