Separate XY and Z control panels into classes.
parent
540faffe9a
commit
8986a90c76
304
test.py
304
test.py
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@ -1,309 +1,25 @@
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import wx, os, math
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from bufferedcanvas import *
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def imagefile(filename):
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return os.path.join(os.path.dirname(__file__), "images", filename)
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def sign(n):
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if n < 0: return -1
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elif n > 0: return 1
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else: return 0
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class ZButtons(BufferedCanvas):
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button_ydistances = [16, 46, 80, 118]
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center = (36, 147)
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def __init__(self, parent, ID=-1):
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self.bg_bmp = wx.Image(imagefile("control_z.png"),wx.BITMAP_TYPE_PNG).ConvertToBitmap()
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self.range = None
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self.direction = None
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self.orderOfMagnitudeIdx = 0 # 0 means '1', 1 means '10', 2 means '100', etc.
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BufferedCanvas.__init__(self, parent, ID)
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self.SetSize(wx.Size(71, 297))
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# Set up mouse and keyboard event capture
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self.Bind(wx.EVT_LEFT_DOWN, self.OnLeftDown)
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self.Bind(wx.EVT_LEFT_DCLICK, self.OnLeftDown)
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self.Bind(wx.EVT_MOTION, self.OnMotion)
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def lookupRange(self, ydist):
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idx = -1
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for d in ZButtons.button_ydistances:
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if ydist < d:
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return idx
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idx += 1
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return None
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def highlight(self, dc, rng, dir):
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assert(rng >= -1 and rng <= 2)
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assert(dir >= -1 and dir <= 1)
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fudge = 10
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x = 0 + fudge
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w = 72 - fudge*2
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if rng == -1:
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y = ZButtons.center[1] - ZButtons.button_ydistances[0]
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h = ZButtons.button_ydistances[0] * 2
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else:
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k = 1 if dir > 0 else 0
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y = ZButtons.center[1] - (dir * ZButtons.button_ydistances[rng+k])
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h = ZButtons.button_ydistances[rng+1] - ZButtons.button_ydistances[rng]
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dc.DrawRectangle(x, y, w, h)
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# self.drawPartialPie(dc, center, r1-inner_ring_radius, r2-inner_ring_radius, a1+fudge, a2-fudge)
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def getRangeDir(self, pos):
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ydelta = ZButtons.center[1] - pos[1]
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return (self.lookupRange(abs(ydelta)), sign(ydelta))
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def OnMotion(self, event):
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oldr, oldd = self.range, self.direction
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mpos = event.GetPosition()
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self.range, self.direction = self.getRangeDir(mpos)
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if oldr != self.range or oldd != self.direction:
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self.update()
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def OnLeftDown(self, event):
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mpos = event.GetPosition()
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r, d = self.getRangeDir(mpos)
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if r >= 0:
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value = math.pow(10, self.orderOfMagnitudeIdx) * math.pow(10, r - 1) * d
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print 'z', value
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else:
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print 'Z home'
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def draw(self, dc):
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dc.Clear()
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# center = wx.Point(XYButtons.center[0], XYButtons.center[1])
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dc.SetPen(wx.Pen(wx.Colour(100,100,100,172), 4))
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dc.SetBrush(wx.Brush(wx.Colour(0,0,0,128)))
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dc.DrawBitmap(self.bg_bmp, 0, 0)
