Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Now with a knife model. Real code coming soon-ish.HEADmaster | Sergiusz Bazanski | 2011-02-15 | 11 | -7936/+2325 |
* | Removed freeglut from VC++ project. | Sergiusz Bazanski | 2011-02-12 | 1 | -6/+6 |
* | Bye byte glut! (well, there goes my Linux compability.) | Sergiusz Bazanski | 2011-02-12 | 16 | -67/+464 |
* | Linux support! | Sergiusz Bazanski | 2011-02-11 | 25 | -76/+155 |
* | Newline... | Sergiusz Bazanski | 2011-02-09 | 1 | -1/+1 |
* | Actually OpenGL 3.0.... | Sergiusz Bazanski | 2011-02-09 | 1 | -2/+2 |
* | Now with an FPS counter. Also, compiles on Release mode! | Sergiusz Bazanski | 2011-02-09 | 7 | -68/+103 |
* | Prettier colors. | Sergiusz Bazanski | 2011-02-07 | 1 | -1/+1 |
* | Forgot to actually add the files... ugh! | Sergiusz Bazanski | 2011-02-07 | 15 | -0/+17733 |
* | Now with real lighting! Yay for Phong shading. | Sergiusz Bazanski | 2011-02-07 | 17 | -149/+201 |
* | matrix fixes. timer class. | Sergiusz Bazanski | 2011-02-07 | 9 | -46/+106 |
* | Forgot to remove old files... | Sergiusz Bazanski | 2011-02-06 | 37 | -4998/+0 |
* | making directory tree more navigable | Sergiusz Bazanski | 2011-02-06 | 41 | -82/+3016 |
* | i suck at git lol | Sergiusz Bazanski | 2011-02-06 | 24 | -86/+0 |
* | models, exceptions, textures, dynamic shaders | Sergiusz Bazanski | 2011-02-06 | 63 | -127/+1572 |
* | phong shading but not really | Sergiusz Bazanski | 2011-02-06 | 17 | -84/+189 |
* | holy shit obj loader | Sergiusz Bazanski | 2011-02-05 | 9 | -20/+2236 |
* | Now with a triangle mesh class. With duplicate vertex checking. | Sergiusz Bazanski | 2011-02-05 | 7 | -17/+211 |
* | Entities... Cameras... Fixes. | Sergiusz Bazanski | 2011-02-05 | 13 | -16/+426 |
* | first code lawl | Sergiusz Bazanski | 2011-02-04 | 21 | -0/+1065 |