abrasion/engine/src/main.rs

114 lines
4.1 KiB
Rust

use log;
use env_logger;
use std::sync::Arc;
use std::time;
use cgmath as cgm;
mod render;
mod util;
use render::vulkan::data;
use render::renderable::{Object, Renderable};
fn main() {
env_logger::init();
log::info!("Starting...");
let mesh_cube = {
let vertices = Arc::new(vec![
data::Vertex::new([-0.5, -0.5, 0.5], [1.0, 1.0, 1.0], [1.0, 0.0]),
data::Vertex::new([0.5, -0.5, 0.5], [1.0, 1.0, 0.0], [0.0, 0.0]),
data::Vertex::new([0.5, 0.5, 0.5], [0.0, 1.0, 1.0], [0.0, 1.0]),
data::Vertex::new([-0.5, 0.5, 0.5], [1.0, 0.0, 1.0], [1.0, 1.0]),
data::Vertex::new([0.5, -0.5, -0.5], [1.0, 1.0, 1.0], [0.0, 1.0]),
data::Vertex::new([0.5, 0.5, -0.5], [1.0, 1.0, 0.0], [1.0, 1.0]),
data::Vertex::new([0.5, 0.5, 0.5], [0.0, 1.0, 1.0], [1.0, 0.0]),
data::Vertex::new([0.5, -0.5, 0.5], [1.0, 0.0, 1.0], [0.0, 0.0]),
data::Vertex::new([-0.5, -0.5, -0.5], [1.0, 1.0, 1.0], [1.0, 1.0]),
data::Vertex::new([-0.5, 0.5, -0.5], [1.0, 1.0, 0.0], [0.0, 1.0]),
data::Vertex::new([-0.5, 0.5, 0.5], [0.0, 1.0, 1.0], [0.0, 0.0]),
data::Vertex::new([-0.5, -0.5, 0.5], [1.0, 0.0, 1.0], [1.0, 0.0]),
data::Vertex::new([-0.5, -0.5, -0.5], [1.0, 1.0, 1.0], [0.0, 1.0]),
data::Vertex::new([0.5, -0.5, -0.5], [1.0, 1.0, 0.0], [1.0, 1.0]),
data::Vertex::new([0.5, -0.5, 0.5], [0.0, 1.0, 1.0], [1.0, 0.0]),
data::Vertex::new([-0.5, -0.5, 0.5], [1.0, 0.0, 1.0], [0.0, 0.0]),
data::Vertex::new([-0.5, 0.5, -0.5], [1.0, 1.0, 1.0], [1.0, 1.0]),
data::Vertex::new([0.5, 0.5, -0.5], [1.0, 1.0, 0.0], [0.0, 1.0]),
data::Vertex::new([0.5, 0.5, 0.5], [0.0, 1.0, 1.0], [0.0, 0.0]),
data::Vertex::new([-0.5, 0.5, 0.5], [1.0, 0.0, 1.0], [1.0, 0.0]),
data::Vertex::new([-0.5, -0.5, -0.5], [1.0, 1.0, 1.0], [0.0, 0.0]),
data::Vertex::new([0.5, -0.5, -0.5], [1.0, 1.0, 0.0], [1.0, 0.0]),
data::Vertex::new([0.5, 0.5, -0.5], [0.0, 1.0, 1.0], [1.0, 1.0]),
data::Vertex::new([-0.5, 0.5, -0.5], [1.0, 0.0, 1.0], [0.0, 1.0]),
]);
let indices = Arc::new(vec![
0, 1, 2, 2, 3, 0,
4, 5, 6, 6, 7, 4,
8, 10, 9, 10, 8, 11,
12, 13, 14, 14, 15, 12,
16, 18, 17, 18, 16, 19,
20, 22, 21, 22, 20, 23,
]);
Arc::new(render::renderable::Mesh::new(vertices, indices))
};
let path = &crate::util::file::resource_path(String::from("assets/test-128px.png"));
let image = Arc::new(image::open(path).unwrap());
let texture_cube = Arc::new(render::renderable::Texture::new(image));
let mut renderer = render::Renderer::initialize();
let mut cubes: Vec<Arc<Object>> = Vec::new();
for x in -20..20 {
for y in -20..20 {
for z in -20..20 {
let transform = cgm::Matrix4::from_translation(cgm::Vector3::new((x as f32)*4.0, (y as f32)*4.0, (z as f32)*4.0));
let cube = render::renderable::Object {
mesh: mesh_cube.clone(),
transform,
texture: texture_cube.clone(),
};
cubes.push(Arc::new(cube));
}
}
}
let mut renderables: Vec<Arc<dyn Renderable>> = Vec::with_capacity(2000);
for c in cubes.iter() {
renderables.push(c.clone());
}
let start = time::Instant::now();
loop {
let instant_ns = time::Instant::now().duration_since(start).as_nanos() as u64;
let instant = ((instant_ns/1000) as f32) / 1_000_000.0;
let position = (instant / 10.0) * 3.14 * 2.0;
let view = cgm::Matrix4::look_at(
cgm::Point3::new(
position.cos() * 10.0 * (((position*2.0).cos()/2.0)+1.0),
position.sin() * 10.0 * (((position*2.0).cos()/2.0)+1.0),
3.0
),
cgm::Point3::new(0.0, 0.0, 0.0),
cgm::Vector3::new(0.0, 0.0, 1.0)
);
renderer.draw_frame(&view, &renderables);
if renderer.poll_close() {
return;
}
}
}