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if self.range != None and self.direction != None:
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self.highlight(dc, self.range, self.direction)
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return True
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class XYButtons(BufferedCanvas):
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keypad_positions = {
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0: (102, 109),
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1: (78, 86),
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2: (49, 58)
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}
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concentric_circle_radii = [17, 45, 83, 122]
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center = (146, 149)
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distance = [
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# Order of Magnitude 0 (i.e. 0.1, 1, 10)
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[
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# Quadrant 0 (Right)
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[(0.1, 0), (1, 0), (10, 0)],
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# Quadrant 1 (Up)
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[(0, -0.1), (0, -1), (0, -10)],
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# Quadrant 2 (Left)
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[(-0.1, 0), (-1, 0), (-10, 0)],
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# Quadrant 3 (Down)
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[(0, 0.1), (0, 1), (0, 10)]
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],
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# Order of Magnitude 1 (i.e. 1, 10, 100)
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[
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# Quadrant 0 (Right)
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[(1, 0), (10, 0), (100, 0)],
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# Quadrant 1 (Up)
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[(0, -1), (0, -10), (0, -100)],
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# Quadrant 2 (Left)
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[(-1, 0), (-10, 0), (-100, 0)],
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# Quadrant 3 (Down)
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[(0, 1), (0, 10), (0, 100)]
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]
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]
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def __init__(self, parent, ID=-1):
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self.bg_bmp = wx.Image(imagefile("control_xy.png"),wx.BITMAP_TYPE_PNG).ConvertToBitmap()
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self.keypad_bmp = wx.Image(imagefile("arrow_keys.png"),wx.BITMAP_TYPE_PNG).ConvertToBitmap()
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self.keypad_idx = 0
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self.orderOfMagnitudeIdx = 0
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self.quadrant = None
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self.concentric = None
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BufferedCanvas.__init__(self, parent, ID)
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self.SetSize(wx.Size(297, 297))
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# Set up mouse and keyboard event capture
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self.Bind(wx.EVT_LEFT_DOWN, self.OnLeftDown)
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self.Bind(wx.EVT_LEFT_DCLICK, self.OnLeftDown)
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self.Bind(wx.EVT_MOTION, self.OnMotion)
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parent.Bind(wx.EVT_CHAR_HOOK, self.onKey)
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def onKey(self, evt):
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if evt.GetKeyCode() == wx.WXK_TAB:
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self.setKeypadIndex(self.rotateKeypadIndex())
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elif evt.GetKeyCode() == wx.WXK_UP:
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print "Up key pressed"
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elif evt.GetKeyCode() == wx.WXK_DOWN:
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print "Down key pressed"
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elif evt.GetKeyCode() == wx.WXK_LEFT:
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print "Left key pressed"
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elif evt.GetKeyCode() == wx.WXK_RIGHT:
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print "Right key pressed"
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else:
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evt.Skip()
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def rotateKeypadIndex(self):
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idx = self.keypad_idx + 1
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if idx > 2: idx = 0
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return idx
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def lookupConcentric(self, radius):
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idx = -1
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for r in XYButtons.concentric_circle_radii:
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if radius < r:
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return idx
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idx += 1
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return 2
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def setKeypadIndex(self, idx):
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self.keypad_idx = idx
