Cut up long moves into sections of 1cm, to reduce the impact of buffering lots of long moves.
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4df94e7da4
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7b02b1661a
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@ -234,6 +234,16 @@ class DimensionSkein:
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location = gcodec.getLocationFromSplitLine(self.oldLocation, splitLine)
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if self.oldLocation != None:
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distance = abs( location - self.oldLocation )
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if distance > 11.0:
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extra = ''
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while distance > 11.0:
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self.oldLocation.z = location.z
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self.oldLocation += (location - self.oldLocation) / distance * 10.0
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distance -= 10.0
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e = self.getExtrusionDistanceString(10.0, splitLine)
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extra += self.distanceFeedRate.getLinearGcodeMovementWithFeedRate(self.feedRateMinute, self.oldLocation.dropAxis(), self.oldLocation.z) + e + '\n'
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print extra, line, distance
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line = extra + line
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self.oldLocation = location
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else:
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if self.oldLocation == None:
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