LDFLAGS := -lsfml-system -lsfml-graphics SOURCES := main.cpp game.cpp tile.cpp GFXframework.cpp map.cpp minesweeper.cpp OBJECTS := $(SOURCES:.cpp=.o) Explode: $(OBJECTS) $(CXX) -o Explode $(OBJECTS) $(LDFLAGS) strip Explode clean: rm -rf Explode *o default: Explode