abrasion/engine/scene.lua

23 lines
388 B
Lua

local rm = resourcemanager
local cube_mesh = rm.get_mesh("cube")
local cube_material = rm.get_material("test-128px")
local Test = {}
function Test:init()
end
function Test:tick()
end
sent.register({
name = "Test",
cls = Test,
components = {
components.Transform.new(0, 0, 0),
components.Renderable.new_mesh(cube_mesh, cube_material),
},
})
Test.new()