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self.update()
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# self.keypad_bmp.Move(XYButtons.keypad_positions[self.keypad_idx])
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def getQuadrantConcentricFromPosition(self, pos):
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rel_x = pos[0] - XYButtons.center[0]
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rel_y = pos[1] - XYButtons.center[1]
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radius = math.sqrt(rel_x**2 + rel_y**2)
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if rel_x > rel_y and rel_x > -rel_y:
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quadrant = 0 # Right
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elif rel_x <= rel_y and rel_x > -rel_y:
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quadrant = 3 # Down
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elif rel_x > rel_y and rel_x < -rel_y:
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quadrant = 1 # Up
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else:
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quadrant = 2 # Left
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idx = self.lookupConcentric(radius)
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return (quadrant, idx)
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def mouseOverKeypad(self, mpos):
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for idx, kpos in XYButtons.keypad_positions.items():
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rect = wx.Rect(kpos[0], kpos[1], 44, 32)
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if rect.Contains(mpos):
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return idx
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return None
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def OnMotion(self, event):
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oldq, oldc = self.quadrant, self.concentric
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mpos = event.GetPosition()
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idx = self.mouseOverKeypad(mpos)
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if idx != None:
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self.quadrant = None
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self.concentric = -1
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else:
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self.quadrant, self.concentric = self.getQuadrantConcentricFromPosition(mpos)
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if oldq != self.quadrant or oldc != self.concentric:
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self.update()
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def OnLeftDown(self, event):
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mpos = event.GetPosition()
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idx = self.mouseOverKeypad(mpos)
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if idx != None:
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self.setKeypadIndex(idx)
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quadrant, concentric = self.getQuadrantConcentricFromPosition(mpos)
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# print 'click:', mpos, quadrant, concentric
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if concentric == -1:
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print 'XY home'
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elif quadrant != None and concentric != None:
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dist = XYButtons.distance[self.orderOfMagnitudeIdx][quadrant][concentric]
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print 'x', dist[0], 'y', dist[1]
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def drawPartialPie(self, dc, center, r1, r2, angle1, angle2):
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parts = 64
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angle_dist = angle2 - angle1
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angle_inc = angle_dist / parts
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p1 = wx.Point(center.x + r1*math.cos(angle1), center.y + r1*math.sin(angle1))
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p2 = wx.Point(center.x + r2*math.cos(angle1), center.y + r2*math.sin(angle1))
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p3 = wx.Point(center.x + r2*math.cos(angle2), center.y + r2*math.sin(angle2))
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p4 = wx.Point(center.x + r1*math.cos(angle2), center.y + r1*math.sin(angle2))
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points = [p1, p2]
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points.extend([wx.Point(
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center.x + r1*math.cos(angle1+i*angle_inc),
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center.y + r1*math.sin(angle1+i*angle_inc)) for i in range(0, parts)])
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# points.extend([p3])
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points.extend([wx.Point(
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center.x + r2*math.cos(angle1+i*angle_inc),
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center.y + r2*math.sin(angle1+i*angle_inc)) for i in range(parts, 0, -1)])
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dc.DrawPolygon(points)
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def highlightQuadrant(self, dc, quadrant, concentric):
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assert(quadrant >= 0 and quadrant <= 3)
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assert(concentric >= 0 and concentric <= 2)
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inner_ring_radius = XYButtons.concentric_circle_radii[0]
