abrasion/third_party/shaderc/BUILD.external

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load("@abrasion//third_party/shaderc:build-version.bzl", "build_version")
build_version(
name = "build-version",
)
cc_library(
name = "libshaderc_util",
hdrs = [
"libshaderc_util/include/libshaderc_util/args.h",
"libshaderc_util/include/libshaderc_util/compiler.h",
"libshaderc_util/include/libshaderc_util/counting_includer.h",
"libshaderc_util/include/libshaderc_util/file_finder.h",
"libshaderc_util/include/libshaderc_util/io_shaderc.h",
"libshaderc_util/include/libshaderc_util/mutex.h",
"libshaderc_util/include/libshaderc_util/resources.h",
"libshaderc_util/include/libshaderc_util/resources.inc",
"libshaderc_util/include/libshaderc_util/string_piece.h",
# should go to srcs?
"libshaderc_util/include/libshaderc_util/format.h",
"libshaderc_util/include/libshaderc_util/message.h",
"libshaderc_util/include/libshaderc_util/shader_stage.h",
"libshaderc_util/include/libshaderc_util/spirv_tools_wrapper.h",
"libshaderc_util/include/libshaderc_util/universal_unistd.h",
"libshaderc_util/include/libshaderc_util/version_profile.h",
],
srcs = [
"libshaderc_util/src/args.cc",
"libshaderc_util/src/compiler.cc",
"libshaderc_util/src/file_finder.cc",
"libshaderc_util/src/io_shaderc.cc",
"libshaderc_util/src/message.cc",
"libshaderc_util/src/resources.cc",
"libshaderc_util/src/shader_stage.cc",
"libshaderc_util/src/spirv_tools_wrapper.cc",
"libshaderc_util/src/version_profile.cc",
],
deps = [
"@glslang//:glslang",
"@glslang//:SPIRV",
"@spirv_tools//:spirv_tools",
"@spirv_tools//:spirv_tools_opt",
],
strip_include_prefix = "libshaderc_util/include/",
)
cc_library(
name = "libshaderc",
hdrs = [
"libshaderc/include/shaderc/env.h",
"libshaderc/include/shaderc/shaderc.h",
"libshaderc/include/shaderc/shaderc.hpp",
"libshaderc/include/shaderc/status.h",
"libshaderc/include/shaderc/visibility.h",
],
srcs = [
"libshaderc/src/shaderc.cc",
"libshaderc/src/shaderc_private.h",
],
deps = [
":libshaderc_util",
"@spirv_headers//:spirv_cpp_headers",
],
strip_include_prefix = "libshaderc/include",
)
cc_binary(
name = "glslc",
srcs = [
"build-version",
"glslc/src/dependency_info.h",
"glslc/src/dependency_info.cc",
"glslc/src/file.h",
"glslc/src/file.cc",
"glslc/src/file_includer.h",
"glslc/src/file_includer.cc",
"glslc/src/file_compiler.h",
"glslc/src/file_compiler.cc",
"glslc/src/resource_parse.h",
"glslc/src/resource_parse.cc",
"glslc/src/shader_stage.h",
"glslc/src/shader_stage.cc",
"glslc/src/main.cc",
],
deps = [
":libshaderc",
":libshaderc_util",
],
visibility = ["//visibility:public"],
)