daid
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1f4835b97e
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Put the X/Y/Z indicator inside of the machine so you can see it from the inside.
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2012-09-06 16:54:27 +02:00 |
daid
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169d3e15c9
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Instead of using GL_NORMALIZE use GL_RESCALE_NORMAL which is faster.
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2012-09-03 12:06:05 +02:00 |
Daid
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b63fe56621
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Update on the 3D preview, remove the boxed lines and make an "inside viewing" box.
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2012-09-02 14:25:38 +02:00 |
Daid
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58f4edbef9
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Fix an issue when there is no 3D model displayed (lighting was not turned off for the machine draw)
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2012-09-01 14:55:48 +02:00 |
Daid
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e5555edd06
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Changed the 3D preview to have colors that are easier on the eyes.
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2012-09-01 14:53:17 +02:00 |
daid
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10a828d004
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Replace the line grid with a checkerboard pattern, this looks better and less like RepG
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2012-08-30 15:01:05 +02:00 |
daid
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909f476f5e
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Fixed project planner.
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2012-07-31 17:29:58 +02:00 |
daid
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4a1fd13ff5
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Added border view option for 3D view.
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2012-07-31 16:39:31 +02:00 |
daid
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b65977a595
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Fix X-Ray view. Broken after Numpy update.
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2012-07-31 16:12:02 +02:00 |
daid
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05d3c36c61
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Improve rendering time by using numpy to generate normals, and vertex arrays. This also seems to have increased performance.
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2012-07-30 11:02:49 +02:00 |
daid
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fd98542ce9
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Improve performance of rotating 3D objects a bit.
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2012-07-27 13:48:24 +02:00 |
daid
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8069d0633f
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Increase performance and decrease memory usage by using numpy library for 3D models. Saves more then 50% memory, and is about 30% faster when loading models. I think more performance can be gained with this library.
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2012-07-26 16:30:43 +02:00 |
Daid
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dc194ea1c0
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Change the way the only jump retraction works, this allows retraction when moving to print support.
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2012-06-20 02:34:59 +02:00 |
daid
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caa7d04d97
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Use the proper function for checking if 2 vertexes are almost equal.
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2012-06-01 13:27:19 +02:00 |
daid
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a35116833d
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Added retract colors on moves that are followed after a retraction. Fixed an OpenGL problem in combination with Linux MESA drivers.
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2012-06-01 12:02:50 +02:00 |
daid
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5769b22cd1
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More fixes for a frozen build. Adds the code used by pypy into a zip which pypy uses. This makes for a cleaner install.
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2012-06-01 11:29:21 +02:00 |
daid
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8a495554d8
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Generate 1 GCode layer per draw cycle, this keeps the UI responsive during the generation of display lists with huge GCode files.
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2012-05-07 13:51:28 +02:00 |
daid
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58b4a48162
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Updated gcode interperter and GCode preview. Fixed #77
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2012-05-07 13:24:26 +02:00 |
Daid
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82a3aafc37
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Some fixes to the preview window OpenGL code. Needed after last changes in GCode preview.
However, also changes the view height depending on the selected layer now.
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2012-05-03 20:09:46 +02:00 |
daid
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a90cdd4993
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Solve problem where X/Y/Z text is shown before camera if are actually behind camera
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2012-04-25 16:30:51 +02:00 |
Daid
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2962c49a52
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Remove debug print.
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2012-04-22 16:30:18 +02:00 |
Daid
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86af877c13
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Add Z/Y/Z indicators. Fixes #70
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2012-04-22 13:11:21 +02:00 |
Daid
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6885a39be1
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Merge conflic solved
Merge branch 'master' of github.com:daid/Cura
Conflicts:
Cura/util/profile.py
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2012-04-17 19:14:48 +02:00 |
Daid
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0ed8e32b0c
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Some changes for the project manager.
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2012-04-17 19:12:40 +02:00 |
daid
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aea30f1e0b
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Change default FOV to look more natural
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2012-04-17 13:29:16 +02:00 |
Daid
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251a96141e
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Split up some OpenGL stuff from preview3d. Added swapXZ and swapYZ for rotating on the platform
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2012-04-05 22:35:52 +02:00 |