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# fudge = math.pi*0.002
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fudge = 0
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center = wx.Point(XYButtons.center[0], XYButtons.center[1])
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if quadrant == 0:
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a1, a2 = (-math.pi*0.25, math.pi*0.25)
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center.x += inner_ring_radius
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elif quadrant == 1:
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a1, a2 = (math.pi*1.25, math.pi*1.75)
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center.y -= inner_ring_radius
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elif quadrant == 2:
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a1, a2 = (math.pi*0.75, math.pi*1.25)
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center.x -= inner_ring_radius
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elif quadrant == 3:
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a1, a2 = (math.pi*0.25, math.pi*0.75)
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center.y += inner_ring_radius
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r1 = XYButtons.concentric_circle_radii[concentric]
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r2 = XYButtons.concentric_circle_radii[concentric+1]
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self.drawPartialPie(dc, center, r1-inner_ring_radius, r2-inner_ring_radius, a1+fudge, a2-fudge)
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def draw(self, dc):
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dc.Clear()
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center = wx.Point(XYButtons.center[0], XYButtons.center[1])
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dc.SetPen(wx.Pen(wx.Colour(100,100,100,172), 4))
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dc.SetBrush(wx.Brush(wx.Colour(0,0,0,128)))
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dc.DrawBitmap(self.bg_bmp, 0, 0)
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if self.concentric == -1:
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inner_ring_radius = XYButtons.concentric_circle_radii[0]
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dc.DrawCircle(XYButtons.center[0], XYButtons.center[1], inner_ring_radius+2)
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elif self.quadrant != None and self.concentric != None:
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self.highlightQuadrant(dc, self.quadrant, self.concentric)
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pos = XYButtons.keypad_positions[self.keypad_idx]
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dc.DrawBitmap(self.keypad_bmp, pos[0], pos[1])
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return True
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from xybuttons import XYButtons
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from zbuttons import ZButtons
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class MyFrame(wx.Frame):
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def __init__(self, parent, id, title):
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wx.Frame.__init__(self, parent, id, title, wx.DefaultPosition, wx.Size(800, 600))
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sizer = wx.BoxSizer()
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self.xy = XYButtons(self)
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self.xy = XYButtons(self, moveCallback=self.moveXY)
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sizer.Add(self.xy)
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self.z = ZButtons(self)
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self.z = ZButtons(self, moveCallback=self.moveZ)
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sizer.Add(self.z)
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self.SetSizer(sizer)
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def moveXY(self, x, y):
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print "got x", x, 'y', y
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def moveZ(self, z):
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print "got z", z
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class MyApp(wx.App):
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@ -0,0 +1,225 @@
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import wx, os, math
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from bufferedcanvas import *
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def imagefile(filename):
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return os.path.join(os.path.dirname(__file__), "images", filename)
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def sign(n):
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if n < 0: return -1
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elif n > 0: return 1
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else: return 0
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class XYButtons(BufferedCanvas):
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keypad_positions = {
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0: (102, 109),
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1: (78, 86),
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2: (49, 58)
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}
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concentric_circle_radii = [17, 45, 83, 122]
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center = (146, 149)
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distance = [
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# Order of Magnitude 0 (i.e. 0.1, 1, 10)
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[
