abrasion/assets/shaders/BUILD

21 lines
369 B
Python

load("//tools/bzl:glsl.bzl", "glsl_binary")
glsl_binary(
name = "forward_vert",
srcs = [
"forward.vert",
],
visibility = ["//engine/render:__pkg__"],
)
glsl_binary(
name = "forward_frag",
srcs = [
"forward.frag",
"forward_brdf.frag",
"forward_defs.frag",
],
visibility = ["//engine/render:__pkg__"],
)