refactor - shape move and rotate into functions for nonGL canvas, keyboard manipulation. Added -nogl option to force nongl canvas.

master
Václav 'Ax' Hůla 2012-01-02 10:39:39 +01:00
parent 892ccd7cab
commit 9e354d8570
1 changed files with 84 additions and 26 deletions

110
plater.py
View File

@ -1,11 +1,18 @@
#!/usr/bin/env python
import wx,time,random,threading,os,math
import stltool
glview=True
try:
import stlview
except:
glview=False
import sys
glview=False
if "-nogl" not in sys.argv:
try:
import stlview
glview=True
except:
pass
def evalme(s):
return eval(s[s.find("(")+1:s.find(")")])
@ -32,6 +39,7 @@ class showstl(wx.Window):
self.Bind(wx.EVT_MOUSEWHEEL,self.rot)
self.Bind(wx.EVT_MOUSE_EVENTS,self.move)
self.Bind(wx.EVT_PAINT,self.repaint)
self.Bind(wx.EVT_KEY_DOWN, self.keypress)
#self.s=stltool.stl("sphere.stl").scale([2,1,1])
self.triggered=0
self.initpos=None
@ -56,35 +64,87 @@ class showstl(wx.Window):
m.bitmap.SetMask(wx.Mask(m.bitmap,wx.Colour(0,0,0,255)))
def move(self,event):
def move_shape(self, delta):
"""moves shape (selected in l, which is list ListBox of shapes)
by an offset specified in tuple delta.
Positive numbers move to (rigt, down)"""
name = self.parent.l.GetSelection()
if name == wx.NOT_FOUND:
return False
name = self.parent.l.GetString(name)
model = self.parent.models[name]
model.offsets = [
model.offsets[0] + delta[0],
model.offsets[1] + delta[1],
model.offsets[2]
]
self.Refresh()
return True
def move(self, event):
if event.ButtonUp(wx.MOUSE_BTN_LEFT):
if(self.initpos is not None):
i=self.parent.l.GetSelection()
if i != wx.NOT_FOUND:
p=event.GetPositionTuple()
#print (p[0]-self.initpos[0]),(p[1]-self.initpos[1])
t=time.time()
m=self.parent.models[self.parent.l.GetString(i)]
m.offsets=[m.offsets[0]+0.5*(p[0]-self.initpos[0]),m.offsets[1]-0.5*(p[1]-self.initpos[1]),m.offsets[2]]
#self.models[self.l.GetItemText(i)]=self.models[self.l.GetItemText(i)].translate([0.5*(p[0]-self.initpos[0]),0.5*(p[1]-self.initpos[1]),0])
#print time.time()-t
currentpos = event.GetPositionTuple()
delta = (
0.5 * (currentpos[0] - self.initpos[0]),
- 0.5 * (currentpos[1] - self.initpos[1])
)
self.move_shape(delta)
self.Refresh()
self.initpos=None
self.initpos = None
elif event.ButtonDown(wx.MOUSE_BTN_RIGHT):
self.parent.right(event)
elif event.Dragging():
if self.initpos is None:
self.initpos=event.GetPositionTuple()
self.initpos = event.GetPositionTuple()
self.Refresh()
dc=wx.ClientDC(self)
p=event.GetPositionTuple()
dc.DrawLine(self.initpos[0],self.initpos[1],p[0],p[1])
dc = wx.ClientDC(self)
p = event.GetPositionTuple()
dc.DrawLine(self.initpos[0], self.initpos[1], p[0], p[1])
#print math.sqrt((p[0]-self.initpos[0])**2+(p[1]-self.initpos[1])**2)
del dc
else:
event.Skip()
def rotate_shape(self, angle):
"""rotates acive shape
positive angle is clockwise
"""
self.i += angle
if not self.triggered:
self.triggered = 1
threading.Thread(target=self.cr).start()
def keypress(self, event):
"""gets keypress events and moves/rotates acive shape"""
keycode = event.GetKeyCode()
#print keycode
step = 5
angle = 18
if event.ControlDown():
step = 1
angle = 1
#h
if keycode == 72:
self.move_shape((-step, 0))
#l
if keycode == 76:
self.move_shape((step, 0))
#j
if keycode == 75:
self.move_shape((0, step))
#k
if keycode == 74:
self.move_shape((0, -step))
#[
if keycode == 91:
self.rotate_shape(-angle)
#]
if keycode == 93:
self.rotate_shape(angle)
event.Skip()
def rotateafter(self):
if(self.i!=self.previ):
i=self.parent.l.GetSelection()
@ -94,6 +154,7 @@ class showstl(wx.Window):
#self.models[self.l.GetItemText(i)].offsets=o
self.previ=self.i
self.Refresh()
def cr(self):
time.sleep(0.01)
wx.CallAfter(self.rotateafter)
@ -106,12 +167,9 @@ class showstl(wx.Window):
self.i=0
self.prevsel=s
if z < 0:
self.i-=1
self.rotate_shape(-1)
else:
self.i+=1
if not self.triggered:
self.triggered=1
threading.Thread(target=self.cr).start()
self.rotate_shape(1)
def repaint(self,event):
dc=wx.PaintDC(self)