abrasion/engine/shaders
q3k 2eaecfd1dd engine: pass roughness to shader
(this is not used as roughness yet, though)
2020-07-13 23:56:20 +02:00
..
BUILD start forward shader with vertex data 2020-01-20 03:23:41 +01:00
forward.frag engine: pass roughness to shader 2020-07-13 23:56:20 +02:00
forward.vert engine/render: start implement multi-texture materials 2020-07-13 22:58:24 +02:00