Update gviz.py

master
Jeremy Hammett 2012-04-23 01:32:42 +02:00
parent a06669fe35
commit 3a0ab1570b
1 changed files with 12 additions and 3 deletions

15
gviz.py
View File

@ -12,13 +12,15 @@
#
# You should have received a copy of the GNU General Public License
# along with Printrun. If not, see <http://www.gnu.org/licenses/>.
import wx,time
ID_ABOUT = 101
ID_EXIT = 110
class window(wx.Frame):
def __init__(self,f,size=(600,600),build_dimensions=[200,200,100,0,0,0],grid=(10,50),extrusion_width=0.5):
wx.Frame.__init__(self,None,title="Gcode view, shift to move view, mousewheel to set layer",size=(size[0],size[1]))
self.p=gviz(self,size=size,build_dimensions=build_dimensions,grid=grid,extrusion_width=extrusion_width)
self.CreateStatusBar(1);
self.SetStatusText("Layer number and Z position show here when you scroll");
s=time.time()
#print time.time()-s
self.initpos=[0,0]
@ -28,7 +30,7 @@ class window(wx.Frame):
self.Bind(wx.EVT_MOUSEWHEEL,self.zoom)
self.p.Bind(wx.EVT_MOUSE_EVENTS,self.mouse)
self.Bind(wx.EVT_MOUSE_EVENTS,self.mouse)
def mouse(self,event):
if event.ButtonUp(wx.MOUSE_BTN_LEFT):
if(self.initpos is not None):
@ -76,6 +78,7 @@ class window(wx.Frame):
class gviz(wx.Panel):
def __init__(self,parent,size=(200,200),build_dimensions=[200,200,100,0,0,0],grid=(10,50),extrusion_width=0.5):
wx.Panel.__init__(self,parent,-1,size=(size[0],size[1]))
self.parent=parent
self.size=size
self.build_dimensions=build_dimensions
self.grid=grid
@ -122,12 +125,18 @@ class gviz(wx.Panel):
def layerup(self):
if(self.layerindex+1<len(self.layers)):
self.layerindex+=1
self.parent.SetStatusText("Layer "+str(self.layerindex +1)+" - Going Up - Z = "+str(self.layers[self.layerindex])+" mm",0)
# self.parent.setstatustext("Layer = "+str(self.layerindex) , 0)
self.repaint()
self.Refresh()
def layerdown(self):
if(self.layerindex>0):
self.layerindex-=1
self.parent.SetStatusText("Layer "+str(self.layerindex + 1)+" - Going Down - Z = "+str(self.layers[self.layerindex])+ " mm",0)
# self.parent.setstatustext("Layer = "+str(self.layerindex), 0)
self.repaint()
self.Refresh()