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# Quadrant 0 (Right)
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[(0.1, 0), (1, 0), (10, 0)],
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# Quadrant 1 (Up)
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[(0, 0.1), (0, 1), (0, 10)],
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# Quadrant 2 (Left)
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[(-0.1, 0), (-1, 0), (-10, 0)],
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# Quadrant 3 (Down)
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[(0, -0.1), (0, -1), (0, -10)]
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],
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# Order of Magnitude 1 (i.e. 1, 10, 100)
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[
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# Quadrant 0 (Right)
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[(1, 0), (10, 0), (100, 0)],
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# Quadrant 1 (Up)
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[(0, 1), (0, 10), (0, 100)],
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# Quadrant 2 (Left)
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[(-1, 0), (-10, 0), (-100, 0)],
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# Quadrant 3 (Down)
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[(0, -1), (0, -10), (0, -100)]
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]
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]
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def __init__(self, parent, moveCallback=None, homeCallback=None, ID=-1):
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self.bg_bmp = wx.Image(imagefile("control_xy.png"),wx.BITMAP_TYPE_PNG).ConvertToBitmap()
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self.keypad_bmp = wx.Image(imagefile("arrow_keys.png"),wx.BITMAP_TYPE_PNG).ConvertToBitmap()
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self.keypad_idx = 0
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self.orderOfMagnitudeIdx = 0
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self.quadrant = None
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self.concentric = None
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self.moveCallback = moveCallback
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self.homeCallback = homeCallback
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BufferedCanvas.__init__(self, parent, ID)
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self.SetSize(wx.Size(297, 297))
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# Set up mouse and keyboard event capture
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self.Bind(wx.EVT_LEFT_DOWN, self.OnLeftDown)
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self.Bind(wx.EVT_LEFT_DCLICK, self.OnLeftDown)
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self.Bind(wx.EVT_MOTION, self.OnMotion)
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parent.Bind(wx.EVT_CHAR_HOOK, self.onKey)
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def onKey(self, evt):
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if evt.GetKeyCode() == wx.WXK_TAB:
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self.setKeypadIndex(self.rotateKeypadIndex())
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elif evt.GetKeyCode() == wx.WXK_UP:
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if self.moveCallback:
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x, y = XYButtons.distance[self.orderOfMagnitudeIdx][1][self.keypad_idx]
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self.moveCallback(x, y)
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elif evt.GetKeyCode() == wx.WXK_DOWN:
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if self.moveCallback:
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x, y = XYButtons.distance[self.orderOfMagnitudeIdx][3][self.keypad_idx]
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self.moveCallback(x, y)
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elif evt.GetKeyCode() == wx.WXK_LEFT:
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if self.moveCallback:
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x, y = XYButtons.distance[self.orderOfMagnitudeIdx][2][self.keypad_idx]
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self.moveCallback(x, y)
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elif evt.GetKeyCode() == wx.WXK_RIGHT:
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if self.moveCallback:
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x, y = XYButtons.distance[self.orderOfMagnitudeIdx][0][self.keypad_idx]
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self.moveCallback(x, y)
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else:
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evt.Skip()
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def rotateKeypadIndex(self):
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idx = self.keypad_idx + 1
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if idx > 2: idx = 0
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return idx
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def lookupConcentric(self, radius):
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idx = -1
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for r in XYButtons.concentric_circle_radii:
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if radius < r:
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return idx
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idx += 1
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return 2
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def setKeypadIndex(self, idx):
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self.keypad_idx = idx
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self.update()
