abrasion/engine/shaders
q3k d76ccd41f7 engine: fix normals, rework lighting and scene
Still not sure if this lighting is correct, for that we probably want a
more complex scene (and also some indirect lighting, or IBL, to see more
than just a handful of dynamic lights).
2021-04-08 15:32:25 +00:00
..
BUILD engine/shaders: add camera post-processing, split up 2020-07-26 15:26:40 +02:00
forward.frag engine: fix normals, rework lighting and scene 2021-04-08 15:32:25 +00:00
forward.vert engine: fix normals, rework lighting and scene 2021-04-08 15:32:25 +00:00
forward_brdf.frag engine/shaders: add camera post-processing, split up 2020-07-26 15:26:40 +02:00
forward_defs.frag engine/shaders: add camera post-processing, split up 2020-07-26 15:26:40 +02:00