206 lines
6.5 KiB
JavaScript
206 lines
6.5 KiB
JavaScript
/**
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* User: hudbrog (hudbrog@gmail.com)
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* Date: 10/21/12
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* Time: 4:59 PM
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*/
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GCODE.renderer3d = (function(){
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// ***** PRIVATE ******
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var modelLoaded=false;
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var model;
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var prevX=0, prevY= 0, prevZ=0;
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var sliderHor, sliderVer;
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var object;
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var geometry;
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var WIDTH = 650, HEIGHT = 630;
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var VIEW_ANGLE = 70,
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ASPECT = WIDTH / HEIGHT,
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NEAR = 0.1,
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FAR = 10000;
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var renderer;
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var scene;
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var camera = new THREE.PerspectiveCamera(VIEW_ANGLE, ASPECT, NEAR, FAR);
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var controls;
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var halfWidth = window.innerWidth / 2;
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var halfHeight = window.innerHeight / 2;
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var mouseX = 0, mouseY = 0;
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var renderOptions = {
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showMoves: true,
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colorLine: 0x000000,
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colorMove: 0x00ff00,
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rendererType: "webgl"
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};
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var render = function(){
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controls.update();
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renderer.render(scene, camera);
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requestAnimationFrame(render);
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};
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var buildModelIteration = function(layerNum){
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var j;
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var cmds = model[layerNum];
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if(!cmds)return;
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for(j=0;j<cmds.length;j++){
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if(!cmds[j])continue;
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if(!cmds[j].x)cmds[j].x=prevX;
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if(!cmds[j].y)cmds[j].y=prevY;
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if(!cmds[j].z)cmds[j].z=prevZ;
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if(!cmds[j].extrude){
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}
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else {
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geometry.vertices.push( new THREE.Vector3(prevX, prevY, prevZ));
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geometry.vertices.push( new THREE.Vector3(cmds[j].x, cmds[j].y, cmds[j].z));
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}
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prevX = cmds[j].x;
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prevY = cmds[j].y;
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prevZ = cmds[j].z;
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}
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};
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var buildModelIteratively = function(){
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var i;
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for(i=0;i<model.length;i+=1){
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buildModelIteration(i);
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//TODO: need to remove UI stuff from here
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}
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var lineMaterial = new THREE.LineBasicMaterial({color: renderOptions["colorLine"], lineWidth: 2, opacity: 0.6, fog: false});
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geometry.computeBoundingBox();
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object.add(new THREE.Line(geometry, lineMaterial, THREE.LinePieces));
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var center = new THREE.Vector3().add(geometry.boundingBox.min, geometry.boundingBox.max).divideScalar(2);
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object.position = center.multiplyScalar(-1);
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}
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var buildModel = function(){
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var i,j;
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var cmds = [];
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for(i=0;i<model.length;i++){
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cmds = model[i];
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if(!cmds)continue;
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for(j=0;j<cmds.length;j++){
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if(!cmds[j])continue;
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if(!cmds[j].x)cmds[j].x=prevX;
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if(!cmds[j].y)cmds[j].y=prevY;
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if(!cmds[j].z)cmds[j].z=prevZ;
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if(!cmds[j].extrude){
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}
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else {
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geometry.vertices.push( new THREE.Vector3(prevX, prevY, prevZ));
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geometry.vertices.push( new THREE.Vector3(cmds[j].x, cmds[j].y, cmds[j].z));
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}
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prevX = cmds[j].x;
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prevY = cmds[j].y;
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prevZ = cmds[j].z;
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}
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//TODO: need to remove UI stuff from here
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$(function() {
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$( "#progressbar" ).progressbar({
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value: i/model.length*100
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});
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});
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}
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var lineMaterial = new THREE.LineBasicMaterial({color: renderOptions["colorLine"], lineWidth: 4, opacity: 1, fog: false});
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geometry.computeBoundingBox();
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object.add(new THREE.Line(geometry, lineMaterial, THREE.LinePieces));
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var center = new THREE.Vector3().add(geometry.boundingBox.min, geometry.boundingBox.max).divideScalar(2);
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object.position = center.multiplyScalar(-1);
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};
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var debugAxis = function(axisLength){
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//Shorten the vertex function
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function v(x,y,z){
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return new THREE.Vector3(x,y,z);
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}
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//Create axis (point1, point2, colour)
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function createAxis(p1, p2, color){
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var line, lineGeometry = new THREE.Geometry(),
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lineMat = new THREE.LineBasicMaterial({color: color, lineWidth: 1});
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lineGeometry.vertices.push(p1, p2);
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line = new THREE.Line(lineGeometry, lineMat);
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scene.add(line);
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}
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createAxis(v(-axisLength, 0, 0), v(axisLength, 0, 0), 0xFF0000);
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createAxis(v(0, -axisLength, 0), v(0, axisLength, 0), 0x00FF00);
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createAxis(v(0, 0, -axisLength), v(0, 0, axisLength), 0x0000FF);
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};
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// ***** PUBLIC *******
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return {
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init: function(){
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modelLoaded = false;
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if(renderOptions["rendererType"]=="webgl")renderer = new THREE.WebGLRenderer({clearColor:0xffffff, clearAlpha: 1});
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else if(renderOptions["rendererType"]=="canvas")renderer = new THREE.CanvasRenderer({clearColor:0xffffff, clearAlpha: 1});
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else { console.log("unknown rendererType"); return;}
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scene = new THREE.Scene()
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var $container = $('#3d_container');
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camera.position.z = 200;
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scene.add(camera);
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renderer.setSize(WIDTH, HEIGHT);
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$container.empty();
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$container.append(renderer.domElement);
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controls = new THREE.TrackballControls(camera);
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controls.rotateSpeed = 1.0;
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controls.zoomSpeed = 1.2;
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controls.panSpeed = 0.8;
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controls.noZoom = false;
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controls.noPan = false;
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controls.staticMoving = true;
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controls.dynamicDampingFactor = 0.3;
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controls.keys = [ 65, 83, 68 ];
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},
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isModelReady: function(){
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return modelLoaded;
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},
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setOption: function(options){
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for(var opt in options){
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if(options.hasOwnProperty(opt))renderOptions[opt] = options[opt];
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}
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},
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setModel: function(mdl){
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model = mdl;
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modelLoaded=false;
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},
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doRender: function(){
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// model = mdl;
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prevX=0;
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prevY=0;
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prevZ=0;
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object = new THREE.Object3D();
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geometry = new THREE.Geometry();
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this.init();
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if(model)modelLoaded=true;
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else return;
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// buildModel();
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buildModelIteratively();
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scene.add(object);
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debugAxis(100);
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var mousemove = function(e){
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mouseX = e.clientX - halfWidth;
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mouseY = e.clientY - halfHeight;
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};
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// Action!
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render();
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// renderer.render(scene, camera);
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}
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}
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}());
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