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# self.keypad_bmp.Move(XYButtons.keypad_positions[self.keypad_idx])
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def getQuadrantConcentricFromPosition(self, pos):
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rel_x = pos[0] - XYButtons.center[0]
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rel_y = pos[1] - XYButtons.center[1]
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radius = math.sqrt(rel_x**2 + rel_y**2)
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if rel_x > rel_y and rel_x > -rel_y:
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quadrant = 0 # Right
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elif rel_x <= rel_y and rel_x > -rel_y:
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quadrant = 3 # Down
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elif rel_x > rel_y and rel_x < -rel_y:
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quadrant = 1 # Up
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else:
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quadrant = 2 # Left
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idx = self.lookupConcentric(radius)
|
||||
return (quadrant, idx)
|
||||
|
||||
def mouseOverKeypad(self, mpos):
|
||||
for idx, kpos in XYButtons.keypad_positions.items():
|
||||
rect = wx.Rect(kpos[0], kpos[1], 44, 32)
|
||||
if rect.Contains(mpos):
|
||||
return idx
|
||||
return None
|
||||
|
||||
def OnMotion(self, event):
|
||||
oldq, oldc = self.quadrant, self.concentric
|
||||
|
||||
mpos = event.GetPosition()
|
||||
idx = self.mouseOverKeypad(mpos)
|
||||
if idx != None:
|
||||
self.quadrant = None
|
||||
self.concentric = -1
|
||||
else:
|
||||
self.quadrant, self.concentric = self.getQuadrantConcentricFromPosition(mpos)
|
||||
|
||||
if oldq != self.quadrant or oldc != self.concentric:
|
||||
self.update()
|
||||
|
||||
def OnLeftDown(self, event):
|
||||
mpos = event.GetPosition()
|
||||
|
||||
idx = self.mouseOverKeypad(mpos)
|
||||
if idx == None:
|
||||
quadrant, concentric = self.getQuadrantConcentricFromPosition(mpos)
|
||||
# print 'click:', mpos, quadrant, concentric
|
||||
if concentric == -1:
|
||||
if self.homeCallback:
|
||||
self.homeCallback()
|
||||
elif quadrant != None and concentric != None:
|
||||
x, y = XYButtons.distance[self.orderOfMagnitudeIdx][quadrant][concentric]
|
||||
if self.moveCallback:
|
||||
self.moveCallback(x, y)
|
||||
else:
|
||||
self.setKeypadIndex(idx)
|
||||
|
||||
def drawPartialPie(self, dc, center, r1, r2, angle1, angle2):
|
||||
parts = 64
|
||||
angle_dist = angle2 - angle1
|
||||
angle_inc = angle_dist / parts
|
||||
|
||||
p1 = wx.Point(center.x + r1*math.cos(angle1), center.y + r1*math.sin(angle1))
|
||||
p2 = wx.Point(center.x + r2*math.cos(angle1), center.y + r2*math.sin(angle1))
|
||||
p3 = wx.Point(center.x + r2*math.cos(angle2), center.y + r2*math.sin(angle2))
|
||||
p4 = wx.Point(center.x + r1*math.cos(angle2), center.y + r1*math.sin(angle2))
|
||||
|
||||
points = [p1, p2]
|
||||
|
||||
points.extend([wx.Point(
|
||||
center.x + r1*math.cos(angle1+i*angle_inc),
|
||||
center.y + r1*math.sin(angle1+i*angle_inc)) for i in range(0, parts)])
|
||||
|
||||
# points.extend([p3])
|
||||
|
||||
points.extend([wx.Point(
|
||||
center.x + r2*math.cos(angle1+i*angle_inc),
|
||||
center.y + r2*math.sin(angle1+i*angle_inc)) for i in range(parts, 0, -1)])
|
||||
dc.DrawPolygon(points)
|
||||
|
||||
def highlightQuadrant(self, dc, quadrant, concentric):
|
||||
assert(quadrant >= 0 and quadrant <= 3)
|
||||
assert(concentric >= 0 and concentric <= 2)
|
||||
|
||||
inner_ring_radius = XYButtons.concentric_circle_radii[0]
|
||||
# fudge = math.pi*0.002
|
||||
fudge = 0
|
||||
center = wx.Point(XYButtons.center[0], XYButtons.center[1])
|
||||
if quadrant == 0:
|
||||
a1, a2 = (-math.pi*0.25, math.pi*0.25)
|
||||
center.x += inner_ring_radius
|
||||
elif quadrant == 1:
|
||||
a1, a2 = (math.pi*1.25, math.pi*1.75)
|
||||
center.y -= inner_ring_radius
|
||||
elif quadrant == 2:
|
||||
a1, a2 = (math.pi*0.75, math.pi*1.25)
|
||||
center.x -= inner_ring_radius
|
||||
elif quadrant == 3:
|
||||
a1, a2 = (math.pi*0.25, math.pi*0.75)
|
||||
center.y += inner_ring_radius
|
||||
|
||||
r1 = XYButtons.concentric_circle_radii[concentric]
|
||||
r2 = XYButtons.concentric_circle_radii[concentric+1]
|
||||
self.drawPartialPie(dc, center, r1-inner_ring_radius, r2-inner_ring_radius, a1+fudge, a2-fudge)
|
||||
|
||||
def draw(self, dc):
|
||||
dc.Clear()
|
||||
center = wx.Point(XYButtons.center[0], XYButtons.center[1])
|
||||
|
||||
dc.SetPen(wx.Pen(wx.Colour(100,100,100,172), 4))
|
||||
dc.SetBrush(wx.Brush(wx.Colour(0,0,0,128)))
|
||||
|
||||
dc.DrawBitmap(self.bg_bmp, 0, 0)
|
||||
|
||||
if self.concentric == -1:
|
||||
inner_ring_radius = XYButtons.concentric_circle_radii[0]
|
||||
dc.DrawCircle(XYButtons.center[0], XYButtons.center[1], inner_ring_radius+2)
|
||||
elif self.quadrant != None and self.concentric != None:
|
||||
self.highlightQuadrant(dc, self.quadrant, self.concentric)
|
||||
|
||||
pos = XYButtons.keypad_positions[self.keypad_idx]
|
||||
dc.DrawBitmap(self.keypad_bmp, pos[0], pos[1])
|
||||
|
||||
return True
|
|
@ -0,0 +1,94 @@
|
|||
import wx, os, math
|
||||
from bufferedcanvas import *
|
||||
|
||||
def imagefile(filename):
|
||||
return os.path.join(os.path.dirname(__file__), "images", filename)
|
||||
|
||||
def sign(n):
|
||||
if n < 0: return -1
|
||||
elif n > 0: return 1
|
||||
else: return 0
|
||||
|
||||
class ZButtons(BufferedCanvas):
|
||||
button_ydistances = [16, 46, 80, 118]
|
||||
center = (36, 147)
|
||||
|
||||
def __init__(self, parent, moveCallback=None, homeCallback=None, ID=-1):
|
||||
self.bg_bmp = wx.Image(imagefile("control_z.png"),wx.BITMAP_TYPE_PNG).ConvertToBitmap()
|
||||
self.range = None
|
||||
self.direction = None
|
||||
self.orderOfMagnitudeIdx = 0 # 0 means '1', 1 means '10', 2 means '100', etc.
|
||||
self.moveCallback = moveCallback
|
||||
self.homeCallback = homeCallback
|
||||
|
||||
BufferedCanvas.__init__(self, parent, ID)
|
||||
|
||||
self.SetSize(wx.Size(71, 297))
|
||||
|
||||
# Set up mouse and keyboard event capture
|
||||
self.Bind(wx.EVT_LEFT_DOWN, self.OnLeftDown)
|
||||
self.Bind(wx.EVT_LEFT_DCLICK, self.OnLeftDown)
|
||||
self.Bind(wx.EVT_MOTION, self.OnMotion)
|
||||
|
||||
def lookupRange(self, ydist):
|
||||
idx = -1
|
||||
for d in ZButtons.button_ydistances:
|
||||
if ydist < d:
|
||||
return idx
|
||||
idx += 1
|
||||
return None
|
||||
|
||||
def highlight(self, dc, rng, dir):
|
||||
assert(rng >= -1 and rng <= 2)
|
||||
assert(dir >= -1 and dir <= 1)
|
||||
|
||||
fudge = 10
|
||||
x = 0 + fudge
|
||||
w = 72 - fudge*2
|
||||
if rng == -1:
|
||||
y = ZButtons.center[1] - ZButtons.button_ydistances[0]
|
||||
h = ZButtons.button_ydistances[0] * 2
|
||||
else:
|
||||
k = 1 if dir > 0 else 0
|
||||
y = ZButtons.center[1] - (dir * ZButtons.button_ydistances[rng+k])
|
||||
h = ZButtons.button_ydistances[rng+1] - ZButtons.button_ydistances[rng]
|
||||
dc.DrawRectangle(x, y, w, h)
|
||||
# self.drawPartialPie(dc, center, r1-inner_ring_radius, r2-inner_ring_radius, a1+fudge, a2-fudge)
|
||||
|
||||
def getRangeDir(self, pos):
|
||||
ydelta = ZButtons.center[1] - pos[1]
|
||||
return (self.lookupRange(abs(ydelta)), sign(ydelta))
|
||||
|
||||
def OnMotion(self, event):
|
||||
oldr, oldd = self.range, self.direction
|
||||
|
||||
mpos = event.GetPosition()
|
||||
self.range, self.direction = self.getRangeDir(mpos)
|
||||
|
||||
if oldr != self.range or oldd != self.direction:
|
||||
self.update()
|
||||
|
||||
def OnLeftDown(self, event):
|
||||
mpos = event.GetPosition()
|
||||
r, d = self.getRangeDir(mpos)
|
||||
if r >= 0:
|
||||
value = math.pow(10, self.orderOfMagnitudeIdx) * math.pow(10, r - 1) * d
|
||||
if self.moveCallback:
|
||||
self.moveCallback(value)
|
||||
else:
|
||||
if self.homeCallback:
|
||||
self.homeCallback()
|
||||
|
||||
def draw(self, dc):
|
||||
dc.Clear()
|
||||
# center = wx.Point(XYButtons.center[0], XYButtons.center[1])
|
||||
|
||||
dc.SetPen(wx.Pen(wx.Colour(100,100,100,172), 4))
|
||||
dc.SetBrush(wx.Brush(wx.Colour(0,0,0,128)))
|
||||
|
||||
dc.DrawBitmap(self.bg_bmp, 0, 0)
|
||||
|
||||
if self.range != None and self.direction != None:
|
||||
self.highlight(dc, self.range, self.direction)
|
||||
|
||||
return True
|
Loading…
Reference in New Issue