abrasion/engine/src/render/material.rs

204 lines
6.0 KiB
Rust

// Copyright 2020 Sergiusz 'q3k' Bazanski <q3k@q3k.org>
//
// This file is part of Abrasion.
//
// Abrasion is free software: you can redistribute it and/or modify it under
// the terms of the GNU General Public License as published by the Free
// Software Foundation, version 3.
//
// Abrasion is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
// details.
//
// You should have received a copy of the GNU General Public License along with
// Abrasion. If not, see <https://www.gnu.org/licenses/>.
use std::sync::Arc;
use std::sync::Mutex;
use std::time;
use image;
use image::GenericImageView;
use vulkano::device as vd;
use vulkano::format as vf;
use vulkano::image as vm;
use vulkano::sync::GpuFuture;
use crate::physics::color;
use crate::render::vulkan::data;
use crate::util::file;
pub trait ChannelLayout {
fn vulkan_from_image(
image: Arc<image::DynamicImage>,
graphics_queue: Arc<vd::Queue>,
) -> Arc<vm::ImmutableImage<vf::Format>>;
fn vulkan_from_value(
&self,
graphics_queue: Arc<vd::Queue>,
) -> Arc<vm::ImmutableImage<vf::Format>>;
}
impl ChannelLayout for color::XYZ {
fn vulkan_from_image(
image: Arc<image::DynamicImage>,
graphics_queue: Arc<vd::Queue>,
) -> Arc<vm::ImmutableImage<vf::Format>> {
let (width, height) = (image.width(), image.height());
let rgba = image.to_rgba();
// TODO(q3k): RGB -> CIE XYZ
let (image_view, future) = vm::ImmutableImage::from_iter(
rgba.into_raw().iter().cloned(),
vm::Dimensions::Dim2d{ width, height },
vf::Format::R8G8B8A8Unorm,
graphics_queue.clone(),
).unwrap();
future.flush().unwrap();
image_view
}
fn vulkan_from_value(
&self,
graphics_queue: Arc<vd::Queue>,
) -> Arc<vm::ImmutableImage<vf::Format>> {
let mut image = image::ImageBuffer::<image::Rgba<f32>, Vec<f32>>::new(1, 1);
image.put_pixel(0, 0, image::Rgba([self.x, self.y, self.z, 0.0]));
let (image_view, future) = vm::ImmutableImage::from_iter(
image.into_raw().iter().cloned(),
vm::Dimensions::Dim2d{ width: 1, height: 1 },
vf::Format::R32G32B32A32Sfloat,
graphics_queue.clone(),
).unwrap();
future.flush().unwrap();
image_view
}
}
impl ChannelLayout for color::LinearF32 {
fn vulkan_from_image(
image: Arc<image::DynamicImage>,
graphics_queue: Arc<vd::Queue>,
) -> Arc<vm::ImmutableImage<vf::Format>> {
let (width, height) = (image.width(), image.height());
assert!(match image.color() {
image::ColorType::L8 => true,
image::ColorType::L16 => true,
_ => false,
}, "linearf32 texture must be 8-bit grayscale");
let gray = image.to_luma();
let (image_view, future) = vm::ImmutableImage::from_iter(
gray.into_raw().iter().cloned(),
vm::Dimensions::Dim2d{ width, height },
vf::Format::R8G8B8A8Unorm,
graphics_queue.clone(),
).unwrap();
future.flush().unwrap();
image_view
}
fn vulkan_from_value(
&self,
graphics_queue: Arc<vd::Queue>,
) -> Arc<vm::ImmutableImage<vf::Format>> {
let mut image = image::ImageBuffer::<image::Luma<f32>, Vec<f32>>::new(1, 1);
image.put_pixel(0, 0, image::Luma([self.d]));
let (image_view, future) = vm::ImmutableImage::from_iter(
image.into_raw().iter().cloned(),
vm::Dimensions::Dim2d{ width: 1, height: 1 },
vf::Format::R32Sfloat,
graphics_queue.clone(),
).unwrap();
future.flush().unwrap();
image_view
}
}
pub enum Texture<T: ChannelLayout> {
Color(T),
ImageRef(String),
}
impl<T: ChannelLayout> Texture<T> {
fn vulkan_image(&self, graphics_queue: Arc<vd::Queue>) -> Arc<vm::ImmutableImage<vf::Format>> {
match self {
Texture::<T>::Color(c) => c.vulkan_from_value(graphics_queue),
Texture::<T>::ImageRef(r) => {
let path = &file::resource_path(r.clone());
let img = Arc::new(image::open(path).unwrap());
T::vulkan_from_image(img, graphics_queue)
},
}
}
pub fn from_color(color: T) -> Self {
Texture::<T>::Color(color)
}
pub fn from_image(name: String) -> Self {
Texture::<T>::ImageRef(name)
}
}
pub struct Material {
diffuse: Texture<color::XYZ>,
roughness: Texture<color::LinearF32>,
pub id: u64,
// vulkan cache
vulkan: Mutex<Option<data::Textures>>,
}
impl Material {
pub fn new(
diffuse: Texture<color::XYZ>,
roughness: Texture<color::LinearF32>,
) -> Self {
Self {
diffuse,
roughness,
// TODO: use a better method
id: time::SystemTime::now().duration_since(time::UNIX_EPOCH).unwrap().as_nanos() as u64,
vulkan: Mutex::new(None),
}
}
pub fn vulkan_textures(
&self,
graphics_queue: Arc<vd::Queue>,
) -> data::Textures {
let mut cache = self.vulkan.lock().unwrap();
match &mut *cache {
Some(data) => data.clone(),
None => {
let diffuse = self.diffuse.vulkan_image(graphics_queue.clone());
let roughness = self.roughness.vulkan_image(graphics_queue.clone());
let textures = data::Textures {
diffuse, roughness,
};
*cache = Some(textures.clone());
textures
},
}
}
}
pub struct PBRMaterialBuilder {
pub diffuse: Texture<color::XYZ>,
pub roughness: Texture<color::LinearF32>,
}
impl PBRMaterialBuilder {
pub fn build(self) -> Material {
Material::new(self.diffuse, self.roughness)
}
}