engine/demo: load roughness texture for cube

master
q3k 2021-04-03 14:05:18 +00:00
parent eb527f0339
commit 17adbf28f4
2 changed files with 4 additions and 1 deletions

View File

@ -8,6 +8,7 @@ rust_binary(
"-C", "opt-level=3",
"-C", "overflow-checks=n",
"-C", "force-frame-pointers=y",
"-C", "lto=off",
],
srcs = [
"src/main.rs",
@ -58,6 +59,7 @@ rust_binary(
"//engine/shaders:forward_vert",
"//engine/shaders:forward_frag",
"//assets:test-128px.png",
"//assets:test-128px-roughness.png",
],
)
@ -69,6 +71,7 @@ pkg_tar(
"//engine/shaders:forward_vert",
"//engine/shaders:forward_frag",
"//assets:test-128px.png",
"//assets:test-128px-roughness.png",
],
strip_prefix = '/',
package_dir = 'demo',

View File

@ -103,7 +103,7 @@ impl Main {
let material = renderer.add_resource(PBRMaterialBuilder {
diffuse: Texture::from_image(String::from("assets/test-128px.png")),
roughness: Texture::from_color(color::LinearF32::new(1.0)),
roughness: Texture::from_image(String::from("assets/test-128px-roughness.png")),
}.build());
for x in -20..20 {