Fix for double retraction, fix for errorlist in model not showing correctly.
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parent
d59953be3e
commit
31cbf5e1a8
3 changed files with 10 additions and 7 deletions
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@ -390,6 +390,7 @@ class DimensionSkein:
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elif firstWord == '(</nestedRing>)':
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if self.onlyRetractOnJumps:
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self.addRetraction = True
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if not self.reverseRetraction:
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self.retractionRatio = self.getRetractionRatio(lineIndex)
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self.addLinearMoveExtrusionDistanceLine(-self.repository.retractionDistance.value * self.retractionRatio)
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self.reverseRetraction = True
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@ -411,7 +412,7 @@ class DimensionSkein:
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self.isExtruderActive = True
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elif firstWord == 'M103':
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self.retractionRatio = self.getRetractionRatio(lineIndex)
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if self.addRetraction:
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if self.addRetraction and not self.reverseRetraction:
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self.addLinearMoveExtrusionDistanceLine(-self.repository.retractionDistance.value * self.retractionRatio)
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self.reverseRetraction = True
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self.isExtruderActive = False
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@ -234,6 +234,7 @@ class previewPanel(wx.Panel):
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obj.dirty = False
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obj.mesh = mesh
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self.updateModelTransform()
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self.errorList = []
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wx.CallAfter(self.updateToolbar)
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wx.CallAfter(self.glCanvas.Refresh)
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@ -243,7 +244,6 @@ class previewPanel(wx.Panel):
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gcode.progressCallback = self.loadProgress
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gcode.load(self.gcodeFilename)
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self.gcodeDirty = False
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self.errorList = []
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self.gcode = gcode
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self.gcodeDirty = True
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wx.CallAfter(self.updateToolbar)
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@ -455,6 +455,7 @@ class PreviewGLCanvas(glcanvas.GLCanvas):
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glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, [0.8, 0.8, 0.8, 1.0]);
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glColor3f(1.0,1.0,1.0)
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glPushMatrix()
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glTranslate(self.parent.machineCenter.x, self.parent.machineCenter.y, 0)
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for obj in self.parent.objectList:
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if obj.mesh == None:
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@ -530,6 +531,7 @@ class PreviewGLCanvas(glcanvas.GLCanvas):
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glEnable(GL_LIGHTING)
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self.drawModel(obj)
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glPopMatrix()
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if self.viewMode == "Normal" or self.viewMode == "Transparent" or self.viewMode == "X-Ray":
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glDisable(GL_LIGHTING)
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glDisable(GL_DEPTH_TEST)
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@ -192,7 +192,7 @@ class simpleModeWindow(configBase.configWindowBase):
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put('bottom_layer_speed', '25')
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put('cool_min_layer_time', '10')
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put('fan_enabled', 'True')
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put('fan_layer', '0')
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put('fan_layer', '1')
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put('fan_speed', '100')
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#put('model_scale', '1.0')
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#put('flip_x', 'False')
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