abrasion/engine/shaders/BUILD

18 lines
294 B
Python

load("//tools/bzl:glsl.bzl", "glsl_binary")
glsl_binary(
name = "forward_vert",
srcs = [
"forward.vert"
],
visibility = ["//engine:__pkg__"],
)
glsl_binary(
name = "forward_frag",
srcs = [
"forward.frag"
],
visibility = ["//engine:__pkg__"],
)