Commit Graph

27 Commits (f5afd2be8267b656401506f3af7bf2d349ae23fb)

Author SHA1 Message Date
daid303 718b685a72 Fix timelaps recording support 2012-10-01 14:36:47 +02:00
daid 1f4835b97e Put the X/Y/Z indicator inside of the machine so you can see it from the inside. 2012-09-06 16:54:27 +02:00
daid 169d3e15c9 Instead of using GL_NORMALIZE use GL_RESCALE_NORMAL which is faster. 2012-09-03 12:06:05 +02:00
Daid b63fe56621 Update on the 3D preview, remove the boxed lines and make an "inside viewing" box. 2012-09-02 14:25:38 +02:00
Daid 58f4edbef9 Fix an issue when there is no 3D model displayed (lighting was not turned off for the machine draw) 2012-09-01 14:55:48 +02:00
Daid e5555edd06 Changed the 3D preview to have colors that are easier on the eyes. 2012-09-01 14:53:17 +02:00
daid 10a828d004 Replace the line grid with a checkerboard pattern, this looks better and less like RepG 2012-08-30 15:01:05 +02:00
daid 909f476f5e Fixed project planner. 2012-07-31 17:29:58 +02:00
daid 4a1fd13ff5 Added border view option for 3D view. 2012-07-31 16:39:31 +02:00
daid b65977a595 Fix X-Ray view. Broken after Numpy update. 2012-07-31 16:12:02 +02:00
daid 05d3c36c61 Improve rendering time by using numpy to generate normals, and vertex arrays. This also seems to have increased performance. 2012-07-30 11:02:49 +02:00
daid fd98542ce9 Improve performance of rotating 3D objects a bit. 2012-07-27 13:48:24 +02:00
daid 8069d0633f Increase performance and decrease memory usage by using numpy library for 3D models. Saves more then 50% memory, and is about 30% faster when loading models. I think more performance can be gained with this library. 2012-07-26 16:30:43 +02:00
Daid dc194ea1c0 Change the way the only jump retraction works, this allows retraction when moving to print support. 2012-06-20 02:34:59 +02:00
daid caa7d04d97 Use the proper function for checking if 2 vertexes are almost equal. 2012-06-01 13:27:19 +02:00
daid a35116833d Added retract colors on moves that are followed after a retraction. Fixed an OpenGL problem in combination with Linux MESA drivers. 2012-06-01 12:02:50 +02:00
daid 5769b22cd1 More fixes for a frozen build. Adds the code used by pypy into a zip which pypy uses. This makes for a cleaner install. 2012-06-01 11:29:21 +02:00
daid 8a495554d8 Generate 1 GCode layer per draw cycle, this keeps the UI responsive during the generation of display lists with huge GCode files. 2012-05-07 13:51:28 +02:00
daid 58b4a48162 Updated gcode interperter and GCode preview. Fixed #77 2012-05-07 13:24:26 +02:00
Daid 82a3aafc37 Some fixes to the preview window OpenGL code. Needed after last changes in GCode preview.
However, also changes the view height depending on the selected layer now.
2012-05-03 20:09:46 +02:00
daid a90cdd4993 Solve problem where X/Y/Z text is shown before camera if are actually behind camera 2012-04-25 16:30:51 +02:00
Daid 2962c49a52 Remove debug print. 2012-04-22 16:30:18 +02:00
Daid 86af877c13 Add Z/Y/Z indicators. Fixes #70 2012-04-22 13:11:21 +02:00
Daid 6885a39be1 Merge conflic solved
Merge branch 'master' of github.com:daid/Cura

Conflicts:
	Cura/util/profile.py
2012-04-17 19:14:48 +02:00
Daid 0ed8e32b0c Some changes for the project manager. 2012-04-17 19:12:40 +02:00
daid aea30f1e0b Change default FOV to look more natural 2012-04-17 13:29:16 +02:00
Daid 251a96141e Split up some OpenGL stuff from preview3d. Added swapXZ and swapYZ for rotating on the platform 2012-04-05 22:35:52 +02:00