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abrasion
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q3k's experiments in realtime 3d rendering. Rust + Vulkan.
28
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3
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0
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21
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Rust
80.4%
Starlark
7.9%
GLSL
6.2%
Python
3%
Lua
1.4%
Other
1.1%
c2f5f31bf0
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q3k
c2f5f31bf0
build secondary buffers before waiting for new frame
2020-03-14 20:53:33 +01:00
engine
build secondary buffers before waiting for new frame
2020-03-14 20:53:33 +01:00
third_party
/cargo
third_party/cargo: add cgmath
2020-01-22 00:35:27 +01:00
tools
/bzl
shaders: triangle, build stuff
2020-01-19 01:41:45 +01:00
.gitignore
cargo -> bazel
2020-01-19 00:27:11 +01:00
WORKSPACE
shaders: triangle, build stuff
2020-01-19 01:41:45 +01:00