Commit Graph

34 Commits (57b585b8512baec56416fdd5170d1a490ce6d27d)

Author SHA1 Message Date
daid303 558e9d478a Added general help for plugin tab, added open plugin folder button, fixed scale to max size to account for skirt, added steep overhang view (still needs icons). 2012-11-27 13:15:32 +01:00
daid303 3fa28497ac Fixed the top down view light issue, made the project planner use the configured color for objects. 2012-11-08 08:38:37 +01:00
daid303 7c7937fde5 Update on the GL window, better lighting. Upda on the plugin system GUI. Always show copy-to-SD button, and open preferences if no drive is set. 2012-11-06 08:52:16 +01:00
daid303 53a98146f5 Fix the machine size drawing when X and Y are differnt 2012-10-19 09:55:48 +02:00
daid303 036e16f76c Make the 3D platfrom transparent. 2012-10-05 22:26:40 +02:00
daid303 b46aeca961 Add a 3D view of the Ultimaker build platform for better scale reference. 2012-10-05 15:07:20 +02:00
daid303 d32902bcef Vastly improve rendering time for complex models. 2012-10-04 12:04:04 +02:00
daid303 718b685a72 Fix timelaps recording support 2012-10-01 14:36:47 +02:00
daid 1f4835b97e Put the X/Y/Z indicator inside of the machine so you can see it from the inside. 2012-09-06 16:54:27 +02:00
daid 169d3e15c9 Instead of using GL_NORMALIZE use GL_RESCALE_NORMAL which is faster. 2012-09-03 12:06:05 +02:00
Daid b63fe56621 Update on the 3D preview, remove the boxed lines and make an "inside viewing" box. 2012-09-02 14:25:38 +02:00
Daid 58f4edbef9 Fix an issue when there is no 3D model displayed (lighting was not turned off for the machine draw) 2012-09-01 14:55:48 +02:00
Daid e5555edd06 Changed the 3D preview to have colors that are easier on the eyes. 2012-09-01 14:53:17 +02:00
daid 10a828d004 Replace the line grid with a checkerboard pattern, this looks better and less like RepG 2012-08-30 15:01:05 +02:00
daid 909f476f5e Fixed project planner. 2012-07-31 17:29:58 +02:00
daid 4a1fd13ff5 Added border view option for 3D view. 2012-07-31 16:39:31 +02:00
daid b65977a595 Fix X-Ray view. Broken after Numpy update. 2012-07-31 16:12:02 +02:00
daid 05d3c36c61 Improve rendering time by using numpy to generate normals, and vertex arrays. This also seems to have increased performance. 2012-07-30 11:02:49 +02:00
daid fd98542ce9 Improve performance of rotating 3D objects a bit. 2012-07-27 13:48:24 +02:00
daid 8069d0633f Increase performance and decrease memory usage by using numpy library for 3D models. Saves more then 50% memory, and is about 30% faster when loading models. I think more performance can be gained with this library. 2012-07-26 16:30:43 +02:00
Daid dc194ea1c0 Change the way the only jump retraction works, this allows retraction when moving to print support. 2012-06-20 02:34:59 +02:00
daid caa7d04d97 Use the proper function for checking if 2 vertexes are almost equal. 2012-06-01 13:27:19 +02:00
daid a35116833d Added retract colors on moves that are followed after a retraction. Fixed an OpenGL problem in combination with Linux MESA drivers. 2012-06-01 12:02:50 +02:00
daid 5769b22cd1 More fixes for a frozen build. Adds the code used by pypy into a zip which pypy uses. This makes for a cleaner install. 2012-06-01 11:29:21 +02:00
daid 8a495554d8 Generate 1 GCode layer per draw cycle, this keeps the UI responsive during the generation of display lists with huge GCode files. 2012-05-07 13:51:28 +02:00
daid 58b4a48162 Updated gcode interperter and GCode preview. Fixed #77 2012-05-07 13:24:26 +02:00
Daid 82a3aafc37 Some fixes to the preview window OpenGL code. Needed after last changes in GCode preview.
However, also changes the view height depending on the selected layer now.
2012-05-03 20:09:46 +02:00
daid a90cdd4993 Solve problem where X/Y/Z text is shown before camera if are actually behind camera 2012-04-25 16:30:51 +02:00
Daid 2962c49a52 Remove debug print. 2012-04-22 16:30:18 +02:00
Daid 86af877c13 Add Z/Y/Z indicators. Fixes #70 2012-04-22 13:11:21 +02:00
Daid 6885a39be1 Merge conflic solved
Merge branch 'master' of github.com:daid/Cura

Conflicts:
	Cura/util/profile.py
2012-04-17 19:14:48 +02:00
Daid 0ed8e32b0c Some changes for the project manager. 2012-04-17 19:12:40 +02:00
daid aea30f1e0b Change default FOV to look more natural 2012-04-17 13:29:16 +02:00
Daid 251a96141e Split up some OpenGL stuff from preview3d. Added swapXZ and swapYZ for rotating on the platform 2012-04-05 22:35:52 +02:00