Fix for double retraction, fix for errorlist in model not showing correctly.

master
Daid 2012-06-21 14:18:31 +02:00
parent d59953be3e
commit 31cbf5e1a8
3 changed files with 10 additions and 7 deletions

View File

@ -390,9 +390,10 @@ class DimensionSkein:
elif firstWord == '(</nestedRing>)':
if self.onlyRetractOnJumps:
self.addRetraction = True
self.retractionRatio = self.getRetractionRatio(lineIndex)
self.addLinearMoveExtrusionDistanceLine(-self.repository.retractionDistance.value * self.retractionRatio)
self.reverseRetraction = True
if not self.reverseRetraction:
self.retractionRatio = self.getRetractionRatio(lineIndex)
self.addLinearMoveExtrusionDistanceLine(-self.repository.retractionDistance.value * self.retractionRatio)
self.reverseRetraction = True
elif firstWord == '(<layer>':
self.layerIndex += 1
settings.printProgress(self.layerIndex, 'dimension')
@ -411,7 +412,7 @@ class DimensionSkein:
self.isExtruderActive = True
elif firstWord == 'M103':
self.retractionRatio = self.getRetractionRatio(lineIndex)
if self.addRetraction:
if self.addRetraction and not self.reverseRetraction:
self.addLinearMoveExtrusionDistanceLine(-self.repository.retractionDistance.value * self.retractionRatio)
self.reverseRetraction = True
self.isExtruderActive = False

View File

@ -234,6 +234,7 @@ class previewPanel(wx.Panel):
obj.dirty = False
obj.mesh = mesh
self.updateModelTransform()
self.errorList = []
wx.CallAfter(self.updateToolbar)
wx.CallAfter(self.glCanvas.Refresh)
@ -243,7 +244,6 @@ class previewPanel(wx.Panel):
gcode.progressCallback = self.loadProgress
gcode.load(self.gcodeFilename)
self.gcodeDirty = False
self.errorList = []
self.gcode = gcode
self.gcodeDirty = True
wx.CallAfter(self.updateToolbar)
@ -455,6 +455,7 @@ class PreviewGLCanvas(glcanvas.GLCanvas):
glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, [0.8, 0.8, 0.8, 1.0]);
glColor3f(1.0,1.0,1.0)
glPushMatrix()
glTranslate(self.parent.machineCenter.x, self.parent.machineCenter.y, 0)
for obj in self.parent.objectList:
if obj.mesh == None:
@ -529,7 +530,8 @@ class PreviewGLCanvas(glcanvas.GLCanvas):
glLightfv(GL_LIGHT0, GL_AMBIENT, map(lambda x: x / 5, self.objColor[self.parent.objectList.index(obj)]))
glEnable(GL_LIGHTING)
self.drawModel(obj)
glPopMatrix()
if self.viewMode == "Normal" or self.viewMode == "Transparent" or self.viewMode == "X-Ray":
glDisable(GL_LIGHTING)
glDisable(GL_DEPTH_TEST)

View File

@ -192,7 +192,7 @@ class simpleModeWindow(configBase.configWindowBase):
put('bottom_layer_speed', '25')
put('cool_min_layer_time', '10')
put('fan_enabled', 'True')
put('fan_layer', '0')
put('fan_layer', '1')
put('fan_speed', '100')
#put('model_scale', '1.0')
#put('flip_x', 'False')