q3k
|
9e38c48452
|
codify {surface,swapchain}_binding
|
2020-03-15 17:02:49 +01:00 |
q3k
|
5a18a63928
|
multithreaded buffer building
|
2020-03-15 16:43:15 +01:00 |
q3k
|
b1fef79ead
|
configurable descriptor sets
|
2020-03-14 16:55:03 +01:00 |
q3k
|
86e5d03a91
|
refactor: renderable
|
2020-01-26 01:57:15 +01:00 |
q3k
|
10a748e3b3
|
indexed drawing
|
2020-01-22 03:33:56 +01:00 |
q3k
|
fde3c4f94c
|
split vertex to vulkan::data, use immutable buffers
|
2020-01-20 03:31:03 +01:00 |
q3k
|
154dd2b5dc
|
start forward shader with vertex data
|
2020-01-20 03:23:41 +01:00 |
q3k
|
8fc9fd6c9d
|
engine: add fps counter, fix flipping
|
2020-01-20 02:00:14 +01:00 |
q3k
|
dfef4de4d8
|
triangle GET
|
2020-01-19 16:59:05 +01:00 |
q3k
|
5565a77ac4
|
cargo -> bazel
|
2020-01-19 00:27:11 +01:00 |