abrasion/engine/render/BUILD.bazel

55 lines
1.3 KiB
Python

load("@rules_rust//rust:rust.bzl", "rust_library")
rust_library(
name = "render",
crate_name = "engine_render",
edition = "2018",
rustc_flags = [
"-C", "opt-level=3",
"-C", "overflow-checks=n",
"-C", "force-frame-pointers=y",
"-C", "lto=off",
"-Zpolonius",
"-Zborrowck=mir",
],
srcs = [
"lib.rs",
"light.rs",
"material.rs",
"mesh.rs",
"renderable.rs",
"resource.rs",
"vulkan/data.rs",
"vulkan/material.rs",
"vulkan/mod.rs",
"vulkan/pipeline.rs",
"vulkan/pipeline_forward.rs",
"vulkan/qfi.rs",
"vulkan/shaders.rs",
"vulkan/surface_binding.rs",
"vulkan/swapchain_binding.rs",
"vulkan/worker.rs",
],
data = [
"//assets/shaders:forward_vert",
"//assets/shaders:forward_frag",
],
deps = [
"//engine/input",
"//engine/util",
"//engine/physics",
"//lib/ecs",
"//third_party/cargo:cgmath",
"//third_party/cargo:image",
"//third_party/cargo:log",
"//third_party/cargo:mlua",
"//third_party/cargo:vulkano",
"//third_party/cargo:vulkano_win",
"//third_party/cargo:winit",
],
visibility = [
"//visibility:public